Esempio n. 1
0
    public Vector3 Move(Vector3 pos)
    {
        var dir = pos - transform.position;

        if (dir != Vector3.zero)
        {
            moveDirection = dir;
        }

        Tweener.Instance.MoveTo(transform, RoundVector(pos), moveDuration, 0, TweenEasings.LinearInterpolation);

        if (moveDirection.magnitude > 0.5f)
        {
            moveCount++;
        }

        if (tail)
        {
            var tp  = tail.Move(transform.position);
            var sum = RoundVector(pos + tp);
            Tweener.Instance.MoveTo(mid, sum * 0.5f, moveDuration, 0, TweenEasings.LinearInterpolation);
        }
        else
        {
            Tweener.Instance.MoveTo(mid, pos, moveDuration, 0, TweenEasings.LinearInterpolation);
        }

        return(RoundVector(pos));
    }