Esempio n. 1
0
 public void Dispose()
 {
     if ((mOpportunities != null) &&
         (mSim.OpportunityHistory != null))
     {
         mSim.OpportunityHistory.mCurrentOpportunities = mOpportunities;
         mSim.NeedsOpportunityImport = (true);
         if (mSim.CreatedSim != null)
         {
             if (mSim.CreatedSim.mOpportunityManager == null)
             {
                 mSim.CreatedSim.mOpportunityManager = new OpportunityManager(mSim.CreatedSim);
                 mSim.CreatedSim.mOpportunityManager.SetupLocationBasedOpportunities();
             }
             try{
                 //   [NRaas:]Due to an odd bit of coding at the bottom of AcceptOpportunityFromTravel(),
                 // the expiration time for non-expirying opportunities is checked
                 foreach (OpportunityHistory.OpportunityExportInfo info in mSim.OpportunityHistory.GetCurrentOpportunities())
                 {
                     if (info.ExpirationTime < SimClock.CurrentTime())
                     {
                         Opportunity opp = OpportunityManager.GetStaticOpportunity(info.Guid);
                         if (opp != null)
                         {
                             bool requiresTimeout = (false);
                             switch (opp.Timeout)
                             {
                             case Opportunity.OpportunitySharedData.TimeoutCondition.SimDays:
                             case Opportunity.OpportunitySharedData.TimeoutCondition.SimHours:
                             case Opportunity.OpportunitySharedData.TimeoutCondition.SimTime:
                             case Opportunity.OpportunitySharedData.TimeoutCondition.Gig:
                             case Opportunity.OpportunitySharedData.TimeoutCondition.AfterschoolRecitalOrAudition:
                                 requiresTimeout = (true);
                                 break;
                             }
                             if (!requiresTimeout)
                             {
                                 info.ExpirationTime = SimClock.Add(SimClock.CurrentTime(), TimeUnit.Hours, 1);
                             }
                         }
                     }
                 }
                 mSim.CreatedSim.OpportunityManager.TravelFixup();
             }catch (Exception exception) {
                 //  Get stack trace for the exception. with source file information
                 var st = new StackTrace(exception, true);
                 //  Get the top stack frame
                 var frame = st.GetFrame(0);
                 //  Get the line number from the stack frame
                 var line = frame.GetFileLineNumber();
                 Alive.WriteLog(exception.Message + "\n\n" +
                                exception.StackTrace + "\n\n" +
                                exception.Source + "\n\n" +
                                line);
             }finally{
             }
             mSim.NeedsOpportunityImport = (false);
         }
     }
 }
Esempio n. 2
0
        public static bool GetRoleHours(SimDescription sim, ref DateAndTime start, ref DateAndTime end)
        {
            if ((sim != null) && (sim.AssignedRole != null))
            {
                IRoleGiverExtended roleGivingObject = sim.AssignedRole.RoleGivingObject as IRoleGiverExtended;
                if (roleGivingObject != null)
                {
                    float startTime;
                    float endTime;
                    roleGivingObject.GetRoleTimes(out startTime, out endTime);

                    start = new DateAndTime(SimClock.ConvertToTicks((float)SimClock.DayToInt(SimClock.CurrentDayOfWeek), TimeUnit.Days));
                    end   = new DateAndTime(SimClock.ConvertToTicks((float)SimClock.DayToInt(SimClock.CurrentDayOfWeek), TimeUnit.Days));
                    if (SimClock.HoursPassedOfDay >= endTime)
                    {
                        start = SimClock.Add(start, TimeUnit.Hours, startTime);
                        end   = SimClock.Add(end, TimeUnit.Hours, endTime + 24f);
                    }
                    else
                    {
                        start = SimClock.Add(start, TimeUnit.Hours, startTime);
                        end   = SimClock.Add(end, TimeUnit.Hours, endTime);
                    }

                    return(true);
                }
            }

            return(false);
        }
Esempio n. 3
0
        public void Dispose()
        {
            if ((mOpportunities != null) && (mSim.OpportunityHistory != null))
            {
                mSim.OpportunityHistory.mCurrentOpportunities = mOpportunities;
                mSim.NeedsOpportunityImport = true;

                if (mSim.CreatedSim != null)
                {
                    if (mSim.CreatedSim.mOpportunityManager == null)
                    {
                        mSim.CreatedSim.mOpportunityManager = new OpportunityManager(mSim.CreatedSim);
                        mSim.CreatedSim.mOpportunityManager.SetupLocationBasedOpportunities();
                    }

                    try
                    {
                        // Due to an odd bit of coding at the bottom of AcceptOpportunityFromTravel(),
                        //   the expiration time for non-expirying opportunities is checked
                        foreach (OpportunityHistory.OpportunityExportInfo info in mSim.OpportunityHistory.GetCurrentOpportunities())
                        {
                            if (info.ExpirationTime < SimClock.CurrentTime())
                            {
                                Opportunity opp = OpportunityManager.GetStaticOpportunity(info.Guid);
                                if (opp != null)
                                {
                                    bool requiresTimeout = false;

                                    switch (opp.Timeout)
                                    {
                                    case Opportunity.OpportunitySharedData.TimeoutCondition.SimDays:
                                    case Opportunity.OpportunitySharedData.TimeoutCondition.SimHours:
                                    case Opportunity.OpportunitySharedData.TimeoutCondition.SimTime:
                                    case Opportunity.OpportunitySharedData.TimeoutCondition.Gig:
                                    case Opportunity.OpportunitySharedData.TimeoutCondition.AfterschoolRecitalOrAudition:
                                        requiresTimeout = true;
                                        break;
                                    }

                                    if (!requiresTimeout)
                                    {
                                        info.ExpirationTime = SimClock.Add(SimClock.CurrentTime(), TimeUnit.Hours, 1);
                                    }
                                }
                            }
                        }

                        mSim.CreatedSim.OpportunityManager.TravelFixup();
                    }
                    catch (Exception e)
                    {
                        Common.Exception(mSim, e);
                    }

                    mSim.NeedsOpportunityImport = false;
                }
            }
        }
Esempio n. 4
0
        private void CheckIfGuestsNeedToGoHome()
        {
            List <Sim> simsToGoHome = new List <Sim>();

            foreach (Sim sim in Guests)
            {
                bool flag = VisitSituation.IsGuestAllowedToStayOver(sim);
                if (sim.MoodManager.IsInStrongNegativeMood || (!flag && (sim.BuffManager.HasElement(BuffNames.Tired) || sim.BuffManager.HasElement(BuffNames.Exhausted))))
                {
                    AddSimToGoHome(sim, simsToGoHome);
                }

                if (sim.SimDescription.ChildOrBelow && (SimClock.Hours24 >= GetParams().HourAtWhichChildrenGoHome))
                {
                    AddSimToGoHome(sim, simsToGoHome);
                    foreach (Genealogy genealogy in sim.Genealogy.Parents)
                    {
                        SimDescription simDescription = genealogy.SimDescription;
                        if (simDescription != null)
                        {
                            Sim createdSim = simDescription.CreatedSim;
                            if ((createdSim != null) && Guests.Contains(createdSim))
                            {
                                AddSimToGoHome(createdSim, simsToGoHome);
                            }
                        }
                    }
                }

                float       delta = sim.MoodManager.MoodValue * GetParams().MoodToTimeMod;
                DateAndTime time;
                if (!flag && mTimeForSimToLeave.TryGetValue(sim.ObjectId, out time))
                {
                    time = SimClock.Add(time, TimeUnit.Minutes, delta);
                    if (time.CompareTo(SimClock.CurrentTime()) < 0x0)
                    {
                        AddSimToGoHome(sim, simsToGoHome);
                    }
                    else
                    {
                        mTimeForSimToLeave[sim.ObjectId] = time;
                    }
                }
            }
            foreach (Sim sim3 in simsToGoHome)
            {
                if (sim3.LotCurrent == Lot)
                {
                    MakeGuestGoHome(sim3);
                }
            }
        }
Esempio n. 5
0
        private static void CalculateDateTimeOfHoliday(HolidayManager ths, ref Season season)
        {
            DateAndTime startTime = SimClock.Subtract(SimClock.CurrentTime(), TimeUnit.Hours, SimClock.CurrentTime().Hour);

            startTime = SimClock.Subtract(startTime, TimeUnit.Days, Tempest.GetCurrentSeasonDay() - 1);

            List <Pair <Season, uint> > days = new List <Pair <Season, uint> >();

            HolidaySettings settings = Tempest.Settings.GetHolidays(season);

            Common.StringBuilder result = new Common.StringBuilder("Season: " + season);

            result += Common.NewLine + "CurrentTime: " + SimClock.CurrentTime();
            result += Common.NewLine + "StartTime: " + startTime;
            result += Common.NewLine + "ExpectedEndTime: " + SeasonsManager.ExpectedEndTime;
            result += Common.NewLine + "GetCurrentSeasonDay: " + Tempest.GetCurrentSeasonDay();
            result += Common.NewLine + SimClock.ElapsedTime(TimeUnit.Days, startTime);

            foreach (HolidaySettings.Holiday day in settings.Days)
            {
                uint actualDay = day.GetActualDay(season);
                if (actualDay == 0)
                {
                    continue;
                }

                days.Add(new Pair <Season, uint>(day.mSeason, actualDay - 1));
            }

            days.Sort(SortByDay);

            foreach (Pair <Season, uint> day in days)
            {
                ths.mStartDateTimeOfHoliday = SimClock.Add(startTime, TimeUnit.Days, day.Second);

                result += Common.NewLine + "Days: " + day.Second + " Time: " + ths.mStartDateTimeOfHoliday;

                if (ths.mStartDateTimeOfHoliday.Ticks < SimClock.CurrentTicks)
                {
                    ths.mStartDateTimeOfHoliday = DateAndTime.Invalid;
                }
                else
                {
                    result += Common.NewLine + " Success";

                    season = day.First;
                    break;
                }
            }

            Common.DebugNotify(result);
        }
Esempio n. 6
0
        public bool TryCreateJobForCustomer(Occupation ths, JobCreationSpec jobCreationSpec, OccupationLevelStaticData levelStaticData, out Job job)
        {
            job = null;
            jobCreationSpec.mJobDestinationType = jobCreationSpec.JobStaticData.DestinationType;
            jobCreationSpec.mCustomerType       = JobCustomerType.Random;
            if ((jobCreationSpec.mLot == null) || !ths.TryCreateJob(jobCreationSpec, levelStaticData, out job))
            {
                IncStat("CreateJob Fail");
                return(false);
            }

            DateAndTime date = SimClock.Add(SimClock.CurrentTime(), TimeUnit.Hours, 0);

            Occupation.MarkJobForCooldown(job, date);
            return(true);
        }
Esempio n. 7
0
        public void OnRouteToPartySucceeded(Sim actor, float x)
        {
            if (actor.LotCurrent != Lot)
            {
                OnRouteToPartyFailed(actor, x);
            }
            else if (actor != Host)
            {
                OnGuestHasArrived(actor);
                if (!actor.IsSelectable)
                {
                    actor.Motives.SetMax(CommodityKind.Energy);
                }

                Relationship relationshipToHostedSituation = Relationship.Get(Host.SimDescription, actor.SimDescription, false);

                if (actor.SimDescription.Household != Host.SimDescription.Household)
                {
                    relationshipToHostedSituation = GetRelationshipToHostedSituation(Host.SimDescription, actor.SimDescription);
                }

                float delta = GetParams().MinPartyTime;
                if (relationshipToHostedSituation != null)
                {
                    delta += ((relationshipToHostedSituation.LTR.Liking + 100f) * GetParams().RelToTimeMod);
                }

                mTimeForSimToLeave[actor.ObjectId] = SimClock.Add(SimClock.CurrentTime(), TimeUnit.Hours, delta);
                actor.PlayReaction(ReactionTypes.Wave, Host, ReactionSpeed.CriticalWithRoute);
                if (Child is Start)
                {
                    SetState(new Happening(this));
                }
                else if (Child is Prepare)
                {
                    SetState(new GetDressed(this));
                }
            }
        }
Esempio n. 8
0
        protected override OptionResult Run(GameHitParameters <GameObject> parameters)
        {
            //if (!UIUtils.IsOkayToStartModalDialog()) return false;

            bool hasExclusiveAccess;
            Lot  partyVenue = GetVenue(parameters.mActor, out hasExclusiveAccess);

            float            num2;
            OutfitCategories formalwear;

            Sims3.Gameplay.Situations.Party party = null;
            bool isPartyAtHome = (partyVenue == parameters.mActor.LotHome);

            if (partyVenue == null)
            {
                return(OptionResult.Failure);
            }
            if (!parameters.mActor.IsSelectable)
            {
                return(OptionResult.Failure);
            }

            PartyPickerDialog.PartyType partyTypes = PartyPickerDialog.PartyType.kAll;

            // Keep as GameUtils
            if (GameUtils.IsOnVacation())
            {
                partyTypes &= ~PartyPickerDialog.PartyType.kBirthday;
            }

            if (partyVenue.LastDiedSim == null)
            {
                partyTypes &= ~PartyPickerDialog.PartyType.kFuneral;
            }

            Sim actorSim = parameters.mActor as Sim;

            Political job = actorSim.Occupation as Political;

            if ((job == null) || (!job.HasCampaignMoneyMetric()))
            {
                partyTypes &= ~PartyPickerDialog.PartyType.kCampaign;
            }

            partyTypes &= ~PartyPickerDialog.PartyType.kWedding;

            foreach (Sim sim in CommonSpace.Helpers.Households.AllSims(parameters.mActor.Household))
            {
                if (sim.IsEngaged)
                {
                    partyTypes |= PartyPickerDialog.PartyType.kWedding;
                    break;
                }
            }

            if (!GameUtils.IsInstalled(ProductVersion.EP4))
            {
                partyTypes &= ~PartyPickerDialog.PartyType.kBachelorParty;
                partyTypes &= ~PartyPickerDialog.PartyType.kChildSlumberParty;
                partyTypes &= ~PartyPickerDialog.PartyType.kTeenParty;
                partyTypes &= ~PartyPickerDialog.PartyType.kTeenSlumberParty;
            }
            else
            {
                if (isPartyAtHome)
                {
                    if (!actorSim.SimDescription.Child)
                    {
                        partyTypes &= ~PartyPickerDialog.PartyType.kChildSlumberParty;
                    }

                    if (!actorSim.SimDescription.Teen)
                    {
                        partyTypes &= ~PartyPickerDialog.PartyType.kTeenParty;
                        partyTypes &= ~PartyPickerDialog.PartyType.kTeenSlumberParty;
                    }
                }
                else
                {
                    partyTypes &= ~PartyPickerDialog.PartyType.kChildSlumberParty;
                    partyTypes &= ~PartyPickerDialog.PartyType.kTeenParty;
                    partyTypes &= ~PartyPickerDialog.PartyType.kTeenSlumberParty;
                }
            }

            partyTypes &= ~PartyPickerDialog.PartyType.kPoolParty;
            partyTypes &= ~PartyPickerDialog.PartyType.kFeastParty;
            partyTypes &= ~PartyPickerDialog.PartyType.kCostumeParty;
            partyTypes &= ~PartyPickerDialog.PartyType.kGiftGivingParty;
            if (GameUtils.IsInstalled(ProductVersion.EP8) /*&& isPartyAtHome*/)
            {
                partyTypes |= PartyPickerDialog.PartyType.kFeastParty;
                partyTypes |= PartyPickerDialog.PartyType.kCostumeParty;
                partyTypes |= PartyPickerDialog.PartyType.kGiftGivingParty;
                //if (PoolParty.CanSimThrowPoolParty(actorSim))
                if (partyVenue.GetSwimmingPoolCount() > 0)
                {
                    partyTypes |= PartyPickerDialog.PartyType.kPoolParty;
                }
            }

            partyTypes &= ~PartyPickerDialog.PartyType.kJuiceKeggerParty;
            partyTypes &= ~PartyPickerDialog.PartyType.kBonfire;
            partyTypes &= ~PartyPickerDialog.PartyType.kTailgatingParty;
            partyTypes &= ~PartyPickerDialog.PartyType.kVideoGameLANParty;
            partyTypes &= ~PartyPickerDialog.PartyType.kMasqueradeBall;
            partyTypes &= ~PartyPickerDialog.PartyType.kVictoryParty;

            if (GameUtils.IsInstalled(ProductVersion.EP9))
            {
                partyTypes |= PartyPickerDialog.PartyType.kTailgatingParty;
                partyTypes |= PartyPickerDialog.PartyType.kVideoGameLANParty;
                partyTypes |= PartyPickerDialog.PartyType.kMasqueradeBall;
                partyTypes |= PartyPickerDialog.PartyType.kVictoryParty;

                if (JuiceKeggerParty.CanSimThrowJuiceKeggerParty(actorSim))
                {
                    partyTypes |= PartyPickerDialog.PartyType.kJuiceKeggerParty;
                }

                if (BonfireParty.CanSimThrowBonfire(actorSim))
                {
                    partyTypes |= PartyPickerDialog.PartyType.kBonfire;
                }
            }

            bool         criteriaCanceled;
            SimSelection list = SimSelection.Create(Common.Localize("Party:SelectTitle"), actorSim.SimDescription, this, GetCriteria(parameters), false, false, out criteriaCanceled);

            if (list.IsEmpty)
            {
                SimpleMessageDialog.Show(Common.LocalizeEAString("Gameplay/Objects/Electronics/Phone/CallThrowParty:NoSimsWT"), Common.LocalizeEAString(parameters.mActor.IsFemale, "Gameplay/Objects/Electronics/Phone/CallThrowParty:NoSims", new object[] { parameters.mActor }), ModalDialog.PauseMode.PauseSimulator);
                return(OptionResult.Failure);
            }

            float openHour    = -1f;
            float closingHour = -1f;

            PartyPickerDialog.PartyInfo info = PartyPickerDialogEx.Show(partyTypes, list.GetPickerInfo(), parameters.mActor.GetThumbnailKey(), isPartyAtHome, 25, -1, openHour, closingHour, PartyPickerDialog.ClothingType.kNone, actorSim.IsFemale);
            if ((info == null) || (info.PartyType == PartyPickerDialog.PartyType.kNone))
            {
                return(OptionResult.Failure);
            }

            float hoursPassedOfDay = SimClock.HoursPassedOfDay;

            if (hoursPassedOfDay > info.Time)
            {
                num2 = 24f - (hoursPassedOfDay - info.Time);
            }
            else
            {
                num2 = info.Time - hoursPassedOfDay;
            }
            if (num2 < 1f)
            {
                num2 += 24f;
            }
            long        ticks            = SimClock.ConvertToTicks(num2, TimeUnit.Hours);
            DateAndTime startTime        = SimClock.CurrentTime() + new DateAndTime(ticks);
            bool        bHostIsLegendary = actorSim.HasTrait(TraitNames.LegendaryHost);
            float       fMaxLTR          = 0f;
            LTRData     data             = LTRData.Get(LongTermRelationshipTypes.Friend);

            if (data != null)
            {
                fMaxLTR = data.Liking - 1;
            }
            List <SimDescription> simList = new List <SimDescription>();

            foreach (object obj2 in info.SimList)
            {
                SimDescription simDescription = obj2 as SimDescription;
                if ((simDescription != null) && CanSimBeInvitedToParty(simDescription, partyVenue, actorSim, fMaxLTR, bHostIsLegendary, true))
                {
                    if (!simList.Contains(simDescription))
                    {
                        simList.Add(simDescription);
                        if (simDescription.TraitManager.HasElement(TraitNames.PartyAnimal))
                        {
                            Sim createdSim = simDescription.CreatedSim;
                            if (createdSim != null)
                            {
                                TraitTipsManager.ShowTraitTip(13271263770231522640L, createdSim, TraitTipsManager.TraitTipCounterIndex.PartyAnimal, TraitTipsManager.kPartyAnimalCountOfParties);
                            }
                        }
                        if (simDescription.IsCelebrity)
                        {
                            EventTracker.SendEvent(EventTypeId.kPartyInviteCeleb, parameters.mActor);
                        }
                    }

                    bool bShouldMatchAge = (simDescription.Age == actorSim.SimDescription.Age) && ((simDescription.Teen) || (simDescription.Child));
                    if (!hasExclusiveAccess && RandomUtil.RandomChance(HouseParty.HousePartyParams.PercentageChanceOfBringingAFriend))
                    {
                        SimDescription friend = SocialComponent.FindFriendNotInList(simDescription, simList, parameters.mActor.LotHome, bShouldMatchAge);
                        if ((friend != null) && CanSimBeInvitedToParty(friend, partyVenue, null, 0f, false, false))
                        {
                            simList.Add(friend);
                        }
                    }
                }
            }

            DateAndTime time = startTime;

            time.Ticks -= SimClock.ConvertToTicks(Sims3.Gameplay.Situations.Party.HoursToStartRentBeforePartyStart, TimeUnit.Hours);
            if (time.CompareTo(SimClock.CurrentTime()) < 0)
            {
                time = SimClock.Add(SimClock.CurrentTime(), TimeUnit.Minutes, 2f);
            }

            if ((partyVenue != parameters.mActor.LotHome) && !RentScheduler.Instance.RentLot(partyVenue, actorSim, time, simList, hasExclusiveAccess))
            {
                SimpleMessageDialog.Show(string.Empty, Phone.Call.LocalizeCallString("ThrowParty", "CantRent", new object[] { parameters.mActor }), ModalDialog.PauseMode.PauseSimulator);
                return(OptionResult.Failure);
            }

            switch (info.ClothingType)
            {
            case PartyPickerDialog.ClothingType.kFormal:
                formalwear = OutfitCategories.Formalwear;
                break;

            case PartyPickerDialog.ClothingType.kCasual:
                formalwear = OutfitCategories.Everyday;
                break;

            case PartyPickerDialog.ClothingType.kSwimwear:
                formalwear = OutfitCategories.Swimwear;
                break;

            case PartyPickerDialog.ClothingType.kCostumes:
                formalwear = OutfitCategories.Everyday;
                break;

            default:
                formalwear = OutfitCategories.Everyday;
                break;
            }

            float infoTime = info.Time;

            switch (info.PartyType)
            {
            case PartyPickerDialog.PartyType.kCampaign:
                SimpleMessageDialog.Show(Common.LocalizeEAString(actorSim.IsFemale, "Gameplay/Situations/Party:FundraiserTitle"), Common.LocalizeEAString(actorSim.IsFemale, "Gameplay/Situations/Party:FundraiserStart", new object[] { infoTime }), ModalDialog.PauseMode.PauseSimulator);
                party = new CampaignFundraiser(partyVenue, actorSim, simList, formalwear, startTime);
                EventTracker.SendEvent(EventTypeId.kThrewFundraiser, parameters.mActor);
                break;

            case PartyPickerDialog.PartyType.kBirthday:
                SimpleMessageDialog.Show(Common.LocalizeEAString(actorSim.IsFemale, "Gameplay/Situations/Party:BirthdayTitle"), Common.LocalizeEAString(actorSim.IsFemale, "Gameplay/Situations/Party:BirthdayStart", new object[] { infoTime }), ModalDialog.PauseMode.PauseSimulator);
                party = new BirthdayParty(partyVenue, actorSim, simList, formalwear, startTime);
                break;

            case PartyPickerDialog.PartyType.kWedding:
                string messageText = string.Empty;
                if (GameUtils.IsInstalled(ProductVersion.EP4))
                {
                    messageText = Localization.LocalizeString(actorSim.IsFemale, "Gameplay/Situations/Party:WeddingStartWithArch", new object[] { infoTime });
                }
                else
                {
                    messageText = Localization.LocalizeString(actorSim.IsFemale, "Gameplay/Situations/Party:WeddingStart", new object[] { infoTime });
                }

                SimpleMessageDialog.Show(Common.LocalizeEAString(actorSim.IsFemale, "Gameplay/Situations/Party:WeddingTitle"), messageText, ModalDialog.PauseMode.PauseSimulator);

                EnsureFianceeIsInvitedToWeddingParty(actorSim, simList);

                party = new WeddingParty(partyVenue, actorSim, simList, formalwear, startTime);
                break;

            case PartyPickerDialog.PartyType.kFuneral:
                SimpleMessageDialog.Show(Common.LocalizeEAString(actorSim.IsFemale, "Gameplay/Situations/Party:FuneralTitle"), Common.LocalizeEAString(actorSim.IsFemale, "Gameplay/Situations/Party:FuneralStart", new object[] { infoTime }), ModalDialog.PauseMode.PauseSimulator);
                party = new Funeral(partyVenue, actorSim, simList, formalwear, startTime);
                break;

            case PartyPickerDialog.PartyType.kBachelorParty:
                SimpleMessageDialog.Show(Common.LocalizeEAString(actorSim.IsFemale, "Gameplay/Situations/Party:BachelorPartyTitle"), Common.LocalizeEAString(actorSim.IsFemale, "Gameplay/Situations/Party:BachelorStart", new object[] { infoTime }), ModalDialog.PauseMode.PauseSimulator);
                party = new BachelorParty(partyVenue, actorSim, simList, formalwear, startTime);
                EventTracker.SendEvent(EventTypeId.kThrewBachelorParty, actorSim);
                actorSim.SimDescription.SetHadBachelorParty();
                break;

            case PartyPickerDialog.PartyType.kTeenParty:
                SimpleMessageDialog.Show(Common.LocalizeEAString(actorSim.IsFemale, "Gameplay/Situations/Party:TeenPartyTitle"), Common.LocalizeEAString(actorSim.IsFemale, "Gameplay/Situations/Party:TeenStart", new object[] { infoTime }), ModalDialog.PauseMode.PauseSimulator);
                party = new TeenParty(partyVenue, actorSim, simList, formalwear, startTime);
                break;

            case PartyPickerDialog.PartyType.kChildSlumberParty:
            case PartyPickerDialog.PartyType.kTeenSlumberParty:
                SimpleMessageDialog.Show(Common.LocalizeEAString(actorSim.IsFemale, "Gameplay/Situations/Party:SlumberPartyTitle"), Common.LocalizeEAString(actorSim.IsFemale, "Gameplay/Situations/Party:SlumberStart", new object[] { infoTime, actorSim }), ModalDialog.PauseMode.PauseSimulator);
                party = new SlumberParty(partyVenue, actorSim, simList, formalwear, startTime);
                break;

            case PartyPickerDialog.PartyType.kCostumeParty:
                SimpleMessageDialog.Show(Localization.LocalizeString(actorSim.IsFemale, "Gameplay/Situation/Party:CostumePartyTitle", new object[0x0]), Localization.LocalizeString(actorSim.IsFemale, "Gameplay/Situation/Party:CostumePartyStart", new object[] { infoTime }), ModalDialog.PauseMode.PauseSimulator);
                party = new CostumeParty(partyVenue, actorSim, simList, formalwear, startTime);
                EventTracker.SendEvent(EventTypeId.kCostumePartyScheduled, actorSim);
                break;

            case PartyPickerDialog.PartyType.kGiftGivingParty:
                SimpleMessageDialog.Show(Localization.LocalizeString(actorSim.IsFemale, "Gameplay/Situation/Party:GiftGivingPartyTitle", new object[0x0]), Localization.LocalizeString(actorSim.IsFemale, "Gameplay/Situation/Party:GiftGivingPartyStart", new object[] { infoTime }), ModalDialog.PauseMode.PauseSimulator);
                party = new GiftGivingParty(partyVenue, actorSim, simList, formalwear, startTime);
                EventTracker.SendEvent(EventTypeId.kGiftGivingPartyScheduled, actorSim);
                break;

            case PartyPickerDialog.PartyType.kPoolParty:
                SimpleMessageDialog.Show(Localization.LocalizeString(actorSim.IsFemale, "Gameplay/Situation/Party:PoolPartyTitle", new object[0x0]), Localization.LocalizeString(actorSim.IsFemale, "Gameplay/Situation/Party:PoolPartyStart", new object[] { infoTime }), ModalDialog.PauseMode.PauseSimulator);
                party = new PoolParty(partyVenue, actorSim, simList, formalwear, startTime);
                EventTracker.SendEvent(EventTypeId.kSchedulePoolParty, actorSim);
                break;

            case PartyPickerDialog.PartyType.kFeastParty:
                SimpleMessageDialog.Show(Localization.LocalizeString(actorSim.IsFemale, "Gameplay/Situation/Party:FeastPartyTitle", new object[0x0]), Localization.LocalizeString(actorSim.IsFemale, "Gameplay/Situation/Party:FeastPartyStart", new object[] { infoTime }), ModalDialog.PauseMode.PauseSimulator);
                party = new FeastParty(partyVenue, actorSim, simList, formalwear, startTime);
                EventTracker.SendEvent(EventTypeId.kFeastPartyScheduled, actorSim);
                break;

            case PartyPickerDialog.PartyType.kJuiceKeggerParty:
                SimpleMessageDialog.Show(Localization.LocalizeString(actorSim.IsFemale, "Gameplay/Situations/Party:JuiceKeggerPartyTitle", new object[0]), Localization.LocalizeString(actorSim.IsFemale, "Gameplay/Situations/Party:JuiceKeggerStart", new object[] { infoTime }), ModalDialog.PauseMode.PauseSimulator);
                party = new JuiceKeggerParty(partyVenue, actorSim, simList, formalwear, startTime);
                EventTracker.SendEvent(EventTypeId.kThrewJuiceKeggerParty, actorSim);
                break;

            case PartyPickerDialog.PartyType.kTailgatingParty:
                SimpleMessageDialog.Show(Localization.LocalizeString(actorSim.IsFemale, "Gameplay/Situations/Party:TailgatingPartyTitle", new object[0]), Localization.LocalizeString(actorSim.IsFemale, "Gameplay/Situations/Party:TailgatingStart", new object[] { infoTime }), ModalDialog.PauseMode.PauseSimulator);
                party = new TailgatingParty(partyVenue, actorSim, simList, formalwear, startTime);
                EventTracker.SendEvent(EventTypeId.kThrewTailgatingParty, actorSim);
                break;

            case PartyPickerDialog.PartyType.kBonfire:
                SimpleMessageDialog.Show(Localization.LocalizeString(actorSim.IsFemale, "Gameplay/Situations/Party:BonfireTitle", new object[0]), Localization.LocalizeString(actorSim.IsFemale, "Gameplay/Situations/Party:BonfireStart", new object[] { infoTime }), ModalDialog.PauseMode.PauseSimulator);
                party = new BonfireParty(partyVenue, actorSim, simList, formalwear, startTime);
                EventTracker.SendEvent(EventTypeId.kThrewBonfireParty, actorSim);
                break;

            case PartyPickerDialog.PartyType.kVideoGameLANParty:
                SimpleMessageDialog.Show(Localization.LocalizeString(actorSim.IsFemale, "Gameplay/Situations/Party:VideoGameLANPartyTitle", new object[0]), Localization.LocalizeString(actorSim.IsFemale, "Gameplay/Situations/Party:VideoGameLANStart", new object[] { infoTime }), ModalDialog.PauseMode.PauseSimulator);
                party = new VideoGameLANParty(partyVenue, actorSim, simList, formalwear, startTime);
                EventTracker.SendEvent(EventTypeId.kThrewVideoGameLANParty, actorSim);
                break;

            case PartyPickerDialog.PartyType.kMasqueradeBall:
                SimpleMessageDialog.Show(Localization.LocalizeString(actorSim.IsFemale, "Gameplay/Situations/Party:MasqueradeBallTitle", new object[0]), Localization.LocalizeString(actorSim.IsFemale, "Gameplay/Situations/Party:MasqueradeStart", new object[] { infoTime }), ModalDialog.PauseMode.PauseSimulator);
                party = new MasqueradeBall(partyVenue, actorSim, simList, formalwear, startTime);
                EventTracker.SendEvent(EventTypeId.kThrewMasqueradeBall, actorSim);
                break;

            case PartyPickerDialog.PartyType.kVictoryParty:
                SimpleMessageDialog.Show(Localization.LocalizeString(actorSim.IsFemale, "Gameplay/Situations/Party:VictoryPartyTitle", new object[0]), Localization.LocalizeString(actorSim.IsFemale, "Gameplay/Situations/Party:VictoryStart", new object[] { infoTime }), ModalDialog.PauseMode.PauseSimulator);
                party = new VictoryParty(partyVenue, actorSim, simList, formalwear, startTime);
                EventTracker.SendEvent(EventTypeId.kThrewVictoryParty, actorSim);
                break;

            default:
                SimpleMessageDialog.Show(Common.LocalizeEAString(actorSim.IsFemale, "Gameplay/Situations/Party:GenericTitle"), Common.LocalizeEAString(actorSim.IsFemale, "Gameplay/Situations/Party:HouseStart", new object[] { infoTime }), ModalDialog.PauseMode.PauseSimulator);
                party = new HouseParty(partyVenue, actorSim, simList, formalwear, startTime);
                break;
            }

            if (party == null)
            {
                return(OptionResult.Failure);
            }

            foreach (SimDescription sim in party.GuestDescriptions)
            {
                Instantiation.EnsureInstantiate(sim, party.Lot);
            }

            EventTracker.SendEvent(new PartyEvent(EventTypeId.kThrewParty, actorSim, actorSim.SimDescription, party));
            if (actorSim.HasTrait(TraitNames.PartyAnimal))
            {
                TraitTipsManager.ShowTraitTip(13271263770231522640L, actorSim, TraitTipsManager.TraitTipCounterIndex.PartyAnimal, TraitTipsManager.kPartyAnimalCountOfParties);
            }
            return(OptionResult.SuccessClose);
        }
Esempio n. 9
0
        public override bool Run()
        {
            string msg = null;

            try
            {
                mStart = SimClock.Add(SimClock.CurrentTime(), TimeUnit.Hours, 3);

                StandardEntry();
                if (!Target.StartComputing(this, SurfaceHeight.Table, true))
                {
                    StandardExit();

                    return(false);
                }

                msg += "A";

                mWritingSkill = Actor.SkillManager.AddElement(SkillNames.Writing) as Writing;

                Target.StartVideo(Computer.VideoType.WordProcessor);
                mStartWritingTime = SimClock.CurrentTime();
                BeginCommodityUpdates();

                bool playFilledEffect = false;
                try
                {
                    if (mWritingSkill.CurrentWriting == null)
                    {
                        msg += "B";

                        BookData.BookGenres choice = mWritingSkill.mNovelistGenre;

                        if (choice == BookData.BookGenres.None)
                        {
                            List <BookData.BookGenres> genres = new List <BookData.BookGenres>();

                            foreach (BookData.BookGenres genre in Enum.GetValues(typeof(BookData.BookGenres)))
                            {
                                if (genre == BookData.BookGenres.None)
                                {
                                    continue;
                                }

                                if (genre == BookData.BookGenres.Biography)
                                {
                                    continue;
                                }

                                if (genre == BookData.BookGenres.Autobiography)
                                {
                                    continue;
                                }

                                if (!Writing.CanWriteGenre(Actor, genre))
                                {
                                    continue;
                                }

                                switch (genre)
                                {
                                case BookData.BookGenres.Horror:
                                case BookData.BookGenres.Poetry:
                                    if (!GameUtils.IsInstalled(ProductVersion.EP7))
                                    {
                                        continue;
                                    }

                                    break;
                                }

                                genres.Add(genre);
                            }

                            if (genres.Count == 0)
                            {
                                return(false);
                            }

                            msg += "C";

                            if ((SimTypes.IsSelectable(mWritingSkill.SkillOwner)) || (StoryProgression.Main.GetValue <PromptForGenreOption, bool>()))
                            {
                                List <GenreOption> choices = new List <GenreOption>();
                                foreach (BookData.BookGenres genre in genres)
                                {
                                    int count = 0;

                                    if (mWritingSkill.WrittenBookGenreCount != null)
                                    {
                                        if (!mWritingSkill.WrittenBookGenreCount.TryGetValue(genre, out count))
                                        {
                                            count = 0;
                                        }
                                    }

                                    choices.Add(new GenreOption(genre, count));
                                }

                                GenreOption option = new CommonSelection <GenreOption>(Common.Localize("ChooseBookGenre:Header", mWritingSkill.SkillOwner.IsFemale), mWritingSkill.SkillOwner.FullName, choices).SelectSingle();
                                if (option != null)
                                {
                                    choice = option.Value;
                                }
                            }

                            msg += "D";

                            if (choice == BookData.BookGenres.None)
                            {
                                choice = RandomUtil.GetRandomObjectFromList(genres);
                            }
                        }

                        msg += "E";

                        if (!StartNewWriting(Target, mWritingSkill, choice))
                        {
                            AnimateSim("WorkTyping");
                            EndCommodityUpdates(false);
                            Target.StopComputing(this, Computer.StopComputingAction.TurnOff, false);
                            StandardExit();

                            return(false);
                        }
                    }

                    msg += "F";

                    AnimateSim("WorkTyping");
                    ProgressMeter.ShowProgressMeter(Actor, 0f, ProgressMeter.GlowType.Weak);

                    playFilledEffect = DoLoop(~(ExitReason.Replan | ExitReason.MidRoutePushRequested | ExitReason.ObjectStateChanged | ExitReason.PlayIdle | ExitReason.MaxSkillPointsReached), LoopDel, null);
                    ProgressMeter.HideProgressMeter(Actor, playFilledEffect);
                    float points = SimClock.ElapsedTime(TimeUnit.Hours, mStartWritingTime) * Computer.kWritingNovelPointsPerHour;
                    mWritingSkill.AddPoints(points);
                }
                finally
                {
                    EndCommodityUpdates(playFilledEffect);
                }

                msg += "G";

                Target.StopComputing(this, Computer.StopComputingAction.TurnOff, false);
                if (mWritingSkill.IsWritingComplete())
                {
                    WrittenBookData currentWriting = mWritingSkill.CurrentWriting;

                    if (!BookData.BookWrittenDataList.ContainsKey(currentWriting.Title + mWritingSkill.SkillOwner.FullName))
                    {
                        List <Lot> lots = new List <Lot>();

                        if ((!SimTypes.IsSelectable(Actor)) && (!StoryProgression.Main.GetValue <AddBooksToLibraryOption, bool>()))
                        {
                            foreach (Lot lot in LotManager.AllLots)
                            {
                                if (lot.GetMetaAutonomyType == Lot.MetaAutonomyType.Library)
                                {
                                    lots.Add(lot);

                                    lot.mMetaAutonomyType = Lot.MetaAutonomyType.None;
                                }
                            }
                        }

                        try
                        {
                            msg += "H";

                            Target.FinalizeWriting(mWritingSkill);
                        }
                        finally
                        {
                            foreach (Lot lot in lots)
                            {
                                lot.mMetaAutonomyType = Lot.MetaAutonomyType.Library;
                            }
                        }
                    }
                }

                msg += "I";

                StandardExit();

                return(playFilledEffect);
            }
            catch (ResetException)
            {
                throw;
            }
            catch (Exception e)
            {
                Common.Exception(Actor, Target, msg, e);
                return(false);
            }
        }
Esempio n. 10
0
        protected override bool PrivateUpdate(ScenarioFrame frame)
        {
            if (PromSituation.sInstance == null)
            {
                DateAndTime checkDay = SimClock.Add(SimClock.CurrentTime(), TimeUnit.Days, PromSituation.kNumberOfDaysForAnnouncement);

                if (!HasValue <ValidDaysOption, DaysOfTheWeek>(checkDay.DayOfWeek))
                {
                    IncStat("Wrong Day: " + checkDay.DayOfWeek);
                    return(false);
                }

                int elapsed = (SimClock.ElapsedCalendarDays() - GetValue <DayOfLastOption, int>());
                if (elapsed < GetValue <CooldownOption, int>())
                {
                    AddStat("Cooldown", elapsed);
                    return(false);
                }

                if (!RandomUtil.RandomChance(GetValue <ChanceOption, int>()))
                {
                    IncStat("Chance Fail");
                    return(false);
                }

                if (PromSituation.HasValidConditionsToThrow())
                {
                    IncStat("Created");

                    PromSituation.Create();

                    GetOption <DayOfLastOption>().SetValue(SimClock.ElapsedCalendarDays());

                    return(true);
                }
                else
                {
                    IncStat("Not Satisfied");
                    return(false);
                }
            }
            else if (PromSituation.GetDayOfScheduledProm() == SimClock.CurrentDayOfWeek)
            {
                if (GetValue <DayOffOption, bool>())
                {
                    foreach (SimDescription sim in HouseholdsEx.All(Household.ActiveHousehold))
                    {
                        Occupation career = sim.Occupation;
                        if (career != null)
                        {
                            float endHour = career.FinishTime;
                            if (endHour != -1)
                            {
                                if (endHour > PromSituation.kTimeOfEventStart)
                                {
                                    career.TakePaidTimeOff(1);

                                    IncStat("Time Off");
                                }
                            }
                        }
                    }
                }
            }

            return(true);
        }