private void Start() { int[,] matrix = new int[height, width]; simpleRogueLike.Draw(matrix); ConsoleDraw(matrix); DungeonInstantiate(matrix); }
private void Start() { int[,] matrix = new int[height, width]; simpleRogueLike = new SimpleRogueLike(1, 2, divisionMin, divisionRandMax, roomMinX, roomRandMaxX, roomMinY, roomRandMaxY); simpleRogueLike.Draw(matrix); new OutputConsole().Draw(matrix); DungeonInstantiate(matrix); }