Esempio n. 1
0
 private void useSkillFromInput(IControllable character, SkillControl skillControll, KeyCode skillKey)
 {
     if (skillControll.IsSkillAvailable() && Input.GetKeyUp(skillKey))
     {
         if (character.UseSkill(skillControll.Skill))
         {
             skillControll.SkillUsed();
         }
     }
 }