Esempio n. 1
0
    public void SetSensitivity(float sensitivity)
    {
        if (playerAiming != null)
        {
            playerAiming.sensitivityMultiplier = sensitivity;
        }

        int percentage = Mathf.RoundToInt(sensitivity * 100);

        currentSliderItem.SetInput(percentage + "%");
        currentSliderItem.SetSliderValue(sensitivity);

        OptionsPreferencesManager.SetSensitivity(sensitivity);
    }