void Awake() { instant = this; gameObject.GetComponent <Image>().sprite = Resources.Load <Sprite>(PlayerPrefs.GetString("sh", "sh01")); bodysprite[0] = Resources.Load <Sprite>(PlayerPrefs.GetString("sb")); bodysprite[1] = Resources.Load <Sprite>(PlayerPrefs.GetString("sb1")); }
void Awake() { canvas = GameObject.Find("Canvas").transform; _instance = this;//单例 gameObject.GetComponent <Image>().sprite = Resources.Load <Sprite>(PlayerPrefs.GetString("sh", "sh02")); bodySprite[0] = Resources.Load <Sprite>(PlayerPrefs.GetString("sb01", "sb0201")); bodySprite[1] = Resources.Load <Sprite>(PlayerPrefs.GetString("sb02", "sb0202")); //Resources.Load(); }