Esempio n. 1
0
    void Update()
    {
        if (_isCoinsTextNotNull)
        {
            coinsText.SetNumber(GameStateManager.instance.Coins);
        }

        if (_isHighScoreTextNotNull)
        {
            highScoreText.SetNumber(GameStateManager.instance.HighScore);
        }

        if (_isScoreTextNotNull)
        {
            scoreText.SetNumber(ScoreManager.instance.score);
        }
    }
Esempio n. 2
0
 public void GameOverAnimationEnded()
 {
     newCoinsText.SetNumber(ScoreManager.instance.GetCoinsFromScore());
 }