private void RefreshUIState(SignInUI.SignInUIState state) { this.SetButtonCheck(this.BtnSignIn.get_transform(), false); this.SetButtonCheck(this.BtnServe.get_transform(), false); SignInUI.currentState = state; if (SignInUI.currentState == SignInUI.SignInUIState.MonthSign) { this.SetButtonCheck(this.BtnSignIn.get_transform(), true); this.MonthSignIn.get_gameObject().SetActive(true); this.Serve.get_gameObject().SetActive(false); this.CollectThisMonthSignData(); this.SetMonthSignNum(); this.ListViewMonthSignIn.Refresh(); this.UpdateAccumulateList(); } else if (SignInUI.currentState == SignInUI.SignInUIState.SeverSign) { this.SetButtonCheck(this.BtnServe.get_transform(), true); this.MonthSignIn.get_gameObject().SetActive(false); this.Serve.get_gameObject().SetActive(true); this.CollectListOpenSever(); this.ListViewServe.Refresh(); } }
private void RefreshUI(SignInUI.SignInUIState state) { this.RefreshUIState(state); this.RefreshImageBadage(); }