void IModule.UnloadModule() { m_SlowTaskModule.ClearTasks(); m_SimulationPollTask = null; QueryObjectMapping.Map.Clear(); EditorApplication.update -= Update; SimulationSceneModule.SimulationSceneOpened -= OnSimulationSceneOpened; SimulationSceneModule.SimulationSceneClosing -= OnSimulationSceneClosing; EditorOnlyDelegates.IsSimulatingTemporal = null; RestoreOriginalActiveIsland(); m_SimulationRestartNeeded = false; NextSimModeSelection = SimulationModeSelection.NoModePreference; KeepDataBetweenSimulations = false; m_SimulationPollTask = null; m_OriginalActiveIsland = null; CleanupProviders(); simulating = false; simulatingTemporal = false; functionalityIsland = null; providersRoot = null; m_SimulationContext.Clear(); }
public void BeforeEach() { m_Module.ClearTasks(); var moduleBehaviour = (IModuleBehaviorCallbacks)m_Module; moduleBehaviour.OnBehaviorUpdate(); var moduleMarsTime = (IModuleMarsUpdate)m_Module; moduleMarsTime.OnMarsUpdate(); }
public void Setup() { m_Module = SlowTaskModule.instance; var module = (IModule)m_Module; module.LoadModule(); m_Module.ClearTasks(); m_DefaultAction = () => { }; m_Module.taskFrameRate = k_DesiredFrameRate; }