Esempio n. 1
0
        private void InsecCombo()
        {
            Orbwalk(targetObj);
            if (targetObj == null)
            {
                return;
            }
            Vector3 posJumpTo = default(Vector3);

            if (SkillR.IsReady() && (Config.Item(Name + "insecMode").GetValue <StringList>().SelectedIndex == 2 || (Config.Item(Name + "insecMode").GetValue <StringList>().SelectedIndex != 2 && allyObj != null)))
            {
                var posKickTo = (Config.Item(Name + "insecMode").GetValue <StringList>().SelectedIndex != 2) ? allyObj.Position : Game.CursorPos;
                posJumpTo = posKickTo + Vector3.Normalize(targetObj.Position - posKickTo) * (targetObj.Distance(posKickTo) + 250);
                if (SkillR.InRange(targetObj.Position))
                {
                    var posKick  = Player.Position + Vector3.Normalize(targetObj.Position - Player.Position) * (targetObj.Distance(Player) + 250);
                    var distKick = (Config.Item(Name + "insecMode").GetValue <StringList>().SelectedIndex != 2) ? allyObj.Distance(targetObj) - allyObj.Distance(posKick) : Game.CursorPos.Distance(targetObj.Position) - Game.CursorPos.Distance(posKick);
                    if (distKick > 0 && distKick / 250 > 0.7)
                    {
                        SkillR.CastOnUnit(targetObj, PacketCast);
                        return;
                    }
                }
                if (Config.Item(Name + "insecFlash").GetValue <bool>())
                {
                    if (SkillW.IsReady() && SkillW.Instance.Name == "BlindMonkWOne" && Player.Distance(posJumpTo) < 600 && GetWardSlot() != null)
                    {
                        WardJump(posJumpTo);
                        InsecJumpCasted = true;
                        return;
                    }
                    else if (FlashReady() && !InsecJumpCasted)
                    {
                        var Obj = ObjectManager.Get <Obj_AI_Base>().Where(i => !i.IsMe && i.IsAlly && !(i is Obj_AI_Turret) && i.Distance(Player) <= SkillW.Range + i.BoundingRadius && i.Distance(posJumpTo) < 550).OrderBy(i => i.Distance(posJumpTo)).FirstOrDefault();
                        if (Obj != null)
                        {
                            if (Player.Distance(posJumpTo) < 1000 && !FlyCasted)
                            {
                                if (SkillW.IsReady() && SkillW.Instance.Name == "BlindMonkWOne" && !JumpCasted)
                                {
                                    SkillW.CastOnUnit(Obj, PacketCast);
                                    JumpCasted = true;
                                    Utility.DelayAction.Add(1000, () => JumpCasted = false);
                                }
                                if (SkillW.IsReady() && SkillW.Instance.Name != "BlindMonkWOne" && JumpCasted)
                                {
                                    Utility.DelayAction.Add(400, () =>
                                    {
                                        CastFlash(posJumpTo);
                                        SkillR.CastOnUnit(targetObj, PacketCast);
                                    });
                                    return;
                                }
                            }
                        }
                        else if (!JumpCasted && Player.Distance(posJumpTo) < 600)
                        {
                            CastFlash(posJumpTo);
                            return;
                        }
                    }
                }
                else if (SkillW.IsReady() && SkillW.Instance.Name == "BlindMonkWOne" && Player.Distance(posJumpTo) < 600)
                {
                    WardJump(posJumpTo);
                    return;
                }
            }
            if (SkillQ.IsReady())
            {
                if (SkillQ.Instance.Name == "BlindMonkQOne" && SkillQ.InRange(targetObj.Position))
                {
                    if (Config.Item(Name + "smite").GetValue <bool>() && SkillQ.GetPrediction(targetObj).Hitchance == HitChance.Collision)
                    {
                        if (!SmiteCollision(targetObj, SkillQ))
                        {
                            SkillQ.CastIfHitchanceEquals(targetObj, HitChance.VeryHigh, PacketCast);
                        }
                    }
                    else
                    {
                        if (posJumpTo != default(Vector3) && SkillR.IsReady())
                        {
                            var enemyObj = ObjectManager.Get <Obj_AI_Base>().FirstOrDefault(i => i.IsValidTarget(SkillQ.Range) && i.Distance(posJumpTo) < 550 && SkillQ.GetPrediction(i).Hitchance >= HitChance.Medium && !CanKill(i, SkillQ));
                            SkillQ.CastIfHitchanceEquals((enemyObj != null) ? enemyObj : targetObj, (enemyObj != null) ? HitChance.Medium : HitChance.VeryHigh, PacketCast);
                        }
                        else
                        {
                            SkillQ.CastIfHitchanceEquals(targetObj, HitChance.VeryHigh, PacketCast);
                        }
                    }
                }
                else
                {
                    if ((targetObj.HasBuff("BlindMonkQOne", true) || targetObj.HasBuff("blindmonkqonechaos", true)) && targetObj.IsValidTarget(1300))
                    {
                        if (CanKill(targetObj, SkillQ, 1) || (!SkillR.IsReady() && !RCasted && KickCasted) || Player.Distance(SkillR.IsReady() ? posJumpTo : targetObj.Position) > 600 || !QCasted)
                        {
                            SkillQ.Cast(PacketCast);
                        }
                    }
                    else if (posJumpTo != default(Vector3) && SkillR.IsReady())
                    {
                        if (ObjectManager.Get <Obj_AI_Base>().FirstOrDefault(i => (i.HasBuff("BlindMonkQOne", true) || i.HasBuff("blindmonkqonechaos", true)) && i.IsValidTarget(1300) && i.Distance(posJumpTo) < 550) != null)
                        {
                            SkillQ.Cast(PacketCast);
                        }
                    }
                }
            }
        }
Esempio n. 2
0
        private void LaneJungClear()
        {
            var minionObj = MinionManager.GetMinions(Player.Position, SkillE.Range, MinionTypes.All, MinionTeam.NotAlly).FirstOrDefault();

            if (minionObj == null)
            {
                return;
            }
            if (Config.Item(Name + "useClearE").GetValue <bool>() && SkillE.IsReady() && (!LXOrbwalker.InAutoAttackRange(minionObj) || CanKill(minionObj, SkillE)))
            {
                SkillE.CastOnUnit(minionObj, PacketCast);
            }
            if (Config.Item(Name + "useClearW").GetValue <bool>() && SkillW.IsReady() && LXOrbwalker.InAutoAttackRange(minionObj))
            {
                SkillW.Cast(PacketCast);
            }
            if (Config.Item(Name + "useClearQ").GetValue <bool>() && SkillQ.IsReady() && SkillQ.InRange(minionObj.Position))
            {
                SkillQ.Cast(PacketCast);
            }
            if (Config.Item(Name + "useClearI").GetValue <bool>() && Player.Distance(minionObj) <= 350)
            {
                if (Items.CanUseItem(Tiamat))
                {
                    Items.UseItem(Tiamat);
                }
                if (Items.CanUseItem(Hydra))
                {
                    Items.UseItem(Hydra);
                }
            }
        }
Esempio n. 3
0
 private void NormalCombo()
 {
     if (targetObj == null)
     {
         return;
     }
     if (Config.Item(Name + "pusage").GetValue <bool>() && Player.HasBuff("blindmonkpassive_cosmetic", true) && LXOrbwalker.InAutoAttackRange(targetObj) && LXOrbwalker.CanAttack())
     {
         return;
     }
     if (Config.Item(Name + "eusage").GetValue <bool>() && SkillE.IsReady() && SkillE.Instance.Name == "BlindMonkEOne" && SkillE.InRange(targetObj.Position))
     {
         SkillE.Cast(PacketCast);
     }
     if (Config.Item(Name + "qusage").GetValue <bool>() && SkillQ.IsReady())
     {
         if (SkillQ.Instance.Name == "BlindMonkQOne" && SkillQ.InRange(targetObj.Position))
         {
             if (Config.Item(Name + "smite").GetValue <bool>() && SkillQ.GetPrediction(targetObj).Hitchance == HitChance.Collision)
             {
                 if (!SmiteCollision(targetObj, SkillQ))
                 {
                     SkillQ.CastIfHitchanceEquals(targetObj, HitChance.VeryHigh, PacketCast);
                 }
             }
             else
             {
                 SkillQ.CastIfHitchanceEquals(targetObj, HitChance.VeryHigh, PacketCast);
             }
         }
         else if (targetObj.IsValidTarget(1300) && (targetObj.HasBuff("BlindMonkQOne", true) || targetObj.HasBuff("blindmonkqonechaos", true)))
         {
             if (Player.Distance(targetObj) > 500 || CanKill(targetObj, SkillQ, 1) || (targetObj.HasBuff("BlindMonkEOne", true) && SkillE.InRange(targetObj.Position)) || !QCasted)
             {
                 SkillQ.Cast(PacketCast);
             }
         }
     }
     if (Config.Item(Name + "eusage").GetValue <bool>() && SkillE.IsReady() && targetObj.IsValidTarget(575) && targetObj.HasBuff("BlindMonkEOne", true) && (Player.Distance(targetObj) > 450 || !ECasted))
     {
         SkillE.Cast(PacketCast);
     }
     if (Config.Item(Name + "rusage").GetValue <bool>() && Config.Item(Name + "ult" + targetObj.ChampionName).GetValue <bool>() && SkillR.IsReady() && SkillR.InRange(targetObj.Position))
     {
         if (CanKill(targetObj, SkillR) || (targetObj.Health - SkillR.GetDamage(targetObj) < GetQ2Dmg(targetObj, SkillR.GetDamage(targetObj)) && SkillQ.IsReady() && (targetObj.HasBuff("BlindMonkQOne", true) || targetObj.HasBuff("blindmonkqonechaos", true)) && Player.Mana >= 50))
         {
             SkillR.CastOnUnit(targetObj, PacketCast);
         }
     }
     if (Config.Item(Name + "wusage").GetValue <bool>() && SkillW.IsReady() && SkillE.InRange(targetObj.Position) && Player.Health * 100 / Player.MaxHealth <= Config.Item(Name + "autowusage").GetValue <Slider>().Value)
     {
         if (SkillW.Instance.Name == "BlindMonkWOne" && !WCasted)
         {
             SkillW.Cast(PacketCast);
             WCasted = true;
             Utility.DelayAction.Add(1000, () => WCasted = false);
         }
         else if (!Player.HasBuff("blindmonkwoneshield", true) && !WCasted)
         {
             SkillW.Cast(PacketCast);
         }
     }
     if (Config.Item(Name + "iusage").GetValue <bool>())
     {
         UseItem(targetObj);
     }
     if (Config.Item(Name + "ignite").GetValue <bool>())
     {
         CastIgnite(targetObj);
     }
 }
Esempio n. 4
0
        private void NormalCombo()
        {
            if (targetObj == null)
            {
                return;
            }
            IEnumerable <SpellSlot> ComboQE = new[] { SpellSlot.Q, SpellSlot.E };
            var AADmg = Player.GetAutoAttackDamage(targetObj) + (SkillP.IsReady() ? Player.CalcDamage(targetObj, Damage.DamageType.Magical, 4 + 4 * Player.Level + 0.1 * Player.ScriptHealthBonus) : 0);

            //Game.PrintChat("{0}/{1}", Player.GetAutoAttackDamage(targetObj), 4 + (4 * Player.Level) + (0.1 * Player.ScriptHealthBonus));
            if (targetObj.Health <= Player.GetComboDamage(targetObj, ComboQE) + AADmg)
            {
                if (Config.Item(Name + "qusage").GetValue <bool>() && SkillQ.IsReady() && SkillQ.InRange(targetObj.Position) && CanKill(targetObj, SkillQ))
                {
                    SkillQ.CastOnUnit(targetObj, PacketCast);
                }
                else if (Config.Item(Name + "qusage").GetValue <bool>() && SkillQ.IsReady() && Config.Item(Name + "eusage").GetValue <bool>() && SkillE.IsReady() && targetObj.Health <= Player.GetComboDamage(targetObj, ComboQE) && SkillE.InRange(targetObj.Position))
                {
                    SkillE.Cast(targetObj.Position + Vector3.Normalize(targetObj.Position - Player.Position) * 200, PacketCast);
                    SkillQ.CastOnUnit(targetObj, PacketCast);
                }
                else
                {
                    if (Config.Item(Name + "eusage").GetValue <bool>() && SkillE.IsReady() && SkillE.InRange(targetObj.Position))
                    {
                        SkillE.Cast(targetObj.Position + Vector3.Normalize(targetObj.Position - Player.Position) * 200, PacketCast);
                    }
                    if (Config.Item(Name + "qusage").GetValue <bool>() && SkillQ.IsReady() && SkillQ.InRange(targetObj.Position))
                    {
                        SkillQ.CastOnUnit(targetObj, PacketCast);
                    }
                }
            }
            else
            {
                if (Config.Item(Name + "eusage").GetValue <bool>() && SkillE.IsReady() && SkillE.InRange(targetObj.Position))
                {
                    if (Config.Item(Name + "multieusage").GetValue <bool>())
                    {
                        SkillE.Cast(targetObj.Position + Vector3.Normalize(targetObj.Position - Player.Position) * ((CheckingCollision(Player, targetObj, SkillE).Count >= 2) ? SkillE.Range : 200), PacketCast);
                    }
                    else
                    {
                        SkillE.Cast(targetObj.Position + Vector3.Normalize(targetObj.Position - Player.Position) * 200, PacketCast);
                    }
                }
                if (Config.Item(Name + "qusage").GetValue <bool>() && SkillQ.IsReady() && SkillQ.InRange(targetObj.Position))
                {
                    SkillQ.CastOnUnit(targetObj, PacketCast);
                }
            }
            if (Config.Item(Name + "wusage").GetValue <bool>() && SkillW.IsReady() && SkillE.InRange(targetObj.Position) && Player.Health * 100 / Player.MaxHealth <= Config.Item(Name + "autowusage").GetValue <Slider>().Value)
            {
                SkillW.Cast(PacketCast);
            }
            if (Config.Item(Name + "iusage").GetValue <bool>() && Items.CanUseItem(Rand) && Player.CountEnemysInRange(450) >= 1)
            {
                Items.UseItem(Rand);
            }
            if (Config.Item(Name + "ignite").GetValue <bool>())
            {
                CastIgnite(targetObj);
            }
        }
Esempio n. 5
0
 private void Harass()
 {
     if (targetObj == null)
     {
         return;
     }
     if (Config.Item(Name + "useHarE").GetValue <bool>())
     {
         if (SkillE.IsReady() && SkillE.InRange(targetObj.Position) && Player.Health * 100 / Player.MaxHealth >= Config.Item(Name + "harModeE").GetValue <Slider>().Value)
         {
             SkillE.Cast(targetObj.Position + Vector3.Normalize(targetObj.Position - Player.Position) * 200, PacketCast);
         }
     }
     if (Config.Item(Name + "useHarQ").GetValue <bool>() && SkillQ.IsReady() && SkillQ.InRange(targetObj.Position))
     {
         SkillQ.CastOnUnit(targetObj, PacketCast);
     }
 }
Esempio n. 6
0
        private void LaneJungClear()
        {
            var minionObj = ObjectManager.Get <Obj_AI_Minion>().Where(i => IsValid(i, 1300)).OrderBy(i => i.Health);

            foreach (var Obj in minionObj)
            {
                if (SmiteReady() && Obj.Team == GameObjectTeam.Neutral)
                {
                    if ((ItemBool("SmiteMob", "Baron") && Obj.Name.StartsWith("SRU_Baron")) || (ItemBool("SmiteMob", "Dragon") && Obj.Name.StartsWith("SRU_Dragon")) || (!Obj.Name.Contains("Mini") && (
                                                                                                                                                                             (ItemBool("SmiteMob", "Red") && Obj.Name.StartsWith("SRU_Red")) || (ItemBool("SmiteMob", "Blue") && Obj.Name.StartsWith("SRU_Blue")) ||
                                                                                                                                                                             (ItemBool("SmiteMob", "Krug") && Obj.Name.StartsWith("SRU_Krug")) || (ItemBool("SmiteMob", "Gromp") && Obj.Name.StartsWith("SRU_Gromp")) ||
                                                                                                                                                                             (ItemBool("SmiteMob", "Raptor") && Obj.Name.StartsWith("SRU_Razorbeak")) || (ItemBool("SmiteMob", "Wolf") && Obj.Name.StartsWith("SRU_Murkwolf")))))
                    {
                        CastSmite(Obj);
                    }
                }
                var Passive = Player.HasBuff("blindmonkpassive_cosmetic", true);
                if (ItemBool("Clear", "E") && SkillE.IsReady() && !FarmCasted)
                {
                    if (SkillE.Instance.Name == "BlindMonkEOne" && (minionObj.Count(i => SkillE.InRange(i.Position)) >= 2 || (Obj.MaxHealth >= 1200 && SkillE.InRange(Obj.Position))))
                    {
                        if (!Passive)
                        {
                            SkillE.Cast(PacketCast());
                            FarmCasted = true;
                            Utility.DelayAction.Add(500, () => FarmCasted = false);
                        }
                    }
                    else if (Obj.HasBuff("BlindMonkEOne", true) && IsValid(Obj, 575) && (!ECasted || !Passive))
                    {
                        SkillE.Cast(PacketCast());
                        FarmCasted = true;
                        Utility.DelayAction.Add(500, () => FarmCasted = false);
                    }
                }
                if (ItemBool("Clear", "W") && SkillW.IsReady() && !FarmCasted)
                {
                    if (SkillW.Instance.Name == "BlindMonkWOne" && Orbwalk.InAutoAttackRange(Obj))
                    {
                        if (!Passive)
                        {
                            SkillW.Cast(PacketCast());
                            FarmCasted = true;
                            Utility.DelayAction.Add(500, () => FarmCasted = false);
                        }
                    }
                    else if (SkillE.InRange(Obj.Position) && (!WCasted || !Passive))
                    {
                        SkillW.Cast(PacketCast());
                        FarmCasted = true;
                        Utility.DelayAction.Add(500, () => FarmCasted = false);
                    }
                }
                if (ItemBool("Clear", "Q") && SkillQ.IsReady() && !FarmCasted)
                {
                    if (SkillQ.Instance.Name == "BlindMonkQOne" && SkillQ.InRange(Obj.Position))
                    {
                        if ((!Passive || !Orbwalk.InAutoAttackRange(Obj)) && !CanKill(Obj, SkillQ))
                        {
                            SkillQ.CastIfHitchanceEquals(Obj, HitChance.Medium, PacketCast());
                        }
                    }
                    else if ((Obj.HasBuff("BlindMonkQOne", true) || Obj.HasBuff("blindmonkqonechaos", true)) && (Obj.Health + 5 <= GetQ2Dmg(Obj) || Player.Distance3D(Obj) > 500 || !QCasted || !Passive))
                    {
                        SkillQ.Cast(PacketCast());
                    }
                }
                if (ItemBool("Clear", "Item"))
                {
                    UseItem(Obj, true);
                }
            }
        }
Esempio n. 7
0
        private void LaneJungClear()
        {
            var minionObj = MinionManager.GetMinions(Player.Position, SkillE.Range - 50, MinionTypes.All, MinionTeam.NotAlly);

            if (minionObj.Count == 0)
            {
                return;
            }
            var posQFarm = SkillQ.GetLineFarmLocation(minionObj);
            var posEFarm = SkillE.GetCircularFarmLocation(minionObj);

            if (Config.Item("useClearE").GetValue <bool>() && SkillE.IsReady())
            {
                SkillE.Cast(posEFarm.MinionsHit >= 2 ? posEFarm.Position : minionObj.First().Position.To2D(), PacketCast());
            }
            if (Config.Item("useClearE").GetValue <bool>() && flagPos != default(Vector3) && minionObj.Count(i => i.IsValidTarget(180, true, flagPos)) >= 2)
            {
                if (Config.Item("useClearQ").GetValue <bool>() && SkillQ.IsReady() && SkillQ.InRange(flagPos))
                {
                    SkillQ.Cast(flagPos, PacketCast());
                }
            }
            else if (Config.Item("useClearQ").GetValue <bool>() && SkillQ.IsReady())
            {
                SkillQ.Cast(posQFarm.MinionsHit >= 2 ? posQFarm.Position : minionObj.First().Position.To2D(), PacketCast());
            }
            if (Config.Item("useClearI").GetValue <bool>() && minionObj.Count(i => i.IsValidTarget(350)) >= 2)
            {
                if (Items.CanUseItem(Tiamat))
                {
                    Items.UseItem(Tiamat);
                }
                if (Items.CanUseItem(Hydra))
                {
                    Items.UseItem(Hydra);
                }
            }
        }
Esempio n. 8
0
        private void NormalCombo()
        {
            if (targetObj == null)
            {
                return;
            }
            if (Config.Item(Name + "eusage").GetValue <bool>() && SkillE.IsReady() && SkillQ.InRange(targetObj.Position))
            {
                SkillE.Cast(LXOrbwalker.InAutoAttackRange(targetObj) ? targetObj.Position : targetObj.Position + Vector3.Normalize(targetObj.Position - Player.Position) * 100, PacketCast);
            }
            if (Config.Item(Name + "eusage").GetValue <bool>() && flagPos != default(Vector3) && targetObj.IsValidTarget(180, true, flagPos))
            {
                if (Config.Item(Name + "qusage").GetValue <bool>() && SkillQ.InRange(targetObj.Position) && SkillQ.IsReady())
                {
                    SkillQ.Cast(flagPos, PacketCast);
                }
            }
            else if (Config.Item(Name + "qusage").GetValue <bool>() && SkillQ.InRange(targetObj.Position) && SkillQ.IsReady())
            {
                SkillQ.Cast(targetObj.Position, PacketCast);
            }
            if (Config.Item(Name + "rusage").GetValue <bool>() && SkillR.IsReady() && wallObj == null)
            {
                switch (Config.Item(Name + "ruseMode").GetValue <StringList>().SelectedIndex)
                {
                case 0:
                    if (SkillR.InRange(targetObj.Position) && CanKill(targetObj, SkillR))
                    {
                        SkillR.CastOnUnit(targetObj, PacketCast);
                    }
                    break;

                case 1:
                    var UltiObj = ObjectManager.Get <Obj_AI_Hero>().FirstOrDefault(i => i.IsValidTarget(SkillR.Range) && i.CountEnemysInRange(325) >= Config.Item(Name + "rmulti").GetValue <Slider>().Value);
                    if (UltiObj != null)
                    {
                        SkillR.CastOnUnit(UltiObj, PacketCast);
                    }
                    break;
                }
            }
            if (Config.Item(Name + "wusage").GetValue <bool>() && SkillW.IsReady() && SkillW.InRange(targetObj.Position) && Player.Health * 100 / Player.MaxHealth <= Config.Item(Name + "autowusage").GetValue <Slider>().Value)
            {
                SkillW.Cast(PacketCast);
            }
            if (Config.Item(Name + "iusage").GetValue <bool>())
            {
                UseItem(targetObj);
            }
            if (Config.Item(Name + "ignite").GetValue <bool>())
            {
                CastIgnite(targetObj);
            }
        }
Esempio n. 9
0
 private void Harass()
 {
     if (targetObj == null)
     {
         return;
     }
     if (Config.Item(Name + "useHarE").GetValue <bool>() && SkillE.IsReady() && SkillQ.InRange(targetObj.Position))
     {
         SkillE.Cast(targetObj.Position + Vector3.Normalize(targetObj.Position - Player.Position) * 100, PacketCast);
     }
     if (Config.Item(Name + "useHarE").GetValue <bool>() && flagPos != default(Vector3) && targetObj.IsValidTarget(180, true, flagPos) && SkillQ.InRange(targetObj.Position) && SkillQ.IsReady())
     {
         if (Player.Health * 100 / Player.MaxHealth >= Config.Item(Name + "harMode").GetValue <Slider>().Value)
         {
             SkillQ.Cast(flagPos, PacketCast);
         }
     }
     else if (SkillQ.InRange(targetObj.Position) && SkillQ.IsReady())
     {
         SkillQ.Cast(targetObj.Position, PacketCast);
     }
 }
Esempio n. 10
0
 private void NormalCombo()
 {
     if (targetObj == null)
     {
         return;
     }
     if (ItemBool("Combo", "Passive") && Player.HasBuff("BlindMonkFlurry") && Orbwalk.InAutoAttackRange(targetObj) && Orbwalk.CanAttack())
     {
         return;
     }
     if (ItemBool("Combo", "E") && SkillE.IsReady())
     {
         if (SkillE.Instance.Name == "BlindMonkEOne" && SkillE.InRange(targetObj.Position))
         {
             SkillE.Cast(PacketCast());
         }
         else if (targetObj.HasBuff("BlindMonkTempest") && SkillE2.InRange(targetObj.Position) && (Player.Distance3D(targetObj) > 450 || !ECasted))
         {
             SkillE.Cast(PacketCast());
         }
     }
     if (ItemBool("Combo", "Q") && SkillQ.IsReady())
     {
         if (SkillQ.Instance.Name == "BlindMonkQOne" && SkillQ.InRange(targetObj.Position))
         {
             if (ItemBool("Misc", "SmiteCol"))
             {
                 if (!SmiteCollision(targetObj, SkillQ))
                 {
                     SkillQ.CastIfHitchanceEquals(targetObj, HitChance.VeryHigh, PacketCast());
                 }
             }
             else
             {
                 SkillQ.CastIfHitchanceEquals(targetObj, HitChance.VeryHigh, PacketCast());
             }
         }
         else if (targetObj.HasBuff("BlindMonkSonicWave") && SkillQ2.InRange(targetObj.Position))
         {
             if (Player.Distance3D(targetObj) > 500 || CanKill(targetObj, SkillQ2, 1) || (targetObj.HasBuff("BlindMonkTempest") && SkillE.InRange(targetObj.Position) && !Orbwalk.InAutoAttackRange(targetObj)) || !QCasted)
             {
                 SkillQ.Cast(PacketCast());
             }
         }
     }
     if (ItemBool("Combo", "R") && ItemBool("Ultimate", targetObj.ChampionName) && SkillR.IsReady() && SkillR.InRange(targetObj.Position))
     {
         if (CanKill(targetObj, SkillR) || (SkillR.GetHealthPrediction(targetObj) - SkillR.GetDamage(targetObj) + 5 <= GetQ2Dmg(targetObj, SkillR.GetDamage(targetObj)) && ItemBool("Combo", "Q") && SkillQ.IsReady() && targetObj.HasBuff("BlindMonkSonicWave")))
         {
             SkillR.CastOnUnit(targetObj, PacketCast());
         }
     }
     if (ItemBool("Combo", "W") && SkillW.IsReady())
     {
         if (ItemBool("Combo", "WSurvive") || ItemBool("Combo", "WGap"))
         {
             if (SkillW.Instance.Name == "BlindMonkWOne")
             {
                 if (ItemBool("Combo", "WSurvive") && Orbwalk.InAutoAttackRange(targetObj) && Player.HealthPercentage() <= ItemList("Combo", "WUnder"))
                 {
                     SkillW.Cast(PacketCast());
                 }
                 else if (ItemBool("Combo", "WGap") && Player.Distance3D(targetObj) >= Orbwalk.GetAutoAttackRange() + 50)
                 {
                     var jumpObj = ObjectManager.Get <Obj_AI_Base>().Where(i => IsValid(i, SkillW.Range + i.BoundingRadius, false) && !(i is Obj_AI_Turret) && i.Distance3D(targetObj) <= Orbwalk.GetAutoAttackRange() + 50).OrderBy(i => i.Distance3D(targetObj));
                     if (jumpObj.Count() > 0 && !JumpCasted)
                     {
                         foreach (var Obj in jumpObj)
                         {
                             SkillW.CastOnUnit(Obj, PacketCast());
                         }
                     }
                     else if (ItemBool("Combo", "WGapWard") && Player.Distance3D(targetObj) <= SkillW.Range + Orbwalk.GetAutoAttackRange() + 50 && (GetWardSlot() != null || GetWardSlot().Stacks > 0 || WardCasted))
                     {
                         WardJump(targetObj.Position);
                     }
                 }
             }
             else if (SkillE.InRange(targetObj.Position) && !Player.HasBuff("BlindMonkSafeguard") && !WCasted)
             {
                 SkillW.Cast(PacketCast());
             }
         }
     }
     if (ItemBool("Combo", "Item"))
     {
         UseItem(targetObj);
     }
     if (ItemBool("Combo", "Ignite"))
     {
         CastIgnite(targetObj);
     }
 }
Esempio n. 11
0
 private void StarCombo()
 {
     CustomOrbwalk(targetObj);
     if (targetObj == null)
     {
         return;
     }
     UseItem(targetObj);
     if (SkillE.IsReady())
     {
         if (SkillE.Instance.Name == "BlindMonkEOne" && SkillE.InRange(targetObj.Position))
         {
             SkillE.Cast(PacketCast());
         }
         else if (targetObj.HasBuff("BlindMonkTempest") && SkillE2.InRange(targetObj.Position) && (Player.Distance3D(targetObj) > 450 || !ECasted))
         {
             SkillE.Cast(PacketCast());
         }
     }
     if (SkillQ.IsReady())
     {
         if (SkillQ.Instance.Name == "BlindMonkQOne" && SkillQ.InRange(targetObj.Position))
         {
             if (ItemBool("Misc", "SmiteCol"))
             {
                 if (!SmiteCollision(targetObj, SkillQ))
                 {
                     SkillQ.CastIfHitchanceEquals(targetObj, HitChance.VeryHigh, PacketCast());
                 }
             }
             else
             {
                 SkillQ.CastIfHitchanceEquals(targetObj, HitChance.VeryHigh, PacketCast());
             }
         }
         else if (targetObj.HasBuff("BlindMonkSonicWave") && SkillQ2.InRange(targetObj.Position) && (CanKill(targetObj, SkillQ2, 1) || (!SkillR.IsReady() && !RCasted && KickCasted) || (!SkillR.IsReady() && !RCasted && !KickCasted && !QCasted)))
         {
             SkillQ.Cast(PacketCast());
         }
     }
     if (SkillW.IsReady())
     {
         if (SkillW.Instance.Name == "BlindMonkWOne")
         {
             if (SkillR.IsReady())
             {
                 if (SkillQ.IsReady() && targetObj.HasBuff("BlindMonkSonicWave") && !SkillR.InRange(targetObj.Position) && Player.Distance3D(targetObj) < SkillW.Range + SkillR.Range - 170)
                 {
                     WardJump(targetObj.Position);
                 }
             }
             else if (Orbwalk.InAutoAttackRange(targetObj))
             {
                 SkillW.Cast(PacketCast());
             }
         }
         else if (SkillE.InRange(targetObj.Position) && !Player.HasBuff("BlindMonkSafeguard") && !WCasted)
         {
             SkillW.Cast(PacketCast());
         }
     }
     if (SkillR.IsReady() && SkillQ.IsReady() && targetObj.HasBuff("BlindMonkSonicWave") && SkillR.InRange(targetObj.Position))
     {
         SkillR.CastOnUnit(targetObj, PacketCast());
     }
 }
Esempio n. 12
0
        private void LaneJungClear()
        {
            var minionObj = MinionManager.GetMinions(Player.Position, SkillQ.Range, MinionTypes.All, MinionTeam.NotAlly).FirstOrDefault();

            if (minionObj == null)
            {
                return;
            }
            if (Config.Item(Name + "useClearE").GetValue <bool>() && SkillE.IsReady())
            {
                if (!Player.HasBuff("JaxCounterStrike", true))
                {
                    if ((Config.Item(Name + "useClearQ").GetValue <bool>() && SkillQ.InRange(minionObj.Position) && SkillQ.IsReady()) || SkillE.InRange(minionObj.Position))
                    {
                        SkillE.Cast(PacketCast);
                    }
                }
                else if (SkillE.InRange(minionObj.Position) && !minionObj.IsValidTarget(SkillE.Range - 3.5f))
                {
                    SkillE.Cast(PacketCast);
                }
            }
            if (Config.Item(Name + "useClearQ").GetValue <bool>() && SkillQ.IsReady() && SkillQ.InRange(minionObj.Position))
            {
                if ((Config.Item(Name + "useClearE").GetValue <bool>() && SkillE.IsReady() && Player.HasBuff("JaxCounterStrike", true) && !SkillE.InRange(minionObj.Position)) || (!LXOrbwalker.InAutoAttackRange(minionObj) && Player.Distance(minionObj) > 425))
                {
                    SkillQ.CastOnUnit(minionObj, PacketCast);
                }
            }
        }
Esempio n. 13
0
 private void Harass()
 {
     if (targetObj == null)
     {
         return;
     }
     if (Config.Item(Name + "useHarW").GetValue <bool>() && SkillW.IsReady())
     {
         if (Config.Item(Name + "useHarQ").GetValue <bool>() && SkillQ.InRange(targetObj.Position) && SkillQ.IsReady())
         {
             SkillW.Cast(PacketCast);
         }
     }
     if (Config.Item(Name + "useHarE").GetValue <bool>() && SkillE.IsReady())
     {
         if (!Player.HasBuff("JaxCounterStrike", true))
         {
             if ((Config.Item(Name + "useHarQ").GetValue <bool>() && SkillQ.InRange(targetObj.Position) && SkillQ.IsReady()) || SkillE.InRange(targetObj.Position))
             {
                 SkillE.Cast(PacketCast);
             }
         }
         else if (SkillE.InRange(targetObj.Position) && !targetObj.IsValidTarget(SkillE.Range - 3.5f))
         {
             SkillE.Cast(PacketCast);
         }
     }
     if (Config.Item(Name + "useHarQ").GetValue <bool>() && SkillQ.IsReady() && SkillQ.InRange(targetObj.Position) && Player.Health * 100 / Player.MaxHealth >= Config.Item(Name + "harMode").GetValue <Slider>().Value)
     {
         if ((Config.Item(Name + "useHarE").GetValue <bool>() && SkillE.IsReady() && Player.HasBuff("JaxCounterStrike", true) && !SkillE.InRange(targetObj.Position)) || (!LXOrbwalker.InAutoAttackRange(targetObj) && Player.Distance(targetObj) > 425))
         {
             SkillQ.CastOnUnit(targetObj, PacketCast);
         }
     }
 }
Esempio n. 14
0
        private void NormalCombo()
        {
            if (targetObj == null)
            {
                return;
            }
            if (Config.Item(Name + "eusage").GetValue <bool>() && SkillE.IsReady())
            {
                if (!Player.HasBuff("JaxCounterStrike", true))
                {
                    if ((Config.Item(Name + "qusage").GetValue <bool>() && SkillQ.InRange(targetObj.Position) && SkillQ.IsReady()) || SkillE.InRange(targetObj.Position))
                    {
                        SkillE.Cast(PacketCast);
                    }
                }
                else if (SkillE.InRange(targetObj.Position) && !targetObj.IsValidTarget(SkillE.Range - 3.5f))
                {
                    SkillE.Cast(PacketCast);
                }
            }
            if (Config.Item(Name + "qusage").GetValue <bool>() && SkillQ.IsReady() && SkillQ.InRange(targetObj.Position))
            {
                if ((Config.Item(Name + "eusage").GetValue <bool>() && SkillE.IsReady() && Player.HasBuff("JaxCounterStrike", true) && !SkillE.InRange(targetObj.Position)) || (!LXOrbwalker.InAutoAttackRange(targetObj) && Player.Distance(targetObj) > 425))
                {
                    SkillQ.CastOnUnit(targetObj, PacketCast);
                }
            }
            if (Config.Item(Name + "rusage").GetValue <bool>() && SkillR.IsReady())
            {
                switch (Config.Item(Name + "ruseMode").GetValue <StringList>().SelectedIndex)
                {
                case 0:
                    if (Player.Health * 100 / Player.MaxHealth < Config.Item(Name + "ruseHp").GetValue <Slider>().Value)
                    {
                        SkillR.Cast(PacketCast);
                    }
                    break;

                case 1:
                    if (Player.CountEnemysInRange(600) >= Config.Item(Name + "ruseEnemy").GetValue <Slider>().Value)
                    {
                        SkillR.Cast(PacketCast);
                    }
                    break;
                }
            }
            if (Config.Item(Name + "iusage").GetValue <bool>())
            {
                UseItem(targetObj);
            }
            if (Config.Item(Name + "ignite").GetValue <bool>())
            {
                CastIgnite(targetObj);
            }
        }
Esempio n. 15
0
 private void NormalCombo()
 {
     if (targetObj == null)
     {
         return;
     }
     if (ItemBool("Combo", "Passive") && Player.HasBuff("blindmonkpassive_cosmetic", true) && Orbwalk.InAutoAttackRange(targetObj) && Orbwalk.CanAttack())
     {
         return;
     }
     if (ItemBool("Combo", "E") && SkillE.IsReady())
     {
         if (SkillE.Instance.Name == "BlindMonkEOne" && SkillE.InRange(targetObj.Position))
         {
             SkillE.Cast(PacketCast());
         }
         else if (targetObj.HasBuff("BlindMonkEOne", true) && IsValid(targetObj, 575) && (Player.Distance3D(targetObj) > 450 || !ECasted))
         {
             SkillE.Cast(PacketCast());
         }
     }
     if (ItemBool("Combo", "Q") && SkillQ.IsReady())
     {
         if (SkillQ.Instance.Name == "BlindMonkQOne" && SkillQ.InRange(targetObj.Position))
         {
             if (ItemBool("Misc", "SmiteCol"))
             {
                 if (!SmiteCollision(targetObj, SkillQ))
                 {
                     SkillQ.CastIfHitchanceEquals(targetObj, HitChance.VeryHigh, PacketCast());
                 }
             }
             else
             {
                 SkillQ.CastIfHitchanceEquals(targetObj, HitChance.VeryHigh, PacketCast());
             }
         }
         else if ((targetObj.HasBuff("BlindMonkQOne", true) || targetObj.HasBuff("blindmonkqonechaos", true)) && IsValid(targetObj, 1300))
         {
             if (Player.Distance3D(targetObj) > 500 || CanKill(targetObj, SkillQ, 1) || (targetObj.HasBuff("BlindMonkEOne", true) && SkillE.InRange(targetObj.Position) && !Orbwalk.InAutoAttackRange(targetObj)) || !QCasted)
             {
                 SkillQ.Cast(PacketCast());
             }
         }
     }
     if (ItemBool("Combo", "R") && ItemBool("Ultimate", targetObj.ChampionName) && SkillR.IsReady() && SkillR.InRange(targetObj.Position))
     {
         if (CanKill(targetObj, SkillR) || (targetObj.Health - SkillR.GetDamage(targetObj) + 5 <= GetQ2Dmg(targetObj, SkillR.GetDamage(targetObj)) && SkillQ.IsReady() && IsValid(targetObj, 1300) && (targetObj.HasBuff("BlindMonkQOne", true) || targetObj.HasBuff("blindmonkqonechaos", true))))
         {
             SkillR.CastOnUnit(targetObj, PacketCast());
         }
     }
     if (ItemBool("Combo", "W") && SkillW.IsReady() && Orbwalk.InAutoAttackRange(targetObj) && Player.Health * 100 / Player.MaxHealth <= ItemList("Combo", "WUnder"))
     {
         if (SkillW.Instance.Name == "BlindMonkWOne")
         {
             SkillW.Cast(PacketCast());
         }
         else if (!Player.HasBuff("blindmonkwoneshield", true) && !WCasted)
         {
             SkillW.Cast(PacketCast());
         }
     }
     if (ItemBool("Combo", "Item"))
     {
         UseItem(targetObj);
     }
     if (ItemBool("Combo", "Ignite"))
     {
         CastIgnite(targetObj);
     }
 }
Esempio n. 16
0
 private void NormalCombo()
 {
     if (targetObj == null)
     {
         return;
     }
     if (Config.Item(Name + "eusage").GetValue <bool>() && SkillE.IsReady() && SkillE.Instance.Name == "RenektonSliceAndDice" && SkillE.InRange(targetObj.Position))
     {
         SkillE.Cast(targetObj.Position + Vector3.Normalize(targetObj.Position - Player.Position) * 200, PacketCast);
     }
     if (Config.Item(Name + "wusage").GetValue <bool>() && SkillW.InRange(targetObj.Position) && !ECasted && SkillW.IsReady())
     {
         SkillW.Cast(PacketCast);
     }
     if (Config.Item(Name + "qusage").GetValue <bool>() && SkillQ.IsReady() && SkillQ.InRange(targetObj.Position) && !ECasted)
     {
         SkillQ.Cast(PacketCast);
     }
     if (Config.Item(Name + "eusage").GetValue <bool>() && SkillE.IsReady() && SkillE.Instance.Name != "RenektonSliceAndDice" && !ECasted && SkillE.InRange(targetObj.Position))
     {
         SkillE.Cast(targetObj.Position + Vector3.Normalize(targetObj.Position - Player.Position) * 200, PacketCast);
     }
     if (Config.Item(Name + "iusage").GetValue <bool>() && !ECasted)
     {
         UseItem(targetObj);
     }
     if (Config.Item(Name + "ignite").GetValue <bool>())
     {
         CastIgnite(targetObj);
     }
 }
Esempio n. 17
0
        private void Harass()
        {
            if (targetObj == null)
            {
                CurHarassStage = HarassStage.Nothing;
                return;
            }
            switch (CurHarassStage)
            {
            case HarassStage.Nothing:
                CurHarassStage = HarassStage.Doing;
                break;

            case HarassStage.Doing:
                if (SkillQ.IsReady())
                {
                    if (SkillQ.Instance.Name == "BlindMonkQOne" && SkillQ.InRange(targetObj.Position))
                    {
                        if (ItemBool("Misc", "SmiteCol"))
                        {
                            if (!SmiteCollision(targetObj, SkillQ))
                            {
                                SkillQ.CastIfHitchanceEquals(targetObj, HitChance.VeryHigh, PacketCast());
                            }
                        }
                        else
                        {
                            SkillQ.CastIfHitchanceEquals(targetObj, HitChance.VeryHigh, PacketCast());
                        }
                    }
                    else if ((targetObj.HasBuff("BlindMonkQOne", true) || targetObj.HasBuff("blindmonkqonechaos", true)) && IsValid(targetObj, 1300) && (CanKill(targetObj, SkillQ, 1) || (SkillW.IsReady() && SkillW.Instance.Name == "BlindMonkWOne" && Player.Mana >= SkillW.Instance.ManaCost + (ItemBool("Harass", "E") && SkillE.IsReady() && SkillE.Instance.Name == "BlindMonkEOne" ? SkillQ.Instance.ManaCost + SkillE.Instance.ManaCost : SkillQ.Instance.ManaCost) && Player.Health * 100 / Player.MaxHealth >= ItemSlider("Harass", "Q2Above"))))
                    {
                        HarrasBackPos = Player.ServerPosition;
                        SkillQ.Cast(PacketCast());
                        Utility.DelayAction.Add((int)((Player.Distance3D(targetObj) + (ItemBool("Harass", "E") && SkillE.IsReady() && SkillE.Instance.Name == "BlindMonkEOne" ? SkillE.Range : 0)) / SkillQ.Speed * 1000 - 100) * 2, () => CurHarassStage = HarassStage.Finish);
                    }
                }
                if (ItemBool("Harass", "E") && SkillE.IsReady())
                {
                    if (SkillE.Instance.Name == "BlindMonkEOne" && SkillE.InRange(targetObj.Position))
                    {
                        SkillE.Cast(PacketCast());
                    }
                    else if (targetObj.HasBuff("BlindMonkEOne", true) && IsValid(targetObj, 575))
                    {
                        CurHarassStage = HarassStage.Finish;
                    }
                }
                break;

            case HarassStage.Finish:
                if (SkillW.IsReady() && SkillW.Instance.Name == "BlindMonkWOne")
                {
                    var jumpObj = ObjectManager.Get <Obj_AI_Base>().Where(i => IsValid(i, SkillW.Range + i.BoundingRadius, false) && !(i is Obj_AI_Turret)).OrderByDescending(i => i.Distance3D(Player)).OrderBy(i => ObjectManager.Get <Obj_AI_Turret>().Where(a => IsValid(a, float.MaxValue, false)).OrderBy(a => a.Distance3D(Player)).FirstOrDefault().Distance3D(i));
                    if (jumpObj.Count() > 0 && !JumpCasted)
                    {
                        foreach (var Obj in jumpObj)
                        {
                            SkillW.CastOnUnit(Obj, PacketCast());
                        }
                    }
                    else if (GetWardSlot() != null || GetWardSlot().Stacks > 0 || WardCasted)
                    {
                        WardJump(HarrasBackPos);
                    }
                }
                else
                {
                    if (HarrasBackPos != default(Vector3))
                    {
                        HarrasBackPos = default(Vector3);
                    }
                    CurHarassStage = HarassStage.Nothing;
                }
                break;
            }
        }
Esempio n. 18
0
 private void Harass()
 {
     if (targetObj == null || Player.Health * 100 / Player.MaxHealth < Config.Item(Name + "harMode").GetValue <Slider>().Value)
     {
         return;
     }
     if (SkillE.IsReady() && SkillE.Instance.Name == "RenektonSliceAndDice" && SkillE.InRange(targetObj.Position))
     {
         SkillE.Cast(targetObj.Position + Vector3.Normalize(targetObj.Position - Player.Position) * 200, PacketCast);
     }
     if (Config.Item(Name + "useHarW").GetValue <bool>() && SkillW.InRange(targetObj.Position) && !ECasted && SkillW.IsReady())
     {
         SkillW.Cast(PacketCast);
     }
     if (Config.Item(Name + "useHarQ").GetValue <bool>() && SkillQ.IsReady() && SkillQ.InRange(targetObj.Position) && !ECasted)
     {
         SkillQ.Cast(PacketCast);
     }
     if (SkillE.IsReady() && SkillE.Instance.Name != "RenektonSliceAndDice" && !ECasted)
     {
         SkillE.Cast(DashBackPos, PacketCast);
     }
     if (!SkillE.IsReady())
     {
         DashBackPos = default(Vector3);
     }
 }
Esempio n. 19
0
 private void InsecCombo()
 {
     CustomOrbwalk(targetObj);
     if (targetObj == null)
     {
         return;
     }
     if (GetInsecPos() != default(Vector3))
     {
         if (SkillR.InRange(targetObj.Position) && (GetInsecPos(true).Distance(targetObj.Position) - GetInsecPos(true).Distance(Player.Position.To2D().Extend(targetObj.Position.To2D(), targetObj.Distance3D(Player) + 500).To3D())) / 500 > 0.7)
         {
             SkillR.CastOnUnit(targetObj, PacketCast());
             return;
         }
         if (SkillW.IsReady() && SkillW.Instance.Name == "BlindMonkWOne" && Player.Position.Distance(GetInsecPos()) < 600 && (GetWardSlot() != null || GetWardSlot().Stacks > 0 || WardCasted))
         {
             WardJump(GetInsecPos());
             if (ItemBool("Insec", "Flash"))
             {
                 InsecJumpCasted = true;
             }
             return;
         }
         if (ItemBool("Insec", "Flash") && FlashReady() && !InsecJumpCasted && !WardCasted)
         {
             var jumpObj = ObjectManager.Get <Obj_AI_Base>().Where(i => IsValid(i, SkillW.Range + i.BoundingRadius, false) && !(i is Obj_AI_Turret) && i.Position.Distance(GetInsecPos()) < 500).OrderBy(i => i.Position.Distance(GetInsecPos()));
             if (jumpObj.Count() > 0 && !JumpCasted)
             {
                 foreach (var Obj in jumpObj)
                 {
                     if (Player.Position.Distance(GetInsecPos()) < Player.Distance3D(Obj) + Obj.Position.Distance(GetInsecPos()) && !FlyCasted)
                     {
                         if (SkillW.IsReady() && SkillW.Instance.Name == "BlindMonkWOne")
                         {
                             SkillW.CastOnUnit(Obj, PacketCast());
                             return;
                         }
                     }
                 }
             }
             else if (Player.Position.Distance(GetInsecPos()) < 600 && !JumpCasted)
             {
                 CastFlash(GetInsecPos());
                 return;
             }
         }
     }
     if (SkillQ.IsReady())
     {
         if (SkillQ.Instance.Name == "BlindMonkQOne" && SkillQ.InRange(targetObj.Position))
         {
             var nearObj = ObjectManager.Get <Obj_AI_Base>().Where(i => IsValid(i, SkillQ.Range) && !(i is Obj_AI_Turret) && i.Position.Distance(GetInsecPos()) < 500 && !CanKill(i, SkillQ)).OrderBy(i => i.Position.Distance(GetInsecPos()));
             if (GetInsecPos() != default(Vector3) && nearObj.Count() > 0)
             {
                 foreach (var Obj in nearObj)
                 {
                     SkillQ.CastIfHitchanceEquals(Obj, HitChance.VeryHigh, PacketCast());
                 }
             }
             else
             {
                 if (ItemBool("Misc", "SmiteCol"))
                 {
                     if (!SmiteCollision(targetObj, SkillQ))
                     {
                         SkillQ.CastIfHitchanceEquals(targetObj, HitChance.VeryHigh, PacketCast());
                     }
                 }
                 else
                 {
                     SkillQ.CastIfHitchanceEquals(targetObj, HitChance.VeryHigh, PacketCast());
                 }
             }
         }
         else if ((targetObj.HasBuff("BlindMonkQOne", true) || targetObj.HasBuff("blindmonkqonechaos", true)) && IsValid(targetObj, 1300) && (CanKill(targetObj, SkillQ, 1) || (!SkillR.IsReady() && !RCasted && KickCasted) || Player.Position.Distance((GetInsecPos() != default(Vector3)) ? GetInsecPos() : targetObj.Position) > 600 || !QCasted))
         {
             SkillQ.Cast(PacketCast());
         }
         else if (GetInsecPos() != default(Vector3) && ObjectManager.Get <Obj_AI_Base>().FirstOrDefault(i => (i.HasBuff("BlindMonkQOne", true) || i.HasBuff("blindmonkqonechaos", true)) && IsValid(i, 1300) && i.Position.Distance(GetInsecPos()) < 500) != null)
         {
             SkillQ.Cast(PacketCast());
         }
     }
 }
Esempio n. 20
0
        private void NormalCombo(string Mode)
        {
            if (ItemBool(Mode, "W") && SkillW.IsReady() && Player.HasBuff("AuraofDespair") && Player.CountEnemysInRange(500) == 0)
            {
                SkillW.Cast(PacketCast());
            }
            if (targetObj == null)
            {
                return;
            }
            if (ItemBool(Mode, "Q") && Mode == "Combo" && SkillQ.IsReady())
            {
                var nearObj = ObjectManager.Get <Obj_AI_Base>().Where(i => IsValid(i, SkillQ.Range) && !(i is Obj_AI_Turret) && i.CountEnemysInRange((int)SkillR.Range - 40) >= ItemSlider(Mode, "RAbove") && !CanKill(i, SkillQ)).OrderBy(i => i.CountEnemysInRange((int)SkillR.Range));
                if (ItemBool(Mode, "R") && SkillR.IsReady() && ItemList(Mode, "RMode") == 1 && nearObj.Count() > 0)
                {
                    foreach (var Obj in nearObj)
                    {
                        SkillQ.CastIfHitchanceEquals(Obj, HitChance.VeryHigh, PacketCast());
                    }
                }
                else if (SkillQ.InRange(targetObj.Position) && (CanKill(targetObj, SkillQ) || !Orbwalk.InAutoAttackRange(targetObj)))
                {
                    if (ItemBool("Misc", "SmiteCol"))
                    {
                        if (!SmiteCollision(targetObj, SkillQ))
                        {
                            SkillQ.CastIfHitchanceEquals(targetObj, HitChance.VeryHigh, PacketCast());
                        }
                    }
                    else
                    {
                        SkillQ.CastIfHitchanceEquals(targetObj, HitChance.VeryHigh, PacketCast());
                    }
                }
            }
            if (ItemBool(Mode, "W") && SkillW.IsReady())
            {
                if (Player.ManaPercentage() >= ItemSlider(Mode, "WAbove"))
                {
                    if (Player.Distance3D(targetObj) <= SkillW.Range + 35)
                    {
                        if (!Player.HasBuff("AuraofDespair"))
                        {
                            SkillW.Cast(PacketCast());
                        }
                    }
                    else if (Player.HasBuff("AuraofDespair"))
                    {
                        SkillW.Cast(PacketCast());
                    }
                }
                else if (Player.HasBuff("AuraofDespair"))
                {
                    SkillW.Cast(PacketCast());
                }
            }
            if (ItemBool(Mode, "E") && SkillE.IsReady() && SkillE.InRange(targetObj.Position))
            {
                SkillE.Cast(PacketCast());
            }
            if (ItemBool(Mode, "R") && Mode == "Combo" && SkillR.IsReady())
            {
                switch (ItemList(Mode, "RMode"))
                {
                case 0:
                    if (SkillR.InRange(targetObj.Position) && CanKill(targetObj, SkillR))
                    {
                        SkillR.Cast(PacketCast());
                    }
                    break;

                case 1:
                    var Obj = ObjectManager.Get <Obj_AI_Hero>().Where(i => IsValid(i, SkillR.Range));
                    if (Obj.Count() > 0 && (Obj.Count() >= ItemSlider(Mode, "RAbove") || (Obj.Count() >= 2 && Obj.Count(i => CanKill(i, SkillR)) >= 1)))
                    {
                        SkillR.Cast(PacketCast());
                    }
                    break;
                }
            }
            if (ItemBool(Mode, "Item") && Mode == "Combo" && Items.CanUseItem(Randuin) && Player.CountEnemysInRange(450) >= 1)
            {
                Items.UseItem(Randuin);
            }
            if (ItemBool(Mode, "Ignite") && Mode == "Combo")
            {
                CastIgnite(targetObj);
            }
        }