/// <summary> /// Reads the data-block from a stream. /// </summary> public override void Read(ResourceDataReader reader, params object[] parameters) { base.Read(reader, parameters); // read structure data this.Poses = reader.ReadBlock <ResourceSimpleList64 <DataVec3V> >(); this.ControllerPointer = reader.ReadUInt64(); this.BoundCompositePointer = reader.ReadUInt64(); this.Unknown_30h = reader.ReadBlock <SimpleList64 <uint> >(); this.Unknown_40h = reader.ReadUInt64(); this.Unknown_48h = reader.ReadUInt64(); this.Unknown_50h = reader.ReadMatrix4x4(); this.BoneIndex = reader.ReadBlock <SimpleList64 <uint> >(); this.Unknown_A0h = reader.ReadUInt64(); this.Unknown_A8h = reader.ReadUInt64(); this.Unknown_B0h = reader.ReadUInt64(); this.Unknown_B8h = reader.ReadUInt64(); this.Unknown_C0h = reader.ReadUInt32(); this.Unknown_C4h = reader.ReadUInt32(); this.Unknown_C8h = reader.ReadUInt64(); // read reference data this.Controller = reader.ReadBlockAt <CharacterClothController>( this.ControllerPointer // offset ); this.BoundComposite = reader.ReadBlockAt <BoundComposite>( this.BoundCompositePointer // offset ); }
/// <summary> /// Reads the data-block from a stream. /// </summary> public override void Read(ResourceDataReader reader, params object[] parameters) { base.Read(reader, parameters); // read structure data this.InstanceTuningPointer = reader.ReadUInt64(); this.DrawablePointer = reader.ReadUInt64(); this.Unknown_20h = reader.ReadUInt64(); this.ControllerPointer = reader.ReadUInt64(); this.Unknown_30h = reader.ReadUInt64(); this.Unknown_38h = reader.ReadUInt64(); this.Unknown_40h = reader.ReadUInt64(); this.Unknown_48h = reader.ReadUInt64(); this.Unknown_50h = reader.ReadUInt64(); this.Unknown_58h = reader.ReadUInt64(); this.UserData = reader.ReadBlock <SimpleList64 <uint> >(); this.Unknown_70h = reader.ReadUInt64(); this.Unknown_78h = reader.ReadUInt32(); this.Unknown_7Ch = reader.ReadUInt32(); // read reference data this.InstanceTuning = reader.ReadBlockAt <ClothInstanceTuning>( this.InstanceTuningPointer // offset ); this.Drawable = reader.ReadBlockAt <FragDrawable>( this.DrawablePointer // offset ); this.Controller = reader.ReadBlockAt <ClothController>( this.ControllerPointer // offset ); }
public ulong Unknown_138h; // 0x0000000000000000 /// <summary> /// Reads the data-block from a stream. /// </summary> public override void Read(ResourceDataReader reader, params object[] parameters) { base.Read(reader, parameters); // read structure data this.Count = reader.ReadUInt32(); this.Unknown_14h = reader.ReadUInt32(); this.Unknown_18h = reader.ReadUInt32(); this.Unknown_1Ch = reader.ReadUInt32(); this.PinRadius0 = reader.ReadBlock <SimpleList64 <float> >(); this.PinRadius1 = reader.ReadBlock <SimpleList64 <float> >(); this.PinRadius2 = reader.ReadBlock <SimpleList64 <float> >(); this.PinRadius3 = reader.ReadBlock <SimpleList64 <float> >(); this.VertexWeight0 = reader.ReadBlock <SimpleList64 <float> >(); this.VertexWeight1 = reader.ReadBlock <SimpleList64 <float> >(); this.VertexWeight2 = reader.ReadBlock <SimpleList64 <float> >(); this.VertexWeight3 = reader.ReadBlock <SimpleList64 <float> >(); this.InflationScale0 = reader.ReadBlock <SimpleList64 <float> >(); this.InflationScale1 = reader.ReadBlock <SimpleList64 <float> >(); this.InflationScale2 = reader.ReadBlock <SimpleList64 <float> >(); this.InflationScale3 = reader.ReadBlock <SimpleList64 <float> >(); this.ClothDisplayMap0 = reader.ReadBlock <SimpleList64 <ushort> >(); this.ClothDisplayMap1 = reader.ReadBlock <SimpleList64 <ushort> >(); this.ClothDisplayMap2 = reader.ReadBlock <SimpleList64 <ushort> >(); this.ClothDisplayMap3 = reader.ReadBlock <SimpleList64 <ushort> >(); this.Unknown_120h = reader.ReadUInt64(); this.Unknown_128h = reader.ReadBlock <SimpleList64 <uint> >(); this.Unknown_138h = reader.ReadUInt64(); }
/// <summary> /// Reads the data-block from a stream. /// </summary> public override void Read(ResourceDataReader reader, params object[] parameters) { base.Read(reader, parameters); // read structure data this.Unknown_A8h = reader.ReadUInt64(); this.Unknown_B0h = reader.ReadMatrix4x4(); this.BoundPointer = reader.ReadUInt64(); this.Unknown_F8h_Data = reader.ReadBlock <SimpleList64 <ulong> >(); this.Unknown_108h_Data = reader.ReadBlock <SimpleList64 <Matrix4x4> >(); this.Unknown_118h = reader.ReadUInt64(); this.Unknown_120h = reader.ReadUInt64(); this.Unknown_128h = reader.ReadUInt64(); this.NamePointer = reader.ReadUInt64(); this.Unknown_138h = reader.ReadUInt64(); this.Unknown_140h = reader.ReadUInt64(); this.Unknown_148h = reader.ReadUInt64(); // read reference data this.Bound = reader.ReadBlockAt <Bound>( this.BoundPointer // offset ); this.Name = reader.ReadBlockAt <string_r>( this.NamePointer // offset ); }
/// <summary> /// Reads the data-block from a stream. /// </summary> public override void Read(ResourceDataReader reader, params object[] parameters) { base.Read(reader, parameters); // read structure data this.Unknown_10h = reader.ReadUInt32(); this.Unknown_14h = reader.ReadUInt32(); this.Unknown_18h = reader.ReadUInt32(); this.Unknown_1Ch = reader.ReadUInt32(); this.Unknown_20h = reader.ReadBlock <ResourcePointerList64 <Unknown_E_001> >(); this.Unknown_30h = reader.ReadBlock <SimpleList64 <uint> >(); this.Unknown_40h = reader.ReadBlock <ResourceSimpleList64 <Unknown_E_002> >(); this.Unknown_50h = reader.ReadBlock <SimpleList64 <uint> >(); this.NamePointer = reader.ReadUInt64(); this.NameLength1 = reader.ReadUInt16(); this.NameLength2 = reader.ReadUInt16(); this.Unknown_6Ch = reader.ReadUInt32(); this.Unknown_70h = reader.ReadUInt32(); this.Unknown_74h = reader.ReadUInt32(); this.len = reader.ReadUInt16(); this.Unknown_7Ah = reader.ReadUInt16(); this.Unknown_7Ch = reader.ReadUInt32(); this.Unknown_80h = reader.ReadUInt32(); this.Unknown_84h = reader.ReadUInt32(); this.Unknown_88h = reader.ReadUInt32(); this.Unknown_8Ch = reader.ReadUInt32(); // read reference data this.Name = reader.ReadBlockAt <string_r>( this.NamePointer // offset ); }
public ulong Unknown_28h; // 0x0000000000000000 /// <summary> /// Reads the data-block from a stream. /// </summary> public override void Read(ResourceDataReader reader, params object[] parameters) { // read structure data this.Unknown_0h = reader.ReadBlock <SimpleList64 <Unknown_P_009> >(); this.Unknown_10h = reader.ReadUInt64(); this.Unknown_18h = reader.ReadUInt64(); this.Unknown_20h = reader.ReadUInt32(); this.Unknown_24h = reader.ReadUInt32(); this.Unknown_28h = reader.ReadUInt64(); }
public ulong Unknown_38h; // 0x0000000000000000 /// <summary> /// Reads the data-block from a stream. /// </summary> public override void Read(ResourceDataReader reader, params object[] parameters) { // read structure data this.VFT = reader.ReadUInt64(); this.Unknown_8h = reader.ReadUInt32(); this.Unknown_Ch = reader.ReadUInt32(); this.Unknown_10h = reader.ReadUInt32(); this.Unknown_14h = reader.ReadUInt32(); this.Unknown_18h = reader.ReadBlock <SimpleList64 <ulong> >(); this.Unknown_28h = reader.ReadBlock <SimpleList64 <float> >(); this.Unknown_38h = reader.ReadUInt64(); }
public uint Unknown_54h; // 0x00000000 /// <summary> /// Reads the data-block from a stream. /// </summary> public override void Read(ResourceDataReader reader, params object[] parameters) { // read structure data this.Unknown_0h = reader.ReadBlock <string32_r>(); this.Unknown_20h = reader.ReadUInt64(); this.Unknown_28h = reader.ReadUInt64(); this.Unknown_30h = reader.ReadUInt64(); this.Unknown_38h = reader.ReadUInt64(); this.Unknown_40h = reader.ReadBlock <SimpleList64 <uint> >(); this.Unknown_50h = reader.ReadUInt32(); this.Unknown_54h = reader.ReadUInt32(); }
/// <summary> /// Reads the data-block from a stream. /// </summary> public override void Read(ResourceDataReader reader, params object[] parameters) { // read structure data this.Nodes = reader.ReadBlock <SimpleList64_32 <BVHNode> >(); this.Unknown_10h = reader.ReadUInt32(); this.Unknown_14h = reader.ReadUInt32(); this.Unknown_18h = reader.ReadUInt32(); this.Unknown_1Ch = reader.ReadUInt32(); this.BoundingBoxMin = reader.ReadVector4(); this.BoundingBoxMax = reader.ReadVector4(); this.BoundingBoxCenter = reader.ReadVector4(); this.QuantumInverse = reader.ReadVector4(); this.Quantum = reader.ReadVector4(); this.Trees = reader.ReadBlock <SimpleList64 <BVHTreeInfo> >(); }
/// <summary> /// Reads the data-block from a stream. /// </summary> public override void Read(ResourceDataReader reader, params object[] parameters) { base.Read(reader, parameters); // read structure data this.TriIndices = reader.ReadBlock <SimpleList64 <ushort> >(); this.OriginalPos = reader.ReadBlock <SimpleList64 <Vector4> >(); this.Unknown_A0h = reader.ReadSingle(); this.Unknown_A4h = reader.ReadUInt32(); this.Unknown_A8h = reader.ReadUInt32(); this.Unknown_ACh = reader.ReadUInt32(); this.BoneIndexMap = reader.ReadBlock <SimpleList64 <uint> >(); this.BindingInfo = reader.ReadBlock <ResourceSimpleList64 <BindingInfo> >(); this.Unknown_D0h = reader.ReadUInt32(); this.Unknown_D4h = reader.ReadUInt32(); this.Unknown_D8h = reader.ReadUInt32(); this.Unknown_DCh = reader.ReadSingle(); this.BoneIDMap = reader.ReadBlock <SimpleList64 <uint> >(); }
public ulong Unknown_88h; // 0x0000000000000000 /// <summary> /// Reads the data-block from a stream. /// </summary> public override void Read(ResourceDataReader reader, params object[] parameters) { base.Read(reader, parameters); // read structure data this.Unknown_8h = reader.ReadUInt64(); this.Unknown_10h = reader.ReadUInt64(); this.Unknown_18h = reader.ReadUInt64(); this.Unknown_20h = reader.ReadUInt64(); this.Unknown_28h = reader.ReadUInt64(); this.Unknown_30h = reader.ReadUInt64(); this.Unknown_38h = reader.ReadUInt64(); this.Unknown_40h = reader.ReadUInt64(); this.Unknown_48h = reader.ReadUInt64(); this.Unknown_50h = reader.ReadUInt64(); this.Unknown_58h = reader.ReadUInt64(); this.Unknown_60h = reader.ReadUInt64(); this.Unknown_68h = reader.ReadUInt32(); this.Unknown_6Ch = reader.ReadUInt32(); this.Unknown_70h = reader.ReadBlock <SimpleList64 <Unknown_P_009> >(); this.Unknown_80h = reader.ReadUInt64(); this.Unknown_88h = reader.ReadUInt64(); }
public uint Unknown_18Ch; // 0x00000000 /// <summary> /// Reads the data-block from a stream. /// </summary> public override void Read(ResourceDataReader reader, params object[] parameters) { // read structure data this.Unknown_0h = reader.ReadUInt32(); this.Unknown_4h = reader.ReadUInt32(); this.Unknown_8h = reader.ReadUInt32(); this.Unknown_Ch = reader.ReadUInt32(); this.Unknown_10h = reader.ReadUInt32(); this.Unknown_14h = reader.ReadUInt32(); this.Unknown_18h = reader.ReadUInt32(); this.Unknown_1Ch = reader.ReadUInt32(); this.Unknown_20h = reader.ReadUInt32(); this.Unknown_24h = reader.ReadUInt32(); this.Unknown_28h = reader.ReadUInt32(); this.Unknown_2Ch = reader.ReadUInt32(); this.Unknown_30h = reader.ReadUInt32(); this.Unknown_34h = reader.ReadUInt32(); this.Unknown_38h = reader.ReadUInt32(); this.Unknown_3Ch = reader.ReadUInt32(); this.Unknown_40h = reader.ReadUInt32(); this.Unknown_44h = reader.ReadUInt32(); this.Unknown_48h = reader.ReadUInt32(); this.Unknown_4Ch = reader.ReadUInt32(); this.Unknown_50h = reader.ReadBlock <SimpleList64 <Vector4> >(); this.Unknown_60h = reader.ReadBlock <SimpleList64 <ushort> >(); this.Unknown_70h = reader.ReadBlock <SimpleList64 <ushort> >(); this.Unknown_80h = reader.ReadBlock <SimpleList64 <ushort> >(); this.Unknown_90h = reader.ReadBlock <SimpleList64 <ushort> >(); this.Unknown_A0h = reader.ReadBlock <SimpleList64 <Vector4> >(); this.Unknown_B0h = reader.ReadBlock <SimpleList64 <ushort> >(); this.Unknown_C0h = reader.ReadBlock <SimpleList64 <ushort> >(); this.Unknown_D0h = reader.ReadBlock <SimpleList64 <ushort> >(); this.Unknown_E0h = reader.ReadBlock <SimpleList64 <ushort> >(); this.Unknown_F0h = reader.ReadUInt32(); this.Unknown_F4h = reader.ReadUInt32(); this.Unknown_F8h = reader.ReadUInt32(); this.Unknown_FCh = reader.ReadUInt32(); this.Unknown_100h = reader.ReadUInt32(); this.Unknown_104h = reader.ReadUInt32(); this.Unknown_108h = reader.ReadUInt32(); this.Unknown_10Ch = reader.ReadUInt32(); this.Unknown_110h = reader.ReadUInt32(); this.Unknown_114h = reader.ReadUInt32(); this.Unknown_118h = reader.ReadUInt32(); this.Unknown_11Ch = reader.ReadUInt32(); this.Unknown_120h = reader.ReadUInt32(); this.Unknown_124h = reader.ReadUInt32(); this.Unknown_128h = reader.ReadUInt32(); this.Unknown_12Ch = reader.ReadUInt32(); this.Unknown_130h = reader.ReadUInt32(); this.Unknown_134h = reader.ReadUInt32(); this.Unknown_138h = reader.ReadUInt32(); this.Unknown_13Ch = reader.ReadUInt32(); this.Unknown_140h = reader.ReadUInt32(); this.Unknown_144h = reader.ReadUInt32(); this.Unknown_148h = reader.ReadUInt32(); this.Unknown_14Ch = reader.ReadUInt32(); this.Unknown_150h = reader.ReadBlock <SimpleList64 <ushort> >(); this.Unknown_160h = reader.ReadBlock <SimpleList64 <ushort> >(); this.Unknown_170h = reader.ReadUInt32(); this.Unknown_174h = reader.ReadUInt32(); this.Unknown_178h = reader.ReadUInt32(); this.Unknown_17Ch = reader.ReadUInt32(); this.Unknown_180h = reader.ReadUInt32(); this.Unknown_184h = reader.ReadUInt32(); this.Unknown_188h = reader.ReadUInt32(); this.Unknown_18Ch = reader.ReadUInt32(); }
/// <summary> /// Reads the data-block from a stream. /// </summary> public override void Read(ResourceDataReader reader, params object[] parameters) { base.Read(reader, parameters); // read structure data this.Unknown_10h = reader.ReadUInt32(); this.Unknown_14h = reader.ReadUInt32(); this.BoundPointer = reader.ReadUInt64(); this.Unknown_20h = reader.ReadUInt32(); this.Unknown_24h = reader.ReadUInt32(); this.Unknown_28h = reader.ReadUInt32(); this.Unknown_2Ch = reader.ReadUInt32(); this.Unknown_30h = reader.ReadUInt32(); this.Unknown_34h = reader.ReadUInt32(); this.Unknown_38h = reader.ReadUInt32(); this.Unknown_3Ch = reader.ReadUInt32(); this.Unknown_40h = reader.ReadUInt32(); this.Unknown_44h = reader.ReadUInt32(); this.Unknown_48h = reader.ReadUInt32(); this.Unknown_4Ch = reader.ReadUInt32(); this.Unknown_50h = reader.ReadUInt32(); this.Unknown_54h = reader.ReadUInt32(); this.Unknown_58h = reader.ReadUInt32(); this.Unknown_5Ch = reader.ReadUInt32(); this.Unknown_60h = reader.ReadUInt32(); this.Unknown_64h = reader.ReadUInt32(); this.Unknown_68h = reader.ReadUInt32(); this.Unknown_6Ch = reader.ReadUInt32(); this.Unknown_70h = reader.ReadBlock <SimpleList64 <Vector4> >(); this.Unknown_80h = reader.ReadBlock <SimpleList64 <Vector4> >(); this.Unknown_90h = reader.ReadUInt32(); this.Unknown_94h = reader.ReadUInt32(); this.Unknown_98h = reader.ReadUInt32(); this.Unknown_9Ch = reader.ReadUInt32(); this.Unknown_A0h = reader.ReadUInt32(); this.Unknown_A4h = reader.ReadUInt32(); this.Unknown_A8h = reader.ReadUInt32(); this.Unknown_ACh = reader.ReadUInt32(); this.Unknown_B0h = reader.ReadUInt32(); this.Unknown_B4h = reader.ReadUInt32(); this.Unknown_B8h = reader.ReadUInt32(); this.Unknown_BCh = reader.ReadUInt32(); this.Unknown_C0h = reader.ReadUInt32(); this.Unknown_C4h = reader.ReadUInt32(); this.Unknown_C8h = reader.ReadUInt32(); this.Unknown_CCh = reader.ReadUInt32(); this.Unknown_D0h = reader.ReadUInt32(); this.Unknown_D4h = reader.ReadUInt32(); this.Unknown_D8h = reader.ReadUInt32(); this.Unknown_DCh = reader.ReadUInt32(); this.Unknown_E0h = reader.ReadUInt32(); this.Unknown_E4h = reader.ReadUInt32(); this.Unknown_E8h = reader.ReadUInt32(); this.NumEdges = reader.ReadUInt32(); this.Unknown_F0h = reader.ReadUInt32(); this.Unknown_F4h = reader.ReadUInt32(); this.Unknown_F8h = reader.ReadUInt32(); this.Unknown_FCh = reader.ReadUInt32(); this.CustomEdgeData = reader.ReadBlock <ResourceSimpleList64 <EdgeData> >(); this.EdgeData = reader.ReadBlock <ResourceSimpleList64 <EdgeData> >(); this.Unknown_120h = reader.ReadUInt32(); this.Unknown_124h = reader.ReadUInt32(); this.Unknown_128h = reader.ReadUInt32(); this.Unknown_12Ch = reader.ReadUInt32(); this.BehaviorPointer = reader.ReadUInt64(); this.Unknown_138h = reader.ReadUInt32(); this.Unknown_13Ch = reader.ReadUInt32(); this.Unknown_140h_Pointer = reader.ReadUInt64(); this.Unknown_148h = reader.ReadUInt32(); this.Unknown_14Ch = reader.ReadUInt32(); this.Unknown_150h = reader.ReadUInt32(); this.Unknown_154h = reader.ReadUInt32(); this.Unknown_158h = reader.ReadUInt32(); this.Unknown_15Ch = reader.ReadUInt32(); this.Unknown_160h = reader.ReadUInt32(); this.Unknown_164h = reader.ReadUInt32(); this.Unknown_168h = reader.ReadUInt32(); this.Unknown_16Ch = reader.ReadUInt32(); this.Unknown_170h = reader.ReadUInt32(); this.Unknown_174h = reader.ReadUInt32(); this.Unknown_178h = reader.ReadUInt32(); this.Unknown_17Ch = reader.ReadUInt32(); // read reference data this.Bound = reader.ReadBlockAt <Bound>( this.BoundPointer // offset ); this.Behavior = reader.ReadBlockAt <EnvClothVerletBehavior>( this.BehaviorPointer // offset ); this.Unknown_140h_Data = reader.ReadBlockAt <Unknown_C_007>( this.Unknown_140h_Pointer // offset ); }