Esempio n. 1
0
        public void Defender(Wizard w)
        {
            List <Snaffle> toDef    = Snaffles.Where(x => x.PrecisionLength(MyGoal) <= 8000).ToList();
            Snaffle        nearSnaf = GetNearSnuffle(w, toDef);
            Snaffle        acio     = AccioOn(w);
            Snaffle        fastSnaf = Snaffles
                                      .Where(x => ((x.VX + Math.Abs(x.VY) <= -1200 && myTeamId == 0) || (x.VX + Math.Abs(x.VY) >= 1200 && myTeamId == 1)) && !x.Reserve)
                                      .FirstOrDefault();

            if (nearSnaf != null)
            {
                Snaffle snafToFlip = FlipendoOn(w);
                if (snafToFlip != null && mana > 20)
                {
                    snafToFlip.Reserve = true;
                    mana -= 20;
                    Console.Error.WriteLine($"{snafToFlip} {snafToFlip.VX} {snafToFlip.VY}");
                    Console.WriteLine($"FLIPENDO {snafToFlip.Id}");
                }

                else if (fastSnaf != null &&
                         mana > 10)
                {
                    fastSnaf.Reserve = true;
                    mana            -= 10;
                    Console.Error.WriteLine($"{fastSnaf} {fastSnaf.VX} {fastSnaf.VY}");
                    Console.WriteLine($"PETRIFICUS {fastSnaf.Id}");
                }
                else if (acio != null && mana > 20)
                {
                    acio.Reserve = true;
                    mana        -= 20;
                    Console.Error.WriteLine($"{acio} {acio.VX} {acio.VY}");
                    Console.WriteLine($"ACCIO {acio.Id}");
                }
                else
                {
                    nearSnaf.Reserve = true;
                    Point p = nearSnaf;
                    p.X += nearSnaf.VX;
                    p.Y += nearSnaf.VY;
                    Console.Error.WriteLine($"MOVE {p} 150");
                    Console.WriteLine($"MOVE {p.Pos()} 150");
                }
            }
            else
            {
                Point o = GetNear(OppGoal, new List <Point>(Opponents));
                Console.WriteLine($"MOVE {o.Pos()} 150");
            }
        }
Esempio n. 2
0
        public Snaffle AccioOn(Wizard w)
        {
            Point w2 = new Point()
            {
                X = w.X + w.VX,
                Y = w.Y + w.VY
            };
            bool           op  = Opponents.Any(x => Between(x.X + x.VX, w2.X, MyGoal.X));
            List <Snaffle> snf = Snaffles.Where(x => Between(x.X, w2.X, MyGoal.X)).ToList();

            if (snf.Count > 0 && op)
            {
                Snaffle s = GetNearSnuffle(w2, snf);
                if (w2.PrecisionLength(s) < 2000)
                {
                    return(s);
                }
            }
            return(null);
        }
Esempio n. 3
0
        public Snaffle FlipendoOn(Wizard w)
        {
            Point w2 = new Point()
            {
                X = w.X + (int)(w.VX * 0.75),
                Y = w.Y + (int)(w.VY * 0.75)
            };

            List <Snaffle> snfls = Snaffles.Where(x => Between((int)(x.X + x.VX * 0.75), w2.X, OppGoal.X)).ToList();
            Point          s     = GetNear(w2, new List <Point>(snfls));
            int            Y     = (int)Fx(OppGoal.X, w2, s);

            if (Between(Y, OppGoal.YDown, OppGoal.YTop) && w2.PrecisionLength(s) < 2450D)
            {
                return(s as Snaffle);
            }
            else
            {
                return(null);
            }
        }