public void SimpleScenario_Modify_Test() { var scenario = new SimpleScenario(); var modifier = new Mock<IModifier>(); scenario.Modifiers.Add(modifier.Object); scenario.Modifiers.Add(modifier.Object); scenario.Modifiers.Add(modifier.Object); scenario.Modify(); modifier.Verify(m => m.Modify(), Times.Exactly(3)); }
public ActionResult Get(string name) { var result = new JsonResult() { JsonRequestBehavior = JsonRequestBehavior.AllowGet }; switch (name) { case "Cards": result.Data = _cardService.All().Select(x => new SimpleCard(x)).ToList(); break; case "PlayerCards": result.Data = _cardService.All().Where(x => IsPlayerCard(x)).Select(y => new SimpleCard(y)).ToList(); break; case "Scenarios": var scenarios = new List<SimpleScenario>(); foreach (var group in _cardService.ScenarioGroups()) { foreach (var item in group.Scenarios) { var scenario = new SimpleScenario() { Title = item.Title, Number = (uint)item.Number }; foreach (var quest in item.QuestCards.Select(x => x.Quest)) { scenario.QuestCards.Add(new SimpleCard(quest)); } foreach (var card in item.ScenarioCards) { scenario.ScenarioCards.Add(new SimpleScenarioCard() { EncounterSet = card.EncounterSet, Title = card.Title, NormalQuantity = (uint)card.NormalQuantity, EasyQuantity = (uint)card.EasyQuantity, NightmareQuantity = (uint)card.NightmareQuantity }); } scenarios.Add(scenario); } } result.Data = scenarios; break; case "CardSets": result.Data = _cardService.CardSets().Select(x => new SimpleCardSet { Name = x.Name, Cycle = x.Cycle, SetType = x.SetType.ToString() }).ToList(); break; case "EncounterSets": result.Data = _cardService.EncounterSetNames; break; default: if (!string.IsNullOrEmpty(name)) { result.Data = "Unknown record type: " + name; } else { result.Data = "Undefined record type"; } break; } return result; //return "This is a test of the API: " + name; }
public ActionResult Get(string name) { var result = new JsonResult() { JsonRequestBehavior = JsonRequestBehavior.AllowGet }; switch (name) { case "Cards": result.Data = _cardService.All().Select(x => new SimpleCard(x)).ToList(); break; case "PlayerCards": result.Data = _cardService.All().Where(x => IsPlayerCard(x)).Select(y => new SimpleCard(y)).ToList(); break; case "Scenarios": var scenarios = new List <SimpleScenario>(); foreach (var group in _cardService.ScenarioGroups()) { foreach (var item in group.Scenarios) { var scenario = new SimpleScenario() { Title = item.Title, Number = (uint)item.Number }; foreach (var quest in item.QuestCards.Select(x => x.Quest)) { scenario.QuestCards.Add(new SimpleCard(quest)); } foreach (var card in item.ScenarioCards) { scenario.ScenarioCards.Add(new SimpleScenarioCard() { EncounterSet = card.EncounterSet, Title = card.Title, NormalQuantity = (uint)card.NormalQuantity, EasyQuantity = (uint)card.EasyQuantity, NightmareQuantity = (uint)card.NightmareQuantity }); } scenarios.Add(scenario); } } result.Data = scenarios; break; case "CardSets": result.Data = _cardService.CardSets().Select(x => new SimpleCardSet { Name = x.Name, Cycle = x.Cycle, SetType = x.SetType.ToString() }).ToList(); break; case "EncounterSets": result.Data = _cardService.EncounterSetNames; break; default: if (!string.IsNullOrEmpty(name)) { result.Data = "Unknown record type: " + name; } else { result.Data = "Undefined record type"; } break; } return(result); //return "This is a test of the API: " + name; }
public ActionResult Get(string name) { var result = new JsonResult() { JsonRequestBehavior = JsonRequestBehavior.AllowGet }; switch (name) { case "Cards": result.Data = "This method is no longer supported for performance reasons. Use export/PlayerCards, export/EncounterCards or export/QuestCards instead. Thanks for your support!"; //cardRepository.Cards().Where(x => x.CardSet.SetType != SetType.CUSTOM).Select(x => new SimpleCard(x)).ToList(); break; case "PlayerCards": result.Data = cardRepository.Cards().Where(x => x.CardSet.SetType != SetType.CUSTOM && IsPlayerCard(x)).Select(y => new SimpleCard(y)).ToList(); break; case "EncounterCards": result.Data = cardRepository.Cards().Where(x => x.CardSet.SetType != SetType.CUSTOM && IsEncounterCard(x)).Select(y => new SimpleCard(y)).ToList(); break; case "QuestCards": result.Data = cardRepository.Cards().Where(x => x.CardSet.SetType != SetType.CUSTOM && IsQuestCard(x)).Select(y => new SimpleCard(y)).ToList(); break; case "Scenarios": var scenarios = new List <SimpleScenario>(); foreach (var group in scenarioService.ScenarioGroups()) { foreach (var item in group.Scenarios) { var scenario = new SimpleScenario() { Title = item.Title, Number = (uint)item.Number }; foreach (var quest in item.QuestCards.Select(x => x.Quest)) { scenario.QuestCards.Add(new SimpleCard(quest)); } foreach (var card in item.ScenarioCards) { scenario.ScenarioCards.Add(new SimpleScenarioCard() { EncounterSet = card.EncounterSet, Title = card.Title, NormalQuantity = (uint)card.NormalQuantity, EasyQuantity = (uint)card.EasyQuantity, NightmareQuantity = (uint)card.NightmareQuantity }); } scenarios.Add(scenario); } } result.Data = scenarios; break; case "CardSets": result.Data = scenarioService.CardSets().Select(x => new SimpleCardSet { Name = x.Name, Cycle = x.Cycle, SetType = x.SetType.ToString() }).ToList(); break; case "EncounterSets": result.Data = scenarioService.EncounterSetNames(); break; default: if (!string.IsNullOrEmpty(name)) { result.Data = "Unknown record type: " + name; } else { result.Data = "Undefined record type"; } break; } return(result); }