public override void Initialize(GameObject obj)
 {
     siphon = obj.GetComponent <Siphon>();
     siphon.healthToReturn = healthToReturn;
     siphon.Setup();
 }
Esempio n. 2
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 void Start()
 {
     playerController = FindObjectOfType <PlayerController>();
     siphon           = FindObjectOfType <Siphon>();
 }