public SpriteCompositionHelper(SimpleMinion minion, Rectangle bounds = default) { if (Main.dedServ) { return; } this.minion = minion; this.bounds = bounds == default ? DefaultBounds : bounds; renderTarget = new RenderTarget2D( Main.graphics.GraphicsDevice, this.bounds.Width, this.bounds.Height, false, SurfaceFormat.Color, DepthFormat.None, 0, RenderTargetUsage.PreserveContents); }
public HoverShooterHelper(SimpleMinion minion, int?firedProjectileType) { this.minion = minion; this.firedProjectileId = firedProjectileType; }
public HeadCirclingHelper(SimpleMinion minion) { this.minion = minion; }