private void UpdateExpBar(float endRate) { int playerLevel = _playerInfo.level; int playerMaxLevel = _playerInfo.MaxLevel; SliderValueChangeAction.Get(playerExpSlider.gameObject).SetValueChangeUpdate(UpdateExpBarValueChange).StartValueChangeActionList(endRate, 0.15f); }
private void StopExpMedicineAction() { SliderValueChangeAction.Get(playerExpSlider.gameObject).CancelAction(); }