public override void OnSkippedTurn(SkippedTurnEvent evnt) { for (int i = 0; i < behaviors.Count; ++i) { var behavior = behaviors[i]; behavior.OnSkippedTurn(evnt); } }
public override void OnSkippedTurn(SkippedTurnEvent evnt) { WriteLine("Skipped turn " + evnt.SkippedTurn + " " + evnt.Time); }
public void OnSkippedTurn(SkippedTurnEvent evnt) { _advancedRobot.Out.WriteLine("***OnSkippedTurn***"); }
public override void OnSkippedTurn(SkippedTurnEvent evnt) { Out.WriteLine("Skipped!!!"); skipped++; }
public override void OnSkippedTurn(SkippedTurnEvent evnt) { Out.WriteLine("Skipped - Time: {0}, SkippedTime: {1} SkippedTurn: {2} Priority: {3}", Time, evnt.SkippedTurn, evnt.Time, evnt.Priority); base.OnSkippedTurn(evnt); }
public virtual void OnSkippedTurn(SkippedTurnEvent evnt) { }
public override void OnSkippedTurn(SkippedTurnEvent evnt) { }
public override void OnSkippedTurn(SkippedTurnEvent evnt) { _brain.OnSkippedTurn(evnt); }