public static void OnYotogiSkillRemove(YotogiSkillSystem skillSystem, int id) { if (skillSystem.status == null || skillSystem.status.maid == null) { return; } SkillInfoChanged?.Invoke(null, new YotogiSkillEventArgs { Maid = skillSystem.status.maid, Event = "remove", SkillId = id }); }
public static void OnYotogiSkillOldAdd(YotogiSkillSystem skillSystem, Skill.Old.Data data) { if (skillSystem.status == null || skillSystem.status.maid == null) { return; } SkillInfoChanged?.Invoke(null, new YotogiSkillEventArgs { Maid = skillSystem.status.maid, Event = "add", SkillId = data.id }); }