Esempio n. 1
0
 override public void AfterAttack(GridEntity attacker, GridEntity target)
 {
     if (SkillUtils.Gamble(SkillUtils.GambleOdds.COIN))
     {
         target.baseFearValue = target.fearThreshold;
     }
 }
Esempio n. 2
0
 override public void BeforeAttack(GridEntity attacker, GridEntity target)
 {
     if (target.maxMoves == 0 || SkillUtils.Gamble(SkillUtils.GambleOdds.D4))
     {
         attacker.damageMult = 3;
     }
 }