private void RiskSimulator_Click(object sender, System.EventArgs e) { mainPane.Controls.Clear(); SimulatorWindow sw = new SimulatorWindow(mc); mainPane.Controls.Add(sw); }
private void TryLogin(object parameter) { //Sends the info to the server and tries a login PasswordBox psbox = (PasswordBox)parameter; Password = psbox.Password; if (ValidateFields()) { UserLogin userLogin = new UserLogin(Username, Password); Tuple <object, HttpStatusCode> returnTuple = httpClient.PostRequest(ApiConfigs.LoginRoute, userLogin); switch (returnTuple.Item2) { case HttpStatusCode.OK: JObject jobj = (JObject)returnTuple.Item1; User loggedIn = jobj.ToObject <User>(); UpdateSessionOnUserLogin(loggedIn); CheckAndSendExceptions(); logger.Print($"Welcome Back {loggedIn.Username}!"); SimulatorWindow simulatorWindow = new SimulatorWindow(loggedIn); simulatorWindow.Show(); CloseThisWindow(); break; case HttpStatusCode.Conflict: logger.Print("Username or password are unvalid."); break; default: logger.Print($"{returnTuple.Item2.ToString()} Error."); break; } } }
public void SetSelectedTrackBlockTest1() { SimulatorWindow target = new SimulatorWindow(); // TODO: Initialize to an appropriate value TrackBlock block = null; // TODO: Initialize to an appropriate value target.SetSelectedTrackBlock(block); Assert.Inconclusive("A method that does not return a value cannot be verified."); }
private void StartSimulation() { var simulator = new SimulatorWindow(); simulator.Show(new GameConfiguration { BotPathList = BotInformations.Select(b => b.Path).ToList(), BotsPerTeam = int.Parse(Configuration.BotsPerTeam), GameType = int.Parse(Configuration.GameType), MapPath = Configuration.MapPath, NumberOfTurns = int.Parse(Configuration.NumberOfTurns), Speed = int.Parse(Configuration.Interval) }); }
private void Start(object parameter) { List <Frame> frames = new List <Frame>(); for (int i = 0; i < PacketSizeViewModel.GetSize(); i++) { frames.Add(DataGenerator.GenerateFrame(FrameSizeViewModel.GetSize(), FrameChecksumViewModel.SelectedChecksumType, FrameChecksumViewModel.GetChecksumSize())); } Packet packet = DataGenerator.GeneratePacket(frames, PacketChecksumViewModel.SelectedChecksumType, PacketChecksumViewModel.GetChecksumSize()); ErrorNumbers errorNumbers = new ErrorNumbers { SizeType = ErrorsSizeViewModel.SizeType, FixedSize = ErrorsSizeViewModel.FixedSize, RandomEnd = ErrorsSizeViewModel.RandomEnd, RandomStart = ErrorsSizeViewModel.RandomStart }; SimulatorOptions options = new SimulatorOptions { Packet = packet, DurationModel = DurationViewModel, ErrorGenerator = ErrorGeneratorFactory.Create(ErrorsViewModel.ErrorPositionType, errorNumbers), FaultyFramesNumber = ErrorsViewModel.LimitFaultyFrames ? ErrorsViewModel.FrameNumber : 0, FrameChecksumType = FrameChecksumViewModel.SelectedChecksumType, PacketChecksumType = PacketChecksumViewModel.SelectedChecksumType }; Simulator simulator = new Simulator(options); SimulatorWindow simulatorWindow = new SimulatorWindow(simulator); simulatorWindow.ShowDialog(); }
public void SimulatorWindowConstructorTest() { SimulatorWindow target = new SimulatorWindow(); Assert.Inconclusive("TODO: Implement code to verify target"); }
private void StartSimulation() { var simulator = new SimulatorWindow(); simulator.Show(new GameConfiguration { BotPathList = BotInformations.Select(b => b.Path).ToList(), BotsPerTeam = int.Parse(Configuration.BotsPerTeam), GameType = int.Parse(Configuration.GameType), MapPath = Configuration.MapPath, NumberOfTurns = int.Parse(Configuration.NumberOfTurns), Speed = int.Parse(Configuration.Interval) }); }