Esempio n. 1
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 public override void OnSkippedTurn(SkippedTurnEvent evnt)
 {
     for (int i = 0; i < behaviors.Count; ++i)
     {
         var behavior = behaviors[i];
         behavior.OnSkippedTurn(evnt);
     }
 }
Esempio n. 2
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 public override void OnSkippedTurn(SkippedTurnEvent evnt)
 {
     WriteLine("Skipped turn " + evnt.SkippedTurn + " " + evnt.Time);
 }
Esempio n. 3
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 public void OnSkippedTurn(SkippedTurnEvent evnt)
 {
     _advancedRobot.Out.WriteLine("***OnSkippedTurn***");
 }
Esempio n. 4
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        public override void OnSkippedTurn(SkippedTurnEvent evnt)
        {
            Out.WriteLine("Skipped!!!");

            skipped++;
        }
Esempio n. 5
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 public override void OnSkippedTurn(SkippedTurnEvent evnt)
 {
     Out.WriteLine("Skipped - Time: {0}, SkippedTime: {1} SkippedTurn: {2} Priority: {3}", Time, evnt.SkippedTurn, evnt.Time, evnt.Priority);
     base.OnSkippedTurn(evnt);
 }
Esempio n. 6
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 public virtual void OnSkippedTurn(SkippedTurnEvent evnt)
 {
 }
Esempio n. 7
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 public override void OnSkippedTurn(SkippedTurnEvent evnt)
 {
 }
 public override void OnSkippedTurn(SkippedTurnEvent evnt)
 {
     _brain.OnSkippedTurn(evnt);
 }