private static void CalculateSmelterBakeTime(Smelter smelter) { double deltaTime = smelter.GetDeltaTime(); float accumulator = smelter.GetAccumulator(); accumulator += (float)deltaTime; float power = smelter.m_windmill ? smelter.m_windmill.GetPowerOutput() : 1f; while (accumulator >= 1f) { accumulator -= 1f; float fuel = smelter.GetFuel(); string queuedOre = smelter.GetQueuedOre(); if ((smelter.m_maxFuel == 0 || fuel > 0f) && queuedOre != "" && smelter.m_secPerProduct > 0f && (!smelter.m_requiresRoof || smelter.m_haveRoof)) { float speed = 1f * power; if (smelter.m_maxFuel > 0) { float usage = smelter.m_secPerProduct / (float)smelter.m_fuelPerProduct; fuel -= speed / usage; if (fuel < 0f) { fuel = 0f; } smelter.SetFuel(fuel); } float bakeTime = smelter.GetBakeTimer(); bakeTime += speed; smelter.SetBakeTimer(bakeTime); if (bakeTime > smelter.m_secPerProduct) { smelter.SetBakeTimer(0f); smelter.RemoveOneOre(); smelter.QueueProcessed(queuedOre); } } } if (smelter.GetQueuedOre() == "" || ((float)smelter.m_maxFuel > 0f && smelter.GetFuel() == 0f)) { smelter.SpawnProcessed(); } smelter.SetAccumulator(accumulator); }
static void Prefix(Smelter __instance) { if (__instance == null || !Player.m_localPlayer || __instance.m_nview == null || !__instance.m_nview.IsOwner()) { return; } Smelter smelter = __instance; Stopwatch delta = GameObjectAssistant.GetStopwatch(smelter.gameObject); if (delta.IsRunning && delta.ElapsedMilliseconds < 1000) { return; } delta.Restart(); float autoFuelRange = 0f; bool ignorePrivateAreaCheck = false; bool isKiln = false; if (smelter.m_name.Equals(SmelterDefinitions.KilnName)) { if (!Configuration.Current.Kiln.IsEnabled || !Configuration.Current.Kiln.autoFuel) { return; } isKiln = true; autoFuelRange = Configuration.Current.Kiln.autoRange; ignorePrivateAreaCheck = Configuration.Current.Kiln.ignorePrivateAreaCheck; } else if (smelter.m_name.Equals(SmelterDefinitions.SmelterName)) { if (!Configuration.Current.Smelter.IsEnabled || !Configuration.Current.Smelter.autoFuel) { return; } autoFuelRange = Configuration.Current.Smelter.autoRange; ignorePrivateAreaCheck = Configuration.Current.Smelter.ignorePrivateAreaCheck; } else if (smelter.m_name.Equals(SmelterDefinitions.FurnaceName)) { if (!Configuration.Current.Furnace.IsEnabled || !Configuration.Current.Furnace.autoFuel) { return; } autoFuelRange = Configuration.Current.Furnace.autoRange; ignorePrivateAreaCheck = Configuration.Current.Furnace.ignorePrivateAreaCheck; } else if (__instance.m_name.Equals(SmelterDefinitions.WindmillName)) { if (!Configuration.Current.Windmill.IsEnabled || !Configuration.Current.Windmill.autoFuel) { return; } autoFuelRange = Configuration.Current.Windmill.autoRange; ignorePrivateAreaCheck = Configuration.Current.Windmill.ignorePrivateAreaCheck; } else if (__instance.m_name.Equals(SmelterDefinitions.SpinningWheelName)) { if (!Configuration.Current.SpinningWheel.IsEnabled || !Configuration.Current.SpinningWheel.autoFuel) { return; } autoFuelRange = Configuration.Current.SpinningWheel.autoRange; ignorePrivateAreaCheck = Configuration.Current.SpinningWheel.ignorePrivateAreaCheck; } autoFuelRange = Helper.Clamp(autoFuelRange, 1, 50); int toMaxOre = smelter.m_maxOre - smelter.GetQueueSize(); int toMaxFuel = smelter.m_maxFuel - (int)System.Math.Ceiling(smelter.GetFuel()); if (smelter.m_fuelItem && toMaxFuel > 0) { ItemDrop.ItemData fuelItemData = smelter.m_fuelItem.m_itemData; // Check for fuel in nearby containers int addedFuel = InventoryAssistant.RemoveItemInAmountFromAllNearbyChests(smelter.gameObject, autoFuelRange, fuelItemData, toMaxFuel, !ignorePrivateAreaCheck); for (int i = 0; i < addedFuel; i++) { smelter.m_nview.InvokeRPC("AddFuel", new object[] { }); } if (addedFuel > 0) { ZLog.Log("Added " + addedFuel + " fuel(" + fuelItemData.m_shared.m_name + ") in " + smelter.m_name); } } if (toMaxOre > 0) { List <Container> nearbyChests = InventoryAssistant.GetNearbyChests(smelter.gameObject, autoFuelRange); foreach (Container c in nearbyChests) { foreach (Smelter.ItemConversion itemConversion in smelter.m_conversion) { if (isKiln) { if (Configuration.Current.Kiln.dontProcessFineWood && itemConversion.m_from.m_itemData.m_shared.m_name.Equals(WoodDefinitions.FineWoodName)) { continue; } if (Configuration.Current.Kiln.dontProcessRoundLog && itemConversion.m_from.m_itemData.m_shared.m_name.Equals(WoodDefinitions.RoundLogName)) { continue; } int threshold = Configuration.Current.Kiln.stopAutoFuelThreshold < 0 ? 0 : Configuration.Current.Kiln.stopAutoFuelThreshold; if (threshold > 0 && InventoryAssistant.GetItemAmountInItemList(InventoryAssistant.GetNearbyChestItemsByContainerList(nearbyChests), itemConversion.m_to.m_itemData) >= threshold) { return; } } ItemDrop.ItemData oreItem = itemConversion.m_from.m_itemData; int addedOres = InventoryAssistant.RemoveItemFromChest(c, oreItem, toMaxOre); if (addedOres > 0) { GameObject orePrefab = ObjectDB.instance.GetItemPrefab(itemConversion.m_from.gameObject.name); for (int i = 0; i < addedOres; i++) { smelter.m_nview.InvokeRPC("AddOre", new object[] { orePrefab.name }); } toMaxOre -= addedOres; if (addedOres > 0) { ZLog.Log("Added " + addedOres + " ores(" + oreItem.m_shared.m_name + ") in " + smelter.m_name); } if (toMaxOre == 0) { return; } } } } } }