Esempio n. 1
0
        bool tradeskins(string name)
        {
            // get skin files available
            string[] files = skinfiles(Environment.CurrentDirectory);
            // set status variable
            bool worked = true;

            try
            {
                // loop through every file
                foreach (string fn in files)
                {
                    // if it's the skin we want to trade
                    if (skinfromfile(fn) == name)
                    {
                        // get it along with it's persisted settings
                        Response r = (Response)SkinImpl.DeskinFile(fn);
                        // add it to trade list
                        _reslist.Add(r);
                        // show it to user
                        _resnames.Items.Add(r.FullName);
                        // mark it as loaded
                        _resskinidx.Add(_reslist.Count - 1, name);
                        // route symbols to it?

                        // update status
                        worked &= true;
                    }
                }
                return(true);
            }
            catch (Exception) { }
            return(false);
        }
Esempio n. 2
0
        bool tradeskins(string name)
        {
            // get skin files available
            string[] files = skinfiles(SKINPATH);
            // set status variable
            bool worked = true;

            try
            {
                // loop through every file
                foreach (string fn in files)
                {
                    // if it's the skin we want to trade
                    if (skinfromfile(fn) == name)
                    {
                        // get it along with it's persisted settings
                        Response r = (Response)SkinImpl.DeskinFile(SKINPATH + fn);
                        // add it
                        int id = addresponse(r);
                        // check if it was added
                        bool added = id != -1;
                        // update status
                        worked &= added;
                        // mark it as loaded
                        if (added)
                        {
                            _resskinidx.Add(id, name);
                        }
                    }
                }
                return(true);
            }
            catch (Exception) { }
            return(false);
        }
Esempio n. 3
0
        void loadskin(string fn)
        {
            // load skin
            SkinImpl skn = new SkinImpl();
            bool     ok  = Util.FromFile <SkinImpl>(fn, ref skn, debug);

            // load tickfiles from skin
            foreach (string file in skn.TickFiles)
            {
                loadfile(file);
            }

            // load response
            myres = (Response)SkinImpl.DeskinFile(fn, debug);
        }