/// <summary> /// Override which adds the PDU to the string. /// </summary> /// <returns></returns> public override string ToString() { StringBuilder sb = new StringBuilder(); sb.Append(base.ToString()); if (HasPDU && pdu_.IsValid) { sb.Append(" "); sb.Append(pdu_.ToString()); } return(sb.ToString()); }
/// <summary> /// This method is called when data is received from our socket. /// </summary> /// <param name="sender">The socket which sent the data</param> /// <param name="args">Socket data</param> protected virtual void OnReceiveData(object sender, SocketEventArgs args) { SocketClient socket = (SocketClient)sender; ReadEventArgs re = (ReadEventArgs)args; int packetLength = SmppPdu.REQUIRED_SIZE; if (re.Length >= packetLength) { // Get the first DWORD from the buffer; this is the total size of the packet. packetLength = BitConverter.ToInt32(new byte[] { re.Buffer[3], re.Buffer[2], re.Buffer[1], re.Buffer[0] }, 0); if (re.Length >= packetLength) { try { // Have the entire buffer; parse it out. SmppPdu pdu = SmppPdu.Create(new SmppByteStream(re.Buffer)); SmppPduReceivedEventArgs ea = new SmppPduReceivedEventArgs(this, pdu); FireEvent(EventType.PreProcessPdu, ea); PduSyncronizer sync = null; if (pdu is SmppResponse) { if ((sync = FindAndRemoveWaitingPdu(pdu.SequenceNumber)) != null) { ((SmppResponse)pdu).OriginalRequest = (SmppRequest)sync.PduRequest; } else { throw new SmppException("Invalid pdu response received with no pending request: " + pdu.ToString()); } } if (!ea.Handled) { try { ProcessPdu(pdu); } catch (InvalidSmppStateException) { if (pdu.RequiresResponse) { SendPdu(new generic_nack(StatusCodes.ESME_RINVCMDID, pdu.SequenceNumber)); } } } if (sync != null) { sync.PduResponse = pdu; } } catch (PduException pduex) { SmppPdu pdu = (pduex.HasPDU) ? pduex.PDU : null; if (pdu != null && pdu.RequiresResponse) { SendPdu(new generic_nack(StatusCodes.ESME_RINVCMDID, pdu.SequenceNumber)); } FireEvent(EventType.Error, new SmppErrorEventArgs(this, pduex, pdu)); } catch (Exception ex) { socket.Close(true); FireEvent(EventType.SessionDisconnected, new SmppDisconnectEventArgs(this, ex)); } // Reset the buffer re.AppendToBuffer = false; re.NextReadSize = SmppPdu.REQUIRED_SIZE; return; } } // Wait for more data to show up on the socket. re.AppendToBuffer = true; re.NextReadSize = packetLength - re.Length; }