private void UltimateAlert() { if (!SkillR.IsReady() || PingCasted) { return; } foreach (var allyObj in ObjectManager.Get <Obj_AI_Hero>().Where(i => i.IsAlly && !i.IsMe && !i.IsDead && i.CountEnemysInRange(800) >= 1 && (i.Health * 100 / i.MaxHealth) <= Config.Item("autoalert").GetValue <Slider>().Value)) { Game.PrintChat("<font color = \'{0}'>-></font> 使用Ultimate (R) to help: <font color = \'{1}'>{2}</font>", HtmlColor.BlueViolet, HtmlColor.Gold, allyObj.ChampionName); for (Int32 i = 0; i < 5; i++) { switch (Config.Item("pingalert").GetValue <StringList>().SelectedIndex) { case 0: Packet.S2C.Ping.Encoded(new Packet.S2C.Ping.Struct(allyObj.Position.X, allyObj.Position.Y, allyObj.NetworkId, 0, Packet.PingType.Fallback)).Process(); break; case 1: Packet.C2S.Ping.Encoded(new Packet.C2S.Ping.Struct(allyObj.Position.X, allyObj.Position.Y, allyObj.NetworkId, Packet.PingType.Fallback)).Send(); break; } } PingCasted = true; Utility.DelayAction.Add(5000, () => PingCasted = false); } }
private void OnProcessSpellCast(Obj_AI_Base sender, GameObjectProcessSpellCastEventArgs args) { if (Player.IsDead) { return; } if (sender.IsEnemy && ItemBool("Ultimate", "RSurvive") && SkillR.IsReady()) { if (args.Target.IsMe && ((Orbwalk.IsAutoAttack(args.SData.Name) && (Player.Health - sender.GetAutoAttackDamage(Player, true)) * 100 / Player.MaxHealth <= ItemSlider("Ultimate", "RUnder")) || (args.SData.Name == "summonerdot" && (Player.Health - (sender as Obj_AI_Hero).GetSummonerSpellDamage(Player, Damage.SummonerSpell.Ignite)) * 100 / Player.MaxHealth <= ItemSlider("Ultimate", "RUnder")))) { SkillR.Cast(PacketCast()); } else if ((args.Target.IsMe || (Player.Position.Distance(args.Start) <= args.SData.CastRange[0] && Player.Position.Distance(args.End) <= Orbwalk.GetAutoAttackRange())) && Damage.Spells.ContainsKey((sender as Obj_AI_Hero).ChampionName)) { for (var i = 3; i > -1; i--) { if (Damage.Spells[(sender as Obj_AI_Hero).ChampionName].FirstOrDefault(a => a.Slot == (sender as Obj_AI_Hero).GetSpellSlot(args.SData.Name, false) && a.Stage == i) != null) { if ((Player.Health - (sender as Obj_AI_Hero).GetSpellDamage(Player, (sender as Obj_AI_Hero).GetSpellSlot(args.SData.Name, false), i)) * 100 / Player.MaxHealth <= ItemSlider("Ultimate", "RUnder")) { SkillR.Cast(PacketCast()); } } } } } }
private void OnProcessSpellCast(Obj_AI_Base sender, GameObjectProcessSpellCastEventArgs args) { if (Player.IsDead) { return; } if (sender.IsMe) { if (Orbwalk.IsAutoAttack(args.SData.Name) && IsValid((Obj_AI_Base)args.Target) && SkillW.IsReady()) { var Obj = (Obj_AI_Base)args.Target; if ((Orbwalk.CurrentMode == Orbwalk.Mode.LaneClear || Orbwalk.CurrentMode == Orbwalk.Mode.LaneFreeze) && ItemBool("Clear", "W") && args.Target is Obj_AI_Minion && (CanKill(Obj, SkillW, Player.Mana >= 50 ? 1 : 0) || Obj.MaxHealth >= 1200)) { SkillW.Cast(PacketCast()); } else if ((Orbwalk.CurrentMode == Orbwalk.Mode.Combo || Orbwalk.CurrentMode == Orbwalk.Mode.Harass) && ItemBool(Orbwalk.CurrentMode.ToString(), "W") && args.Target is Obj_AI_Hero) { SkillW.Cast(PacketCast()); } } if (args.SData.Name == "RenektonCleave") { AACount = 0; } if (args.SData.Name == "RenektonPreExecute") { AACount = 0; } if (args.SData.Name == "RenektonSliceAndDice") { ECasted = true; Utility.DelayAction.Add((Orbwalk.CurrentMode == Orbwalk.Mode.LaneClear || Orbwalk.CurrentMode == Orbwalk.Mode.LaneFreeze) ? 3000 : 1800, () => ECasted = false); AACount = 0; } if (args.SData.Name == "renektondice") { AACount = 0; } } else if (sender.IsEnemy && ItemBool("Ultimate", "RSurvive") && SkillR.IsReady()) { if (args.Target.IsMe && ((Orbwalk.IsAutoAttack(args.SData.Name) && (Player.Health - sender.GetAutoAttackDamage(Player, true)) * 100 / Player.MaxHealth <= ItemSlider("Ultimate", "RUnder")) || (args.SData.Name == "summonerdot" && (Player.Health - (sender as Obj_AI_Hero).GetSummonerSpellDamage(Player, Damage.SummonerSpell.Ignite)) * 100 / Player.MaxHealth <= ItemSlider("Ultimate", "RUnder")))) { SkillR.Cast(PacketCast()); } else if ((args.Target.IsMe || (Player.Position.Distance(args.Start) <= args.SData.CastRange[0] && Player.Position.Distance(args.End) <= Orbwalk.GetAutoAttackRange())) && Damage.Spells.ContainsKey((sender as Obj_AI_Hero).ChampionName)) { for (var i = 3; i > -1; i--) { if (Damage.Spells[(sender as Obj_AI_Hero).ChampionName].FirstOrDefault(a => a.Slot == (sender as Obj_AI_Hero).GetSpellSlot(args.SData.Name, false) && a.Stage == i) != null) { if ((Player.Health - (sender as Obj_AI_Hero).GetSpellDamage(Player, (sender as Obj_AI_Hero).GetSpellSlot(args.SData.Name, false), i)) * 100 / Player.MaxHealth <= ItemSlider("Ultimate", "RUnder")) { SkillR.Cast(PacketCast()); } } } } } }
private void NormalCombo() { if (targetObj == null) { return; } if (ItemBool("Combo", "E") && SkillE.IsReady()) { if (!Player.HasBuff("JaxCounterStrike", true)) { if ((ItemBool("Combo", "Q") && SkillQ.IsReady() && SkillQ.InRange(targetObj.Position)) || SkillE.InRange(targetObj.Position)) { SkillE.Cast(PacketCast()); } } else if (SkillE.InRange(targetObj.Position) && !IsValid(targetObj, SkillE.Range - 3.5f)) { SkillE.Cast(PacketCast()); } } if (ItemBool("Combo", "Q") && SkillQ.IsReady() && SkillQ.InRange(targetObj.Position)) { if ((ItemBool("Combo", "E") && SkillE.IsReady() && Player.HasBuff("JaxCounterStrike", true) && !SkillE.InRange(targetObj.Position)) || (!Orbwalk.InAutoAttackRange(targetObj) && Player.Distance3D(targetObj) > 450)) { SkillQ.CastOnUnit(targetObj, PacketCast()); } } if (ItemBool("Combo", "R") && SkillR.IsReady()) { switch (ItemList("Combo", "RMode")) { case 0: if (Player.Health * 100 / Player.MaxHealth <= ItemSlider("Combo", "RUnder")) { SkillR.Cast(PacketCast()); } break; case 1: if (Player.CountEnemysInRange((int)SkillQ.Range) >= ItemSlider("Combo", "RCount")) { SkillR.Cast(PacketCast()); } break; } } if (ItemBool("Combo", "Item")) { UseItem(targetObj); } if (ItemBool("Combo", "Ignite")) { CastIgnite(targetObj); } }
private void NormalCombo() { if (targetObj == null) { return; } if (Config.Item(Name + "eusage").GetValue <bool>() && SkillE.IsReady()) { if (!Player.HasBuff("JaxCounterStrike", true)) { if ((Config.Item(Name + "qusage").GetValue <bool>() && SkillQ.InRange(targetObj.Position) && SkillQ.IsReady()) || SkillE.InRange(targetObj.Position)) { SkillE.Cast(PacketCast); } } else if (SkillE.InRange(targetObj.Position) && !targetObj.IsValidTarget(SkillE.Range - 3.5f)) { SkillE.Cast(PacketCast); } } if (Config.Item(Name + "qusage").GetValue <bool>() && SkillQ.IsReady() && SkillQ.InRange(targetObj.Position)) { if ((Config.Item(Name + "eusage").GetValue <bool>() && SkillE.IsReady() && Player.HasBuff("JaxCounterStrike", true) && !SkillE.InRange(targetObj.Position)) || (!LXOrbwalker.InAutoAttackRange(targetObj) && Player.Distance(targetObj) > 425)) { SkillQ.CastOnUnit(targetObj, PacketCast); } } if (Config.Item(Name + "rusage").GetValue <bool>() && SkillR.IsReady()) { switch (Config.Item(Name + "ruseMode").GetValue <StringList>().SelectedIndex) { case 0: if (Player.Health * 100 / Player.MaxHealth < Config.Item(Name + "ruseHp").GetValue <Slider>().Value) { SkillR.Cast(PacketCast); } break; case 1: if (Player.CountEnemysInRange(600) >= Config.Item(Name + "ruseEnemy").GetValue <Slider>().Value) { SkillR.Cast(PacketCast); } break; } } if (Config.Item(Name + "iusage").GetValue <bool>()) { UseItem(targetObj); } if (Config.Item(Name + "ignite").GetValue <bool>()) { CastIgnite(targetObj); } }
private void OnPossibleToInterrupt(Obj_AI_Base unit, InterruptableSpell spell) { if (!Config.Item(Name + "useInterR").GetValue <bool>()) { return; } if (unit.IsValidTarget(SkillR.Range) && SkillR.IsReady() && !unit.HasBuff("xenzhaointimidate")) { SkillR.Cast(PacketCast); } }
private void NormalCombo() { if (targetObj == null) { return; } if (Config.Item("eusage").GetValue <bool>() && SkillE.IsReady() && SkillQ.InRange(targetObj.Position)) { SkillE.Cast(Player.Distance(targetObj) < 450 ? targetObj.Position : targetObj.Position + Vector3.Normalize(targetObj.Position - Player.Position) * 100, PacketCast()); } if (Config.Item("eusage").GetValue <bool>() && flagPos != default(Vector3) && targetObj.IsValidTarget(180, true, flagPos)) { if (Config.Item("qusage").GetValue <bool>() && SkillQ.InRange(targetObj.Position) && SkillQ.IsReady()) { SkillQ.Cast(flagPos, PacketCast()); } } else if (Config.Item("qusage").GetValue <bool>() && SkillQ.InRange(targetObj.Position) && SkillQ.IsReady()) { SkillQ.Cast(targetObj.Position, PacketCast()); } if (Config.Item("rusage").GetValue <bool>() && SkillR.IsReady() && wallObj == null) { switch (Config.Item("ruseMode").GetValue <StringList>().SelectedIndex) { case 0: if (SkillR.InRange(targetObj.Position) && CanKill(targetObj, SkillR)) { SkillR.CastOnUnit(targetObj, PacketCast()); } break; case 1: var UltiObj = ObjectManager.Get <Obj_AI_Hero>().FirstOrDefault(i => i.IsValidTarget(SkillR.Range) && i.CountEnemysInRange(325) >= Config.Item("rmulti").GetValue <Slider>().Value); if (UltiObj != null) { SkillR.CastOnUnit(UltiObj, PacketCast()); } break; } } if (Config.Item("wusage").GetValue <bool>() && SkillW.IsReady() && SkillW.InRange(targetObj.Position) && Player.Health * 100 / Player.MaxHealth <= Config.Item("autowusage").GetValue <Slider>().Value) { SkillW.Cast(PacketCast()); } if (Config.Item("iusage").GetValue <bool>()) { UseItem(targetObj); } if (Config.Item("ignite").GetValue <bool>()) { CastIgnite(targetObj); } }
private void StarCombo() { CustomOrbwalk(targetObj); if (targetObj == null) { return; } UseItem(targetObj); if (SkillE.IsReady()) { if (SkillE.Instance.Name == "BlindMonkEOne" && SkillE.InRange(targetObj.Position)) { SkillE.Cast(PacketCast()); } else if (targetObj.HasBuff("BlindMonkEOne", true) && IsValid(targetObj, 575) && (Player.Distance3D(targetObj) > 450 || !ECasted)) { SkillE.Cast(PacketCast()); } } if (SkillQ.IsReady()) { if (SkillQ.Instance.Name == "BlindMonkQOne" && SkillQ.InRange(targetObj.Position)) { if (ItemBool("Misc", "SmiteCol")) { if (!SmiteCollision(targetObj, SkillQ)) { SkillQ.CastIfHitchanceEquals(targetObj, HitChance.VeryHigh, PacketCast()); } } else { SkillQ.CastIfHitchanceEquals(targetObj, HitChance.VeryHigh, PacketCast()); } } else if ((targetObj.HasBuff("BlindMonkQOne", true) || targetObj.HasBuff("blindmonkqonechaos", true)) && IsValid(targetObj, 1300) && (CanKill(targetObj, SkillQ, 1) || (!SkillR.IsReady() && !RCasted && KickCasted) || (!SkillR.IsReady() && !RCasted && !KickCasted && !QCasted))) { SkillQ.Cast(PacketCast()); } } if (SkillR.IsReady() && SkillQ.IsReady() && (targetObj.HasBuff("BlindMonkQOne", true) || targetObj.HasBuff("blindmonkqonechaos", true)) && !SkillR.InRange(targetObj.Position) && IsValid(targetObj, 1300) && Player.Distance3D(targetObj) < SkillW.Range + SkillR.Range - 170 && SkillW.IsReady() && SkillW.Instance.Name == "BlindMonkWOne") { WardJump(targetObj.Position); } if (SkillR.IsReady() && SkillQ.IsReady() && (targetObj.HasBuff("BlindMonkQOne", true) || targetObj.HasBuff("blindmonkqonechaos", true)) && SkillR.InRange(targetObj.Position)) { SkillR.CastOnUnit(targetObj, PacketCast()); } }
private void NormalCombo() { if (targetObj == null) { return; } if (Config.Item(Name + "eusage").GetValue <bool>() && SkillE.IsReady() && !targetObj.HasBuff("udyrbearstuncheck", true)) { SkillE.Cast(PacketCast); } if (targetObj.IsValidTarget(400) && (!Config.Item(Name + "eusage").GetValue <bool>() || (Config.Item(Name + "eusage").GetValue <bool>() && (SkillE.Level == 0 || (SkillE.Level >= 1 && targetObj.HasBuff("udyrbearstuncheck", true)))))) { if (Config.Item(Name + "qusage").GetValue <bool>() && SkillQ.IsReady()) { SkillQ.Cast(PacketCast); } if (Config.Item(Name + "rusage").GetValue <bool>() && SkillR.IsReady() && SkillQ.Level >= 1 && CurStance == Stance.Tiger && (AACount >= 2 || TigerActive)) { SkillR.Cast(PacketCast); } else if (SkillQ.Level == 0 && SkillR.IsReady()) { SkillR.Cast(PacketCast); } if (Config.Item(Name + "wusage").GetValue <bool>() && SkillW.IsReady()) { if (CurStance == Stance.Phoenix && (AACount >= 3 || PhoenixActive)) { SkillW.Cast(PacketCast); } else if (CurStance == Stance.Tiger && (AACount >= 2 || TigerActive)) { SkillW.Cast(PacketCast); } else if (SkillQ.Level == 0 && SkillR.Level == 0) { SkillW.Cast(PacketCast); } } } if (Config.Item(Name + "iusage").GetValue <bool>()) { UseItem(targetObj); } if (Config.Item(Name + "ignite").GetValue <bool>()) { CastIgnite(targetObj); } }
private void OnDraw(EventArgs args) { if (Player.IsDead) { return; } if (Config.Item("DrawE").GetValue <bool>() && SkillE.Level > 0) { Utility.DrawCircle(Player.Position, SkillE.Range, SkillE.IsReady() ? Color.Green : Color.Red); } if (Config.Item("DrawR").GetValue <bool>() && SkillR.Level > 0) { Utility.DrawCircle(Player.Position, SkillR.Range, SkillR.IsReady() ? Color.Green : Color.Red); } }
private void OnDraw(EventArgs args) { if (Player.IsDead) { return; } if (ItemBool("Draw", "E") && SkillE.Level > 0) { Utility.DrawCircle(Player.Position, SkillE.Range, SkillE.IsReady() ? Color.Green : Color.Red); } if (ItemBool("Draw", "R") && SkillR.Level > 0) { Utility.DrawCircle(Player.Position, SkillR.Range, SkillR.IsReady() ? Color.Green : Color.Red); } }
private void LaneJungClear() { foreach (var Obj in ObjectManager.Get <Obj_AI_Minion>().Where(i => IsValid(i, 800)).OrderBy(i => i.Health)) { var SpecialMob = new[] { "SRU_Baron", "SRU_Dragon" }.Any(i => Obj.Name.StartsWith(i)); if (SmiteReady() && Obj.Team == GameObjectTeam.Neutral) { if ((ItemBool("SmiteMob", "Baron") && Obj.Name.StartsWith("SRU_Baron")) || (ItemBool("SmiteMob", "Dragon") && Obj.Name.StartsWith("SRU_Dragon")) || (!Obj.Name.Contains("Mini") && ( (ItemBool("SmiteMob", "Red") && Obj.Name.StartsWith("SRU_Red")) || (ItemBool("SmiteMob", "Blue") && Obj.Name.StartsWith("SRU_Blue")) || (ItemBool("SmiteMob", "Krug") && Obj.Name.StartsWith("SRU_Krug")) || (ItemBool("SmiteMob", "Gromp") && Obj.Name.StartsWith("SRU_Gromp")) || (ItemBool("SmiteMob", "Raptor") && Obj.Name.StartsWith("SRU_Razorbeak")) || (ItemBool("SmiteMob", "Wolf") && Obj.Name.StartsWith("SRU_Murkwolf"))))) { CastSmite(Obj); } } if (ItemBool("Clear", "E") && SkillE.IsReady() && !Obj.HasBuff("UdyrBearStunCheck") && (!SpecialMob || Player.Distance3D(Obj) > Orbwalk.GetAutoAttackRange() + 150)) { SkillE.Cast(PacketCast()); } if (Player.Distance3D(Obj) <= Orbwalk.GetAutoAttackRange() + 50 && (!ItemBool("Clear", "E") || (ItemBool("Clear", "E") && (SkillE.Level == 0 || Obj.HasBuff("UdyrBearStunCheck") || SpecialMob)))) { if (ItemBool("Clear", "Q") && SkillQ.IsReady()) { SkillQ.Cast(PacketCast()); } if (ItemBool("Clear", "R") && SkillR.IsReady() && (!ItemBool("Clear", "Q") || (ItemBool("Clear", "Q") && (SkillQ.Level == 0 || (CurStance == Stance.Tiger && (AACount >= 2 || TigerActive)))))) { SkillR.Cast(PacketCast()); } if (ItemBool("Clear", "W") && SkillW.IsReady()) { if ((CurStance == Stance.Tiger && (AACount >= 2 || TigerActive)) || (CurStance == Stance.Phoenix && (AACount >= 3 || PhoenixActive))) { SkillW.Cast(PacketCast()); } else if (SkillQ.Level == 0 && SkillR.Level == 0) { SkillW.Cast(PacketCast()); } } } if (ItemBool("Clear", "Item")) { UseItem(Obj, true); } } }
private void StarCombo() { Orbwalk(targetObj); if (targetObj == null) { return; } UseItem(targetObj); if (SkillE.IsReady() && SkillE.Instance.Name == "BlindMonkEOne" && SkillE.InRange(targetObj.Position)) { SkillE.Cast(PacketCast); } if (SkillQ.IsReady()) { if (SkillQ.Instance.Name == "BlindMonkQOne" && SkillQ.InRange(targetObj.Position)) { if (Config.Item(Name + "smite").GetValue <bool>() && SkillQ.GetPrediction(targetObj).Hitchance == HitChance.Collision) { if (!SmiteCollision(targetObj, SkillQ)) { SkillQ.CastIfHitchanceEquals(targetObj, HitChance.VeryHigh, PacketCast); } } else { SkillQ.CastIfHitchanceEquals(targetObj, HitChance.VeryHigh, PacketCast); } } else if (targetObj.IsValidTarget(1300) && (targetObj.HasBuff("BlindMonkQOne", true) || targetObj.HasBuff("blindmonkqonechaos", true)) && (CanKill(targetObj, SkillQ, 1) || (!SkillR.IsReady() && !RCasted && KickCasted) || (!SkillR.IsReady() && !RCasted && !KickCasted && !QCasted))) { SkillQ.Cast(PacketCast); } } if (SkillE.IsReady() && targetObj.IsValidTarget(575) && targetObj.HasBuff("BlindMonkEOne", true) && (Player.Distance(targetObj) > 450 || !ECasted)) { SkillE.Cast(PacketCast); } if (!SkillR.InRange(targetObj.Position) && SkillR.IsReady() && SkillQ.IsReady() && (targetObj.HasBuff("BlindMonkQOne", true) || targetObj.HasBuff("blindmonkqonechaos", true)) && Player.Distance(targetObj) < SkillW.Range + SkillR.Range - 170 && SkillW.IsReady() && SkillW.Instance.Name == "BlindMonkWOne") { WardJump(targetObj.Position); } if (SkillR.IsReady() && SkillQ.IsReady() && (targetObj.HasBuff("BlindMonkQOne", true) || targetObj.HasBuff("blindmonkqonechaos", true)) && SkillR.InRange(targetObj.Position) && Player.Mana >= 50) { SkillR.CastOnUnit(targetObj, PacketCast); } }
private Vector3 GetInsecPos(bool Drawing = false) { if (!SkillR.IsReady()) { return(default(Vector3)); } switch (ItemList("Insec", "Mode")) { case 0: var ChampList = ObjectManager.Get <Obj_AI_Hero>().Where(i => IsValid(i, ItemSlider("InsecNear", "ToChampR"), false) && i.Health * 100 / i.MaxHealth >= ItemSlider("InsecNear", "ToChampHp")).ToList(); var TowerObj = ObjectManager.Get <Obj_AI_Turret>().Where(i => IsValid(i, float.MaxValue, false)).OrderBy(i => i.Distance3D(Player)).FirstOrDefault(); var MinionObj = targetObj != null?ObjectManager.Get <Obj_AI_Minion>().Where(i => IsValid(i, ItemSlider("InsecNear", "ToMinionR"), false) && Player.Distance3D(TowerObj) > 1500 && i.Distance3D(targetObj) > 600 && !i.Name.EndsWith("Ward")).OrderByDescending(i => i.Distance3D(targetObj)).OrderBy(i => i.Distance3D(TowerObj)).FirstOrDefault() : null; if (ChampList.Count > 0 && ItemBool("InsecNear", "ToChamp")) { var Pos = default(Vector2); foreach (var Obj in ChampList) { Pos += Obj.Position.To2D(); } Pos = new Vector2(Pos.X / ChampList.Count, Pos.Y / ChampList.Count); return(Drawing ? Pos.To3D() : Pos.Extend(targetObj.Position.To2D(), targetObj.Position.To2D().Distance(Pos) + 230).To3D()); } if (MinionObj != null && ItemBool("InsecNear", "ToMinion")) { return(Drawing ? MinionObj.Position : MinionObj.Position.To2D().Extend(targetObj.Position.To2D(), targetObj.Distance3D(MinionObj) + 230).To3D()); } if (TowerObj != null && ItemBool("InsecNear", "ToTower")) { return(Drawing ? TowerObj.Position : TowerObj.Position.To2D().Extend(targetObj.Position.To2D(), targetObj.Distance3D(TowerObj) + 230).To3D()); } break; case 1: if (allyObj != null) { return(Drawing ? allyObj.Position : allyObj.Position.To2D().Extend(targetObj.Position.To2D(), targetObj.Distance3D(allyObj) + 230).To3D()); } break; case 2: return(Drawing ? Game.CursorPos : Game.CursorPos.To2D().Extend(targetObj.Position.To2D(), targetObj.Position.Distance(Game.CursorPos) + 230).To3D()); } return(default(Vector3)); }
private void OnPossibleToInterrupt(Obj_AI_Base unit, InterruptableSpell spell) { if (!ItemBool("Misc", "RInterrupt") || Player.IsDead) { return; } if (!IsValid(unit, SkillR.Range) && SkillR.IsReady() && SkillE.IsReady() && Player.Mana >= SkillE.Instance.ManaCost + SkillR.Instance.ManaCost) { foreach (var Obj in ObjectManager.Get <Obj_AI_Base>().Where(i => IsValid(i, SkillE.Range) && !(i is Obj_AI_Turret) && i != unit && i.Distance3D(unit) <= SkillR.Range - 30)) { SkillE.CastOnUnit(Obj, PacketCast()); } } if (IsValid(unit, SkillR.Range) && SkillR.IsReady() && !unit.HasBuff("XinZhaoIntimidate")) { SkillR.Cast(PacketCast()); } }
private void OnWndProc(WndEventArgs args) { if (MenuGUI.IsChatOpen || Player.IsDead) { return; } if (Config.Item(Name + "insecMode").GetValue <StringList>().SelectedIndex == 1 && args.Msg == (uint)WindowsMessages.WM_LBUTTONDOWN) { allyObj = null; if (SkillR.IsReady()) { foreach (var obj in ObjectManager.Get <Obj_AI_Base>().Where(i => i.IsAlly && !i.IsMe && !i.IsDead && i.Distance(Game.CursorPos) <= 130)) { allyObj = obj; } } } }
private void NormalCombo(bool IsHarass) { if (targetObj == null) { return; } if (Config.Item(Name + "qusage").GetValue <bool>() && SkillQ.IsReady() && Player.Health * 100 / Player.MaxHealth <= Config.Item(Name + "autoqusage").GetValue <Slider>().Value&& Player.CountEnemysInRange(800) >= 1) { SkillQ.Cast(PacketCast); } if (Config.Item(Name + "wusage").GetValue <bool>() && SkillW.IsReady() && SkillW.InRange(targetObj.Position)) { if (Utility.IsBothFacing(Player, targetObj, 300)) { if (Player.GetAutoAttackDamage(targetObj) < targetObj.GetAutoAttackDamage(Player) || Player.Health < targetObj.Health) { SkillW.Cast(PacketCast); } } else if (Player.IsFacing(targetObj) && !targetObj.IsFacing(Player) && !LXOrbwalker.InAutoAttackRange(targetObj)) { SkillW.Cast(PacketCast); } } if (!IsHarass && Config.Item(Name + "eusage").GetValue <bool>() && SkillE.IsReady() && SkillE.InRange(targetObj.Position) && !LXOrbwalker.InAutoAttackRange(targetObj)) { if (Player.Health * 100 / Player.MaxHealth >= Config.Item(Name + "autoeusage").GetValue <Slider>().Value) { SkillE.Cast(targetObj.Position + Vector3.Normalize(targetObj.Position - Player.Position) * 200, PacketCast); } else if (SkillR.IsReady() || (Player.Mana >= 70 && SkillQ.IsReady())) { SkillE.Cast(targetObj.Position + Vector3.Normalize(targetObj.Position - Player.Position) * 200, PacketCast); } } if (Config.Item(Name + "iusage").GetValue <bool>()) { UseItem(targetObj); } if (Config.Item(Name + "ignite").GetValue <bool>()) { CastIgnite(targetObj); } }
private void LaneJungClear() { minionObj = MinionManager.GetMinions(Player.Position, SkillE.Range, MinionTypes.All, MinionTeam.NotAlly).FirstOrDefault(); LXOrbwalker.ForcedTarget = minionObj; if (minionObj == null) { return; } if (Config.Item(Name + "useClearE").GetValue <bool>() && SkillE.IsReady() && !minionObj.HasBuff("udyrbearstuncheck", true)) { SkillE.Cast(PacketCast); } if (minionObj.IsValidTarget(400) && (!Config.Item(Name + "useClearE").GetValue <bool>() || (Config.Item(Name + "useClearE").GetValue <bool>() && (SkillE.Level == 0 || (SkillE.Level >= 1 && minionObj.HasBuff("udyrbearstuncheck", true)))))) { if (Config.Item(Name + "useClearQ").GetValue <bool>() && SkillQ.IsReady()) { SkillQ.Cast(PacketCast); } if (Config.Item(Name + "useClearR").GetValue <bool>() && SkillR.IsReady() && SkillQ.Level >= 1 && CurStance == Stance.Tiger && (AACount >= 2 || TigerActive)) { SkillR.Cast(PacketCast); } else if (SkillQ.Level == 0 && SkillR.IsReady()) { SkillR.Cast(PacketCast); } if (Config.Item(Name + "useClearW").GetValue <bool>() && SkillW.IsReady()) { if (CurStance == Stance.Phoenix && (AACount >= 3 || PhoenixActive)) { SkillW.Cast(PacketCast); } else if (CurStance == Stance.Tiger && (AACount >= 2 || TigerActive)) { SkillW.Cast(PacketCast); } else if (SkillQ.Level == 0 && SkillR.Level == 0) { SkillW.Cast(PacketCast); } } } }
private void UltimateAlert() { if (!SkillR.IsReady() || PingCasted) { return; } foreach (var Obj in ObjectManager.Get <Obj_AI_Hero>().Where(i => IsValid(i, float.MaxValue, false) && i.CountEnemysInRange(800) >= 1 && i.HealthPercentage() <= ItemSlider("Ultimate", "HpUnder"))) { Game.PrintChat("<font color = \'{0}'>-></font> <font color = \'{1}'>{2}</font>: <font color = \'{3}'>In Dangerous</font>", Master.HtmlColor.BlueViolet, Master.HtmlColor.Gold, Obj.ChampionName, Master.HtmlColor.Cyan); if (ItemBool("Ultimate", "Ping")) { for (var i = 0; i < 3; i++) { Packet.S2C.Ping.Encoded(new Packet.S2C.Ping.Struct(Obj.Position.X, Obj.Position.Y, Obj.NetworkId, 0, Packet.PingType.Fallback)).Process(); } PingCasted = true; Utility.DelayAction.Add(5000, () => PingCasted = false); } } }
private void NormalCombo(string Mode) { if (targetObj == null) { return; } if (ItemBool(Mode, "E") && SkillE.IsReady() && !targetObj.HasBuff("UdyrBearStunCheck") && Player.Distance3D(targetObj) <= ((Mode == "Combo") ? 800 : Orbwalk.GetAutoAttackRange() + 100)) { SkillE.Cast(PacketCast()); } if (Player.Distance3D(targetObj) <= Orbwalk.GetAutoAttackRange() + 50 && (!ItemBool(Mode, "E") || (ItemBool(Mode, "E") && (SkillE.Level == 0 || targetObj.HasBuff("UdyrBearStunCheck"))))) { if (ItemBool(Mode, "Q") && SkillQ.IsReady()) { SkillQ.Cast(PacketCast()); } if (ItemBool(Mode, "R") && SkillR.IsReady() && (!ItemBool(Mode, "Q") || (ItemBool(Mode, "Q") && (SkillQ.Level == 0 || (CurStance == Stance.Tiger && (AACount >= 2 || TigerActive)))))) { SkillR.Cast(PacketCast()); } if (ItemBool(Mode, "W") && SkillW.IsReady()) { if ((CurStance == Stance.Tiger && (AACount >= 2 || TigerActive)) || (CurStance == Stance.Phoenix && (AACount >= 3 || PhoenixActive))) { SkillW.Cast(PacketCast()); } else if (SkillQ.Level == 0 && SkillR.Level == 0) { SkillW.Cast(PacketCast()); } } } if (ItemBool(Mode, "Item") && Mode == "Combo") { UseItem(targetObj); } if (ItemBool(Mode, "Ignite") && Mode == "Combo") { CastIgnite(targetObj); } }
private void OnProcessSpellCast(Obj_AI_Base sender, GameObjectProcessSpellCastEventArgs args) { if (Player.IsDead) { return; } if (sender.IsMe && Orbwalk.IsAutoAttack(args.SData.Name) && IsValid((Obj_AI_Base)args.Target) && SkillQ.IsReady()) { var Obj = (Obj_AI_Base)args.Target; var DmgAA = Player.GetAutoAttackDamage(Obj) * Math.Floor(SkillQ.Instance.Cooldown / (1 / (Player.PercentMultiplicativeAttackSpeedMod * 0.638))); if (Orbwalk.CurrentMode == Orbwalk.Mode.LastHit && ItemBool("Misc", "QLastHit") && SkillQ.GetHealthPrediction(Obj) + 5 <= GetBonusDmg(Obj) && (args.Target is Obj_AI_Minion || args.Target is Obj_AI_Turret)) { SkillQ.Cast(PacketCast()); } else if ((((Orbwalk.CurrentMode == Orbwalk.Mode.LaneClear || Orbwalk.CurrentMode == Orbwalk.Mode.LaneFreeze) && ItemBool("Clear", "Q") && (args.Target is Obj_AI_Minion || args.Target is Obj_AI_Turret)) || ((Orbwalk.CurrentMode == Orbwalk.Mode.Combo || Orbwalk.CurrentMode == Orbwalk.Mode.Harass) && ItemBool(Orbwalk.CurrentMode.ToString(), "Q") && args.Target is Obj_AI_Hero)) && (SkillQ.GetHealthPrediction(Obj) + 5 <= GetBonusDmg(Obj) || (!(args.Target is Obj_AI_Turret) && SkillQ.GetHealthPrediction(Obj) + 5 > DmgAA + GetBonusDmg(Obj)))) { SkillQ.Cast(PacketCast()); } } else if (sender.IsEnemy && ItemBool("Ultimate", "RSurvive") && SkillR.IsReady()) { if (args.Target.IsMe && ((Orbwalk.IsAutoAttack(args.SData.Name) && (Player.Health - sender.GetAutoAttackDamage(Player, true)) * 100 / Player.MaxHealth <= ItemSlider("Ultimate", "RUnder")) || (args.SData.Name == "summonerdot" && (Player.Health - (sender as Obj_AI_Hero).GetSummonerSpellDamage(Player, Damage.SummonerSpell.Ignite)) * 100 / Player.MaxHealth <= ItemSlider("Ultimate", "RUnder")))) { SkillR.Cast(PacketCast()); } else if ((args.Target.IsMe || (Player.Position.Distance(args.Start) <= args.SData.CastRange[0] && Player.Position.Distance(args.End) <= Orbwalk.GetAutoAttackRange())) && Damage.Spells.ContainsKey((sender as Obj_AI_Hero).ChampionName)) { for (var i = 3; i > -1; i--) { if (Damage.Spells[(sender as Obj_AI_Hero).ChampionName].FirstOrDefault(a => a.Slot == (sender as Obj_AI_Hero).GetSpellSlot(args.SData.Name, false) && a.Stage == i) != null) { if ((Player.Health - (sender as Obj_AI_Hero).GetSpellDamage(Player, (sender as Obj_AI_Hero).GetSpellSlot(args.SData.Name, false), i)) * 100 / Player.MaxHealth <= ItemSlider("Ultimate", "RUnder")) { SkillR.Cast(PacketCast()); } } } } } }
private void Flee() { var Passive = Player.Buffs.FirstOrDefault(i => i.DisplayName == "UdyrMonkeyAgilityBuff"); if (SkillE.IsReady()) { SkillE.Cast(PacketCast()); } if (Passive != null && Passive.Count < 3) { if (SkillQ.IsReady() && (SkillQ.Level > SkillW.Level || SkillQ.Level > SkillR.Level || (SkillQ.Level == SkillW.Level && SkillQ.Level > SkillR.Level) || (SkillQ.Level == SkillR.Level && SkillQ.Level > SkillW.Level) || (SkillQ.Level == SkillW.Level && SkillQ.Level == SkillR.Level))) { SkillQ.Cast(PacketCast()); } else if (SkillW.IsReady() && (SkillW.Level > SkillQ.Level || SkillW.Level > SkillR.Level || (SkillW.Level == SkillQ.Level && SkillW.Level > SkillR.Level) || (SkillW.Level == SkillR.Level && SkillW.Level > SkillQ.Level) || (SkillW.Level == SkillQ.Level && SkillW.Level == SkillR.Level))) { SkillW.Cast(PacketCast()); } else if (SkillR.IsReady() && (SkillR.Level > SkillQ.Level || SkillR.Level > SkillW.Level || (SkillR.Level == SkillQ.Level && SkillR.Level > SkillW.Level) || (SkillR.Level == SkillW.Level && SkillR.Level > SkillQ.Level) || (SkillR.Level == SkillQ.Level && SkillR.Level == SkillW.Level))) { SkillR.Cast(PacketCast()); } } }
private void OnGameUpdate(EventArgs args) { if (Player.IsDead) { return; } //if (SkillR.IsReady() && targetObj != null && SkillR.InRange(targetObj.Position)) //{ // Game.PrintChat(CheckingCollision(Player, targetObj, new Spell(SpellSlot.R, 1150), false, true).Count.ToString()); // if (CheckingCollision(Player, targetObj, new Spell(SpellSlot.R, 1150), false, true).Count >= 2)SkillR.CastOnUnit(targetObj, PacketCast); //} PacketCast = Config.Item(Name + "packetCast").GetValue <bool>(); switch (Config.Item(Name + "insecMode").GetValue <StringList>().SelectedIndex) { case 0: allyObj = SkillR.IsReady() ? GetInsecAlly() : null; break; case 1: if (!SkillR.IsReady() && allyObj != null) { allyObj = null; } break; } switch (LXOrbwalker.CurrentMode) { case LXOrbwalker.Mode.Combo: NormalCombo(); break; case LXOrbwalker.Mode.Harass: Harass(); break; case LXOrbwalker.Mode.LaneClear: LaneJungClear(); break; case LXOrbwalker.Mode.LaneFreeze: LaneJungClear(); break; case LXOrbwalker.Mode.Lasthit: if (Config.Item(Name + "lasthitQ").GetValue <bool>()) { LastHit(); } break; case LXOrbwalker.Mode.Flee: WardJump(Game.CursorPos); break; } LXOrbwalker.CustomOrbwalkMode = false; if (Config.Item(Name + "insecMake").GetValue <KeyBind>().Active) { LXOrbwalker.CustomOrbwalkMode = true; InsecCombo(); } else { InsecJumpCasted = false; } if (Config.Item(Name + "starActive").GetValue <KeyBind>().Active) { LXOrbwalker.CustomOrbwalkMode = true; StarCombo(); } if (Config.Item(Name + "ksbrdr").GetValue <KeyBind>().Active) { LXOrbwalker.CustomOrbwalkMode = true; KillStealBrDr(); } }
private void InsecCombo() { Orbwalk(targetObj); if (targetObj == null) { return; } Vector3 posJumpTo = default(Vector3); if (SkillR.IsReady() && (Config.Item(Name + "insecMode").GetValue <StringList>().SelectedIndex == 2 || (Config.Item(Name + "insecMode").GetValue <StringList>().SelectedIndex != 2 && allyObj != null))) { var posKickTo = (Config.Item(Name + "insecMode").GetValue <StringList>().SelectedIndex != 2) ? allyObj.Position : Game.CursorPos; posJumpTo = posKickTo + Vector3.Normalize(targetObj.Position - posKickTo) * (targetObj.Distance(posKickTo) + 250); if (SkillR.InRange(targetObj.Position)) { var posKick = Player.Position + Vector3.Normalize(targetObj.Position - Player.Position) * (targetObj.Distance(Player) + 250); var distKick = (Config.Item(Name + "insecMode").GetValue <StringList>().SelectedIndex != 2) ? allyObj.Distance(targetObj) - allyObj.Distance(posKick) : Game.CursorPos.Distance(targetObj.Position) - Game.CursorPos.Distance(posKick); if (distKick > 0 && distKick / 250 > 0.7) { SkillR.CastOnUnit(targetObj, PacketCast); return; } } if (Config.Item(Name + "insecFlash").GetValue <bool>()) { if (SkillW.IsReady() && SkillW.Instance.Name == "BlindMonkWOne" && Player.Distance(posJumpTo) < 600 && GetWardSlot() != null) { WardJump(posJumpTo); InsecJumpCasted = true; return; } else if (FlashReady() && !InsecJumpCasted) { var Obj = ObjectManager.Get <Obj_AI_Base>().Where(i => !i.IsMe && i.IsAlly && !(i is Obj_AI_Turret) && i.Distance(Player) <= SkillW.Range + i.BoundingRadius && i.Distance(posJumpTo) < 550).OrderBy(i => i.Distance(posJumpTo)).FirstOrDefault(); if (Obj != null) { if (Player.Distance(posJumpTo) < 1000 && !FlyCasted) { if (SkillW.IsReady() && SkillW.Instance.Name == "BlindMonkWOne" && !JumpCasted) { SkillW.CastOnUnit(Obj, PacketCast); JumpCasted = true; Utility.DelayAction.Add(1000, () => JumpCasted = false); } if (SkillW.IsReady() && SkillW.Instance.Name != "BlindMonkWOne" && JumpCasted) { Utility.DelayAction.Add(400, () => { CastFlash(posJumpTo); SkillR.CastOnUnit(targetObj, PacketCast); }); return; } } } else if (!JumpCasted && Player.Distance(posJumpTo) < 600) { CastFlash(posJumpTo); return; } } } else if (SkillW.IsReady() && SkillW.Instance.Name == "BlindMonkWOne" && Player.Distance(posJumpTo) < 600) { WardJump(posJumpTo); return; } } if (SkillQ.IsReady()) { if (SkillQ.Instance.Name == "BlindMonkQOne" && SkillQ.InRange(targetObj.Position)) { if (Config.Item(Name + "smite").GetValue <bool>() && SkillQ.GetPrediction(targetObj).Hitchance == HitChance.Collision) { if (!SmiteCollision(targetObj, SkillQ)) { SkillQ.CastIfHitchanceEquals(targetObj, HitChance.VeryHigh, PacketCast); } } else { if (posJumpTo != default(Vector3) && SkillR.IsReady()) { var enemyObj = ObjectManager.Get <Obj_AI_Base>().FirstOrDefault(i => i.IsValidTarget(SkillQ.Range) && i.Distance(posJumpTo) < 550 && SkillQ.GetPrediction(i).Hitchance >= HitChance.Medium && !CanKill(i, SkillQ)); SkillQ.CastIfHitchanceEquals((enemyObj != null) ? enemyObj : targetObj, (enemyObj != null) ? HitChance.Medium : HitChance.VeryHigh, PacketCast); } else { SkillQ.CastIfHitchanceEquals(targetObj, HitChance.VeryHigh, PacketCast); } } } else { if ((targetObj.HasBuff("BlindMonkQOne", true) || targetObj.HasBuff("blindmonkqonechaos", true)) && targetObj.IsValidTarget(1300)) { if (CanKill(targetObj, SkillQ, 1) || (!SkillR.IsReady() && !RCasted && KickCasted) || Player.Distance(SkillR.IsReady() ? posJumpTo : targetObj.Position) > 600 || !QCasted) { SkillQ.Cast(PacketCast); } } else if (posJumpTo != default(Vector3) && SkillR.IsReady()) { if (ObjectManager.Get <Obj_AI_Base>().FirstOrDefault(i => (i.HasBuff("BlindMonkQOne", true) || i.HasBuff("blindmonkqonechaos", true)) && i.IsValidTarget(1300) && i.Distance(posJumpTo) < 550) != null) { SkillQ.Cast(PacketCast); } } } } }
private void NormalCombo() { if (targetObj == null) { return; } if (Config.Item(Name + "pusage").GetValue <bool>() && Player.HasBuff("blindmonkpassive_cosmetic", true) && LXOrbwalker.InAutoAttackRange(targetObj) && LXOrbwalker.CanAttack()) { return; } if (Config.Item(Name + "eusage").GetValue <bool>() && SkillE.IsReady() && SkillE.Instance.Name == "BlindMonkEOne" && SkillE.InRange(targetObj.Position)) { SkillE.Cast(PacketCast); } if (Config.Item(Name + "qusage").GetValue <bool>() && SkillQ.IsReady()) { if (SkillQ.Instance.Name == "BlindMonkQOne" && SkillQ.InRange(targetObj.Position)) { if (Config.Item(Name + "smite").GetValue <bool>() && SkillQ.GetPrediction(targetObj).Hitchance == HitChance.Collision) { if (!SmiteCollision(targetObj, SkillQ)) { SkillQ.CastIfHitchanceEquals(targetObj, HitChance.VeryHigh, PacketCast); } } else { SkillQ.CastIfHitchanceEquals(targetObj, HitChance.VeryHigh, PacketCast); } } else if (targetObj.IsValidTarget(1300) && (targetObj.HasBuff("BlindMonkQOne", true) || targetObj.HasBuff("blindmonkqonechaos", true))) { if (Player.Distance(targetObj) > 500 || CanKill(targetObj, SkillQ, 1) || (targetObj.HasBuff("BlindMonkEOne", true) && SkillE.InRange(targetObj.Position)) || !QCasted) { SkillQ.Cast(PacketCast); } } } if (Config.Item(Name + "eusage").GetValue <bool>() && SkillE.IsReady() && targetObj.IsValidTarget(575) && targetObj.HasBuff("BlindMonkEOne", true) && (Player.Distance(targetObj) > 450 || !ECasted)) { SkillE.Cast(PacketCast); } if (Config.Item(Name + "rusage").GetValue <bool>() && Config.Item(Name + "ult" + targetObj.ChampionName).GetValue <bool>() && SkillR.IsReady() && SkillR.InRange(targetObj.Position)) { if (CanKill(targetObj, SkillR) || (targetObj.Health - SkillR.GetDamage(targetObj) < GetQ2Dmg(targetObj, SkillR.GetDamage(targetObj)) && SkillQ.IsReady() && (targetObj.HasBuff("BlindMonkQOne", true) || targetObj.HasBuff("blindmonkqonechaos", true)) && Player.Mana >= 50)) { SkillR.CastOnUnit(targetObj, PacketCast); } } if (Config.Item(Name + "wusage").GetValue <bool>() && SkillW.IsReady() && SkillE.InRange(targetObj.Position) && Player.Health * 100 / Player.MaxHealth <= Config.Item(Name + "autowusage").GetValue <Slider>().Value) { if (SkillW.Instance.Name == "BlindMonkWOne" && !WCasted) { SkillW.Cast(PacketCast); WCasted = true; Utility.DelayAction.Add(1000, () => WCasted = false); } else if (!Player.HasBuff("blindmonkwoneshield", true) && !WCasted) { SkillW.Cast(PacketCast); } } if (Config.Item(Name + "iusage").GetValue <bool>()) { UseItem(targetObj); } if (Config.Item(Name + "ignite").GetValue <bool>()) { CastIgnite(targetObj); } }
private void OnDraw(EventArgs args) { if (Player.IsDead) { return; } if (Config.Item(Name + "DrawQ").GetValue <bool>() && SkillQ.Level > 0) { Utility.DrawCircle(Player.Position, (SkillQ.Instance.Name == "BlindMonkQOne") ? SkillQ.Range : 1300, SkillQ.IsReady() ? Color.Green : Color.Red); } if (Config.Item(Name + "DrawW").GetValue <bool>() && SkillW.Level > 0) { Utility.DrawCircle(Player.Position, SkillW.Range, SkillW.IsReady() ? Color.Green : Color.Red); } if (Config.Item(Name + "DrawE").GetValue <bool>() && SkillE.Level > 0) { Utility.DrawCircle(Player.Position, (SkillE.Instance.Name == "BlindMonkEOne") ? SkillE.Range : 575, SkillE.IsReady() ? Color.Green : Color.Red); } if (Config.Item(Name + "DrawR").GetValue <bool>() && SkillR.Level > 0) { Utility.DrawCircle(Player.Position, SkillR.Range, SkillR.IsReady() ? Color.Green : Color.Red); } if (Config.Item(Name + "drawInsec").GetValue <bool>() && SkillR.IsReady()) { Byte validTargets = 0; if (targetObj != null) { Utility.DrawCircle(targetObj.Position, 70, Color.FromArgb(0, 204, 0)); validTargets += 1; } if (Config.Item(Name + "insecMode").GetValue <StringList>().SelectedIndex == 2 || (Config.Item(Name + "insecMode").GetValue <StringList>().SelectedIndex != 2 && allyObj != null)) { Utility.DrawCircle((Config.Item(Name + "insecMode").GetValue <StringList>().SelectedIndex != 2) ? allyObj.Position : Game.CursorPos, 70, Color.FromArgb(0, 204, 0)); if (Config.Item(Name + "insecMode").GetValue <StringList>().SelectedIndex != 2) { validTargets += 1; } } if ((Config.Item(Name + "insecMode").GetValue <StringList>().SelectedIndex == 2 && validTargets == 1) || (Config.Item(Name + "insecMode").GetValue <StringList>().SelectedIndex != 2 && validTargets == 2)) { var posDraw = targetObj.Position + Vector3.Normalize(((Config.Item(Name + "insecMode").GetValue <StringList>().SelectedIndex != 2) ? allyObj.Position : Game.CursorPos) - targetObj.Position) * 600; Drawing.DrawLine(Drawing.WorldToScreen(targetObj.Position), Drawing.WorldToScreen(posDraw), 2, Color.White); } } if (Config.Item(Name + "insecMode").GetValue <StringList>().SelectedIndex == 0 && SkillR.IsReady() && Config.Item(Name + "drawInsecTower").GetValue <bool>()) { Utility.DrawCircle(Player.Position, Config.Item(Name + "insecTowerR").GetValue <Slider>().Value, Color.White); } if (Config.Item(Name + "drawKillable").GetValue <bool>()) { foreach (var killableObj in ObjectManager.Get <Obj_AI_Hero>().Where(i => i.IsValidTarget())) { var dmgTotal = Player.GetAutoAttackDamage(killableObj); if (SkillQ.IsReady() && SkillQ.Instance.Name == "BlindMonkQOne") { dmgTotal += SkillQ.GetDamage(killableObj); } if (SkillR.IsReady() && Config.Item(Name + "ult" + killableObj.ChampionName).GetValue <bool>()) { dmgTotal += SkillR.GetDamage(killableObj); } if (SkillE.IsReady() && SkillQ.Instance.Name == "BlindMonkEOne") { dmgTotal += SkillE.GetDamage(killableObj); } if (SkillQ.IsReady() && (killableObj.HasBuff("BlindMonkQOne", true) || killableObj.HasBuff("blindmonkqonechaos", true))) { dmgTotal += GetQ2Dmg(killableObj, dmgTotal); } if (killableObj.Health < dmgTotal) { var posText = Drawing.WorldToScreen(killableObj.Position); Drawing.DrawText(posText.X - 30, posText.Y - 5, Color.White, "Killable"); } } } }
private void NormalCombo(bool IsHarass = false) { if (targetObj == null) { return; } if (Config.Item("qusage").GetValue <bool>() && SkillQ.IsReady() && targetObj.IsValidTarget(IsHarass ? Orbwalk.GetAutoAttackRange(Player, targetObj) : SkillQ.Range) && !Player.HasBuff("PowerBall", true)) { if (!SkillE.InRange(targetObj.Position)) { SkillQ.Cast(PacketCast()); } else if (!Player.HasBuff("DefensiveBallCurl", true)) { SkillQ.Cast(PacketCast()); } } if (Config.Item("wusage").GetValue <bool>() && SkillW.IsReady() && SkillW.InRange(targetObj.Position) && !Player.HasBuff("PowerBall", true)) { SkillW.Cast(PacketCast()); } if (Config.Item("eusage").GetValue <bool>() && SkillE.IsReady() && SkillE.InRange(targetObj.Position) && Player.Health * 100 / Player.MaxHealth >= Config.Item("autoeusage").GetValue <Slider>().Value) { switch (Config.Item("euseMode").GetValue <StringList>().SelectedIndex) { case 0: SkillE.CastOnUnit(targetObj, PacketCast()); break; case 1: if (Player.HasBuff("DefensiveBallCurl", true)) { SkillE.CastOnUnit(targetObj, PacketCast()); } break; } } if (Config.Item("rusage").GetValue <bool>() && SkillR.IsReady()) { switch (Config.Item("ruseMode").GetValue <StringList>().SelectedIndex) { case 0: if (SkillR.InRange(targetObj.Position)) { SkillR.Cast(PacketCast()); } break; case 1: if (Player.CountEnemysInRange((int)SkillR.Range) >= Config.Item("rmulti").GetValue <Slider>().Value) { SkillR.Cast(PacketCast()); } break; } } if (Config.Item("iusage").GetValue <bool>() && Items.CanUseItem(Rand) && Player.CountEnemysInRange(450) >= 1) { Items.UseItem(Rand); } if (Config.Item("ignite").GetValue <bool>()) { CastIgnite(targetObj); } }
private void Flee() { var manaQ = SkillQ.Instance.ManaCost; var manaW = SkillW.Instance.ManaCost; var manaR = SkillR.Instance.ManaCost; var PData = Player.Buffs.FirstOrDefault(i => i.Name == "udyrmonkeyagilitybuff"); if (SkillE.IsReady()) { SkillE.Cast(PacketCast); } if (PData != null && PData.Count < 3) { if ((manaQ < manaW || manaQ < manaR || (manaQ == manaW && manaQ < manaR) || (manaQ == manaR && manaQ < manaW)) && SkillQ.IsReady()) { SkillQ.Cast(PacketCast); } else if ((manaW < manaQ || manaW < manaR || (manaW == manaQ && manaW < manaR) || (manaW == manaR && manaW < manaQ)) && SkillW.IsReady()) { SkillW.Cast(PacketCast); } else if ((manaR < manaQ || manaR < manaW || (manaR == manaQ && manaR < manaW) || (manaR == manaW && manaR < manaQ)) && SkillR.IsReady()) { SkillR.Cast(PacketCast); } } }
private void OnCreate(GameObject sender, EventArgs args) { if (sender is Obj_SpellMissile && sender.IsValid && Config.Item(Name + "surviveR").GetValue <bool>() && SkillR.IsReady()) { var missle = (Obj_SpellMissile)sender; var caster = missle.SpellCaster; if (caster.IsEnemy) { if (missle.SData.Name.Contains("BasicAttack")) { if (missle.Target.IsMe && (Player.Health - caster.GetAutoAttackDamage(Player, true)) * 100 / Player.MaxHealth <= Config.Item(Name + "autouseR").GetValue <Slider>().Value) { SkillR.Cast(); } } else if (missle.Target.IsMe || missle.EndPosition.Distance(Player.Position) <= 130) { if (missle.SData.Name == "summonerdot") { if ((Player.Health - (caster as Obj_AI_Hero).GetSummonerSpellDamage(Player, Damage.SummonerSpell.Ignite)) * 100 / Player.MaxHealth <= Config.Item(Name + "autouseR").GetValue <Slider>().Value) { SkillR.Cast(); } } else if ((Player.Health - (caster as Obj_AI_Hero).GetSpellDamage(Player, (caster as Obj_AI_Hero).GetSpellSlot(missle.SData.Name, false), 1)) * 100 / Player.MaxHealth <= Config.Item(Name + "autouseR").GetValue <Slider>().Value) { SkillR.Cast(); } } } } }
private void OnCreate(GameObject sender, EventArgs args) { if (!(sender is Obj_SpellMissile)) { return; } var missle = (Obj_SpellMissile)sender; var caster = missle.SpellCaster; if (caster.IsEnemy) { if (Config.Item(Name + "surviveQ").GetValue <bool>() && SkillQ.IsReady()) { var HealthBuff = (Player.Mana == 100) ? new Int32[] { 80, 135, 190, 245, 300 }[SkillQ.Level - 1] +1.5 * Player.FlatMagicDamageMod : (new Int32[] { 30, 40, 50, 60, 70 }[SkillQ.Level - 1] +0.3 * Player.FlatMagicDamageMod + new double[] { 0.5, 0.95, 1.4, 1.85, 2.3 }[SkillQ.Level - 1] +0.012 * Player.FlatMagicDamageMod) * Player.Mana; if (missle.SData.Name.Contains("BasicAttack")) { if (missle.Target.IsMe && Player.Health <= caster.GetAutoAttackDamage(Player, true) && Player.Health + HealthBuff > caster.GetAutoAttackDamage(Player, true)) { SkillQ.Cast(); } } else if (missle.Target.IsMe || missle.EndPosition.Distance(Player.Position) <= 130) { if (missle.SData.Name == "summonerdot") { if (Player.Health <= (caster as Obj_AI_Hero).GetSummonerSpellDamage(Player, Damage.SummonerSpell.Ignite) && Player.Health + HealthBuff > (caster as Obj_AI_Hero).GetSummonerSpellDamage(Player, Damage.SummonerSpell.Ignite)) { SkillQ.Cast(); } } else if (Player.Health <= (caster as Obj_AI_Hero).GetSpellDamage(Player, (caster as Obj_AI_Hero).GetSpellSlot(missle.SData.Name, false), 1) && Player.Health + HealthBuff > (caster as Obj_AI_Hero).GetSpellDamage(Player, (caster as Obj_AI_Hero).GetSpellSlot(missle.SData.Name, false), 1)) { SkillQ.Cast(); } } } if (Config.Item(Name + "surviveR").GetValue <bool>() && SkillR.IsReady()) { if (missle.SData.Name.Contains("BasicAttack")) { if (missle.Target.IsMe && Player.Health <= caster.GetAutoAttackDamage(Player, true)) { SkillR.Cast(); } } else if (missle.Target.IsMe || missle.EndPosition.Distance(Player.Position) <= 130) { if (missle.SData.Name == "summonerdot") { if (Player.Health <= (caster as Obj_AI_Hero).GetSummonerSpellDamage(Player, Damage.SummonerSpell.Ignite)) { SkillR.Cast(); } } else if (Player.Health <= (caster as Obj_AI_Hero).GetSpellDamage(Player, (caster as Obj_AI_Hero).GetSpellSlot(missle.SData.Name, false), 1)) { SkillR.Cast(); } } } } }