Esempio n. 1
0
            public KeyBindingTester(SimultaneousBindingMode concurrency)
            {
                RelativeSizeAxes = Axes.Both;

                testButtons = Enum.GetValues(typeof(TestAction)).Cast <TestAction>().Select(t =>
                {
                    if (t.ToString().Contains("Wheel"))
                    {
                        return(new ScrollTestButton(t, concurrency));
                    }
                    else
                    {
                        return(new TestButton(t, concurrency));
                    }
                }).ToArray();

                Children = new Drawable[]
                {
                    new SpriteText
                    {
                        Text = concurrency.ToString(),
                    },
                    new TestInputManager(concurrency)
                    {
                        Y = 30,
                        RelativeSizeAxes = Axes.Both,
                        Child            = new FillFlowContainer
                        {
                            RelativeSizeAxes = Axes.Both,
                            Children         = testButtons
                        }
                    },
                };
            }
Esempio n. 2
0
            public KeyBindingTester(SimultaneousBindingMode concurrency)
            {
                RelativeSizeAxes = Axes.Both;

                Children = new Drawable[]
                {
                    new SpriteText
                    {
                        Text = concurrency.ToString(),
                    },
                    new TestInputManager(concurrency)
                    {
                        Y = 30,
                        RelativeSizeAxes = Axes.Both,
                        Child            = new FillFlowContainer
                        {
                            RelativeSizeAxes   = Axes.Both,
                            ChildrenEnumerable = Enum.GetValues(typeof(TestAction)).Cast <TestAction>().Select(t => new TestButton(t))
                        }
                    },
                };
            }