public void initList(int startSelection) { if (!this.getFlag(1)) { this.m_startSelection = startSelection; this.unsetFlag(2); } else { AppEngine canvas = AppEngine.getCanvas(); TextManager textManager = canvas.getTextManager(); SimWorld simWorld = canvas.getSimWorld(); SimData simData = canvas.getSimData(); SceneGame sceneGame = canvas.getSceneGame(); this.setFlag(2); this.m_itemNumX = 1; this.m_itemW = this.m_width - 20; this.m_itemSelected = startSelection; switch (this.m_listId) { case 0: this.m_selectPreSend = false; this.m_itemSelected = canvas.getRMSGameSlotIndex(); this.m_itemNum = 7; this.m_itemNumX = this.m_itemNum; this.m_itemNumY = 1; this.m_itemW = 118; this.m_itemH = this.m_height; break; case 1: this.m_selectPreSend = true; this.m_itemNum = simData.getPersonaCount(); this.m_itemSelected = simData.getPersona(); this.m_itemNumX = this.m_itemNum; this.m_itemH = 40; this.m_itemNumY = 1; this.m_itemW = 160; this.m_itemH = this.m_height; break; case 2: this.m_itemNum = simData.getTraitCount(); this.m_itemH = 40; break; case 3: this.m_itemNum = simData.getTaskCount(); this.m_itemH = 28; break; case 4: this.m_itemNum = simData.getSkillCount(); this.m_itemH = 45; int num1 = 0; for (int skill = simData.getSkillCount() - 1; skill >= 0; --skill) { int skillDesc = simData.getSkillDesc(skill); int stringWidth = textManager.getStringWidth(skillDesc, 3); if (stringWidth > num1) { num1 = stringWidth; } } this.m_offsetCol = num1; break; case 5: this.m_itemNum = simData.getInventoryNthCount(); this.m_itemH = 40; break; case 6: this.m_itemNum = simData.getRelationshipNthCount(); this.m_itemH = 40; break; case 7: this.m_itemSelected = 0; this.m_itemNum = sceneGame.getShoppingItemCount(); this.m_itemH = 40; break; case 8: this.m_itemSelected = 0; this.m_itemNum = simWorld.getFurnitureCountOfCategory(sceneGame.getCurFurnitureCategory()); this.m_itemH = 40; this.m_itemNumY = 1; this.m_itemW = 180; for (int index = 0; index < 5; ++index) { int nthItemOfCategory = simWorld.getFurnitureNthItemOfCategory(index, sceneGame.getCurFurnitureCategory()); this.m_objectPreviews[index] = new UIObjectPreview(); this.m_objectPreviews[index].loadObject(nthItemOfCategory); this.m_objectPreviews[index].getModel().disableFurnitureShadows(); this.m_previewToIndexMap[index] = index; } break; case 9: this.m_itemSelected = 0; this.m_itemH = textManager.getLineHeight(3); this.m_itemNum = sceneGame.shoppingListSize(); break; case 10: this.m_itemNum = simWorld.getUnlockedFloorNthCount(); this.m_itemNumX = this.m_itemNum; this.m_itemNumY = 1; this.m_itemW = 160; this.m_itemH = this.m_height; break; case 11: this.m_itemNum = simWorld.getUnlockedWallNthCount(); this.m_itemNumX = this.m_itemNum; this.m_itemNumY = 1; this.m_itemW = 160; this.m_itemH = this.m_height; break; case 12: int buildModeOldSetting = canvas.getSceneGame().getBuildModeOldSetting(); int objectFootprintHeight = simWorld.getObjectFootprintHeight(buildModeOldSetting); this.m_itemNum = simWorld.getWindowNthTypeCount(objectFootprintHeight); this.m_itemNumX = this.m_itemNum; this.m_itemNumY = 1; this.m_itemW = 160; this.m_itemH = this.m_height; break; case 13: this.m_itemNum = simWorld.getDoorNthTypeCount(); this.m_itemNumX = this.m_itemNum; this.m_itemNumY = 1; this.m_itemW = 160; this.m_itemH = this.m_height; break; } if (this.m_swipeList) { this.m_width = this.m_itemW; this.m_posX = this.m_clipPosX + (this.m_clipWidth - this.m_width >> 1); this.m_itemNumX = this.m_itemNum / this.m_itemNumY + (this.m_itemNum % this.m_itemNumY > 0 ? 1 : 0); int num2 = this.m_itemSelected >= 0 ? this.m_itemSelected : 0; int num3 = (this.m_itemNumX - 1) * this.m_itemW; float min = (float)JMath.min(0, -num3); float max = 0.0f; if (this.m_listId == 0) { min += (float)this.m_itemW; max -= (float)this.m_itemW; if (num2 == 0) { num2 = 1; } else if (num2 == this.m_itemNumX - 1) { num2 = this.m_itemNumX - 2; } } this.setSwipeRange(min, max, (float)this.m_itemW); this.resetSwiping(num3 >= this.m_width); this.setSwipeOffset((float)(-num2 * this.m_itemW)); } else { this.m_itemNumY = this.m_itemNum / this.m_itemNumX + (this.m_itemNum % this.m_itemNumX > 0 ? 1 : 0); int num2 = this.m_itemNumY * this.m_itemH; this.setScrollRange((float)JMath.min(0, -num2 + this.m_height), 0.0f); this.resetScrolling(num2 > this.m_height); this.setScrollOffset(0.0f); } } }
public void trackCAS(bool edited) { EASpywareManager instance = EASpywareManager.getInstance(); SimData simData = AppEngine.getCanvas().getSimData(); string simName = AppEngine.getCanvas().getSimName(); string slotStr = string.Concat((object)AppEngine.getCanvas().getRMSGameSlotIndex()); int simAttributeUnique1 = simData.getSimAttributeUnique(0, 0); int simAttributeUnique2 = simData.getSimAttributeUnique(0, 1); int simAttributeUnique3 = simData.getSimAttributeUnique(0, 2); int simAttributeUnique4 = simData.getSimAttributeUnique(0, 3); int simAttributeUnique5 = simData.getSimAttributeUnique(0, 4); int simAttributeUnique6 = simData.getSimAttributeUnique(0, 11); int simAttributeUnique7 = simData.getSimAttributeUnique(0, 12); int simAttributeUnique8 = simData.getSimAttributeUnique(0, 5); int simAttributeUnique9 = simData.getSimAttributeUnique(0, 6); int simAttributeUnique10 = simData.getSimAttributeUnique(0, 7); int simAttributeUnique11 = simData.getSimAttributeUnique(0, 8); int simAttributeUnique12 = simData.getSimAttributeUnique(0, 9); int simAttributeUnique13 = simData.getSimAttributeUnique(0, 10); if (!edited) { instance.logEvent(241, simName, slotStr); instance.logEvent(226, simName, slotStr); instance.logEvent(235, simAttributeUnique1 == 0 ? "male" : "female"); instance.logEvent(236, simAttributeUnique2); instance.logEvent(232, simAttributeUnique3, simAttributeUnique4); instance.logEvent(441, simAttributeUnique6, simAttributeUnique7); instance.logEvent(234, simAttributeUnique5); instance.logEvent(233, simAttributeUnique8, simAttributeUnique9); instance.logEvent(237, simAttributeUnique10, simAttributeUnique11); instance.logEvent(238, simAttributeUnique12, simAttributeUnique13); int persona = simData.getPersona(); string str1 = GlobalConstants.LOOKUP_PERSONA[persona]; instance.logEvent(239, str1); int simTrait1 = simData.getSimTrait(0, 0); string str2 = GlobalConstants.LOOKUP_TRAIT[simTrait1]; instance.logEvent(240, str2); int simTrait2 = simData.getSimTrait(0, 1); string str3 = GlobalConstants.LOOKUP_TRAIT[simTrait2]; instance.logEvent(240, str3); int simTrait3 = simData.getSimTrait(0, 2); string str4 = GlobalConstants.LOOKUP_TRAIT[simTrait3]; instance.logEvent(240, str4); int simTrait4 = simData.getSimTrait(0, 3); string str5 = GlobalConstants.LOOKUP_TRAIT[simTrait4]; instance.logEvent(240, str5); int simTrait5 = simData.getSimTrait(0, 4); string str6 = GlobalConstants.LOOKUP_TRAIT[simTrait5]; instance.logEvent(240, str6); } else { instance.logEvent(242, simName, slotStr); if (this.m_casHairType != simAttributeUnique3 || this.m_casHairColor != simAttributeUnique4) { instance.logEvent(232, simAttributeUnique3, simAttributeUnique4); } if (this.m_casHeadType != simAttributeUnique6 || this.m_casHeadColor != simAttributeUnique7) { instance.logEvent(441, simAttributeUnique6, simAttributeUnique7); } if (this.m_casTorsoType != simAttributeUnique8 || this.m_casTorsoColor != simAttributeUnique9) { instance.logEvent(233, simAttributeUnique8, simAttributeUnique9); } if (this.m_casLegsType != simAttributeUnique10 || this.m_casLegsColor != simAttributeUnique11) { instance.logEvent(237, simAttributeUnique10, simAttributeUnique11); } if (this.m_casFeetType == simAttributeUnique12 && this.m_casFeetColor == simAttributeUnique13) { return; } instance.logEvent(238, simAttributeUnique12, simAttributeUnique13); } }
private void renderPersona(Graphics g, int x, int y, int width, int height) { AppEngine canvas = AppEngine.getCanvas(); TextManager textManager = canvas.getTextManager(); AnimationManager2D animationManager2D = canvas.getAnimationManager2D(); SimData simData = canvas.getSimData(); int sim = 0; int persona = simData.getPersona(); int personaDescString = (int)simData.getPersonaDescString(persona); int personaNthGoalCount = simData.getPersonaNthGoalCount(); int num1 = x + (width >> 1); int num2 = num1; int num3 = y; int num4 = width >> 1; int num5 = num1 - (width >> 2); int num6 = y + 25; int x1 = num5; int y1 = num6 + 35; int x2 = x1; int y2 = y1 + 16; int x3 = x1; int y3 = y2 + 15; int x4 = num2 + 10; int x5 = num2 + (num4 >> 1); int num7 = num3 + 8; int lineHeight = textManager.getLineHeight(3); int x6 = num1; int y4 = num3 + 100 + 11; int x7 = x + 60; int num8 = x7 - 16; int num9 = y4 + 20; int num10 = 16; int num11 = x6; float scaleX = (float)width * 0.9f / animationManager2D.getAnimWidth(126); int num12 = -(num10 >> 1); animationManager2D.submitAnim(181, (float)num5, (float)num6); animationManager2D.submitAnimGrid(233, 234, 235, 236, 237, 238, 239, 240, 241, (float)num2, (float)num3, (float)num4, 100f, 1f); int num13 = num9; for (int index = 0; index < personaNthGoalCount; ++index) { bool flag = simData.isPersonaGoalsCompleted(index); animationManager2D.submitAnim(135, (float)num8, (float)num13); if (flag) { animationManager2D.submitAnim(134, (float)num8, (float)num13); } animationManager2D.submitAnim(126, (float)num11, (float)(num13 + num12), 1f, scaleX, 1f); num13 += num10; } animationManager2D.flushAnims(g); g.Begin(); string simName = canvas.getSimName(); textManager.drawString(g, simName, 6, x1, y1, 18); textManager.drawString(g, 969, 3, x2, y2, 18); textManager.drawString(g, personaDescString, 3, x3, y3, 18); int numPlayerTraits = simData.getNumPlayerTraits(); int y5 = num7; textManager.drawString(g, 967, 3, x5, y5, 17); int y6 = y5 + lineHeight; for (int index = 0; index < numPlayerTraits; ++index) { int simTrait = simData.getSimTrait(sim, index); int traitDescString = (int)simData.getTraitDescString(simTrait); textManager.drawString(g, traitDescString, 3, x4, y6, 9); y6 += lineHeight; } textManager.drawString(g, 970, 3, x6, y4, 18); int y7 = num9; for (int index = 0; index < personaNthGoalCount; ++index) { int personaNthGoalItem = simData.getPersonaNthGoalItem(index); int dreamDescString = simData.getDreamDescString(personaNthGoalItem); textManager.drawString(g, dreamDescString, 3, x7, y7, 10); y7 += num10; } g.End(); }