Esempio n. 1
0
 // Update is called once per frame
 void Update()
 {
     if (Input.GetKeyDown(KeyCode.M))
     {
         ik.enabled = true;
         //CharacterManager.instance.toggleInput();
         SingleDoor A = new SingleDoor();
         A.openDoor(interactionSystem, effectors, interactionObject);
     }
 }