Esempio n. 1
0
        public bool UseItemAtIndex(int index, int count, Vector3 pos)
        {
            if (index >= 0)
            {
                InteractItem item = GetItemByIndex(index);

                if (!System.Object.ReferenceEquals(null, item))
                {
                    if (!System.Object.ReferenceEquals(null, Owner))
                    {
                        Owner.UseItem(item.CfgID, pos);

                        item.Count -= count;

                        if (item.Count > 0)
                        {
                            OnItemChange(index);
                        }
                        else
                        {
                            RemoveBagItem(index);
                        }
                    }

                    return(true);
                }
            }
            return(false);
        }
        public bool UseItemAtIndex(int index, int count, BaseGameEntity target = null)
        {
            if (index >= 0)
            {
                InteractItem item = GetItemByIndex(index);

                if (!System.Object.ReferenceEquals(null, item))
                {
                    if (!System.Object.ReferenceEquals(null, Owner))
                    {
                        if (System.Object.ReferenceEquals(null, target))
                        {
                            target = Owner;
                        }
                        Owner.UseItem(item.CfgID, target);

                        item.Count -= count;

                        if (item.Count > 0)
                        {
                            OnItemChange(index);
                        }
                        else
                        {
                            RemoveItem(index);
                        }
                    }

                    return(true);
                }
            }
            return(false);
        }