private void InitializeUI() { if (menuComponent == null) { menuComponent = SpawnUI <Menus.ManageAccountGUI>(StringConstants.PrefabsManageAccountMenu); } ShowUI(); bool isAnon = auth.CurrentUser == null || auth.CurrentUser.IsAnonymous; menuComponent.SignedIntoEmailText.gameObject.SetActive(!isAnon); menuComponent.EmailText.gameObject.SetActive(!isAnon); menuComponent.SignedIntoAnonText.gameObject.SetActive(isAnon); menuComponent.AddEmailButton.gameObject.SetActive(isAnon); menuComponent.AddGooglePlayButton.gameObject.SetActive(SignInState.GetState() != SignInState.State.GooglePlayServices); menuComponent.SignOutButton.gameObject.SetActive(!isAnon); if (!isAnon) { string text; if (!string.IsNullOrEmpty(auth.CurrentUser.DisplayName)) { text = auth.CurrentUser.DisplayName + '\n'; } else { text = StringConstants.UploadScoreDefaultName + '\n'; } text += auth.CurrentUser.Email; menuComponent.EmailText.text = text; } }
private void OnFinishSignInClicked(object o, EventArgs args) { last_sign_in_error = source.Account.FetchSessionKey(); Hyena.Log.InformationFormat("Last.fm authorization result = {0}", last_sign_in_error); if (last_sign_in_error == StationError.TokenNotAuthorized) { need_authorization_checked = true; GetSignInState(); } else if (last_sign_in_error == StationError.None) { LastfmSource.LastSessionKeySchema.Set(source.Account.SessionKey); source.Account.UserName = LastfmSource.LastUserSchema.Get(); source.Account.Save(); var streaming_addin = AddinManager.Registry.GetAddins() .Single(a => a.LocalId.Equals("Banshee.LastfmStreaming")); if (source.Account.Subscriber && streaming_addin != null && !streaming_addin.Enabled) { streaming_addin.Enabled = true; } GetSignInState(); } else { SignOut(); sign_in_state = SignInState.Failed; } BuildSignIn(); }
public override void HandleUIEvent(GameObject source, object eventData) { if (source == dialogComponent.CreateAccountButton.gameObject) { manager.PushState(new CreateAccount()); } else if (source == dialogComponent.SignInButton.gameObject) { manager.PushState(new SignInWithEmail()); } else if (source == dialogComponent.AnonymousSignIn.gameObject) { manager.PushState( new WaitForTask(auth.SignInAnonymouslyAsync().ContinueWith(t => { SignInState.SetState(SignInState.State.Anonymous); }), StringConstants.LabelSigningIn, true)); } else if (source == dialogComponent.DontSignIn.gameObject) { CommonData.isNotSignedIn = true; manager.PopState(); } else if (source == dialogComponent.GooglePlaySignIn.gameObject) { manager.PushState( new WaitForTask(GooglePlayServicesSignIn.SignIn(), StringConstants.LabelSigningIn, true)); } }
public override void HandleUIEvent(GameObject source, object eventData) { if (source == menuComponent.AddEmailButton.gameObject) { manager.PushState(new AddEmail()); } else if (source == menuComponent.SignOutButton.gameObject) { auth.SignOut(); GooglePlayServicesSignIn.SignOut(); SignInState.SetState(SignInState.State.SignedOut); manager.ClearStack(new Startup()); } else if (source == menuComponent.DeleteAccountButton.gameObject) { manager.SwapState(new ConfirmationDialog(StringConstants.DeleteAccountDialogTitle, StringConstants.DeleteAccountDialogMessage, new DeleteAccount(), null)); } else if (source == menuComponent.AddGooglePlayButton.gameObject) { manager.PushState( new WaitForTask(GooglePlayServicesSignIn.LinkAccount(), StringConstants.LabelSigningIn, true)); } else if (source == menuComponent.MainButton.gameObject) { manager.PopState(); } }
private void ChangeState(SignInState state) { State = state; if (StateChanged != null) { StateChanged(this, new EventArgs()); } }
static private void ClientSignInNotifyCBMethod(int _state, StringBuilder _reason) { SignInState st = (SignInState)_state; if (GetUCStateChanged != null) { GetUCStateChanged(st, _reason); } }
private void OnSignInClicked(object o, EventArgs args) { if (sign_in_state != SignInState.NeedAuthorization) { sign_in_state = SignInState.NeedAuthorization; } need_authorization_checked = !need_authorization_checked; BuildSignIn(); source.Account.SessionKey = null; source.Account.RequestAuthorization(); }
private void GetSignInState() { if (Authorized) { sign_in_state = SignInState.SignedIn; } else if (NeedAuthorization) { sign_in_state = SignInState.NeedAuthorization; } else { sign_in_state = SignInState.SignedOut; } }
public LastFmScrobblingService(IPlaybackService playbackService) { this.playbackService = playbackService; this.playbackService.PlaybackSuccess += PlaybackService_PlaybackSuccess; this.playbackService.PlaybackProgressChanged += PlaybackService_PlaybackProgressChanged; this.username = SettingsClient.Get <string>("Lastfm", "Username"); this.password = SettingsClient.Get <string>("Lastfm", "Password"); this.sessionKey = SettingsClient.Get <string>("Lastfm", "Key"); if (!string.IsNullOrEmpty(this.username) && !string.IsNullOrEmpty(this.password) && !string.IsNullOrEmpty(this.sessionKey)) { this.signInState = SignInState.SignedIn; } else { this.signInState = SignInState.SignedOut; } }
public override void Resume(StateExitValue results) { ShowUI(); if (results != null) { if (results.sourceState == typeof(WaitForTask)) { WaitForTask.Results taskResults = results.data as WaitForTask.Results; if (taskResults.task.IsFaulted) { manager.SwapState(new ManageAccount()); manager.PushState(new BasicDialog(StringConstants.DeleteAccountFail + taskResults.task.Exception.ToString())); } else { // Delete the user's profile data: string path = CommonData.DBUserTablePath + userId; FirebaseDatabase database = FirebaseDatabase.GetInstance(CommonData.app); // Delete all maps associated with this user: database.GetReference(path).SetValueAsync(null); foreach (MapListEntry map in CommonData.currentUser.data.maps) { path = CommonData.DBMapTablePath + map.mapId; database.GetReference(path).SetValueAsync(null); } GooglePlayServicesSignIn.SignOut(); SignInState.SetState(SignInState.State.SignedOut); manager.SwapState(new ChooseSignInMenu()); manager.PushState(new BasicDialog(StringConstants.DeleteAccountSuccess)); } } } }
public override void HandleUIEvent(GameObject source, object eventData) { if (source == dialogComponent.CancelButton.gameObject) { canceled = true; manager.PopState(); } else if (source == dialogComponent.ContinueButton.gameObject) { manager.PushState(new WaitForTask(auth.SignInWithEmailAndPasswordAsync( dialogComponent.Email.text, dialogComponent.Password.text).ContinueWith(t => { SignInState.SetState(SignInState.State.Email); }))); } else if (source == dialogComponent.ForgotPasswordButton.gameObject) { manager.PushState(new PasswordReset()); } }
/// <summary> /// UC状态改变回调函数 /// </summary> /// <param name="st"></param> private void UCContactStateChanged(SignInState st, StringBuilder reason) { UCStatePara ucStatePara = new UCStatePara(); ucStatePara.reason = reason; ucStatePara.signInState = st; threadUCContactStateChanged = new Thread(new ParameterizedThreadStart(UCContactStateChangedMothod)); threadUCContactStateChanged.Priority = ThreadPriority.AboveNormal; threadUCContactStateChanged.Start(ucStatePara); }
private void GetSignInState () { if (Authorized) { sign_in_state = SignInState.SignedIn; } else if (NeedAuthorization) { sign_in_state = SignInState.NeedAuthorization; } else { sign_in_state = SignInState.SignedOut; } }
private void OnFinishSignInClicked (object o, EventArgs args) { last_sign_in_error = source.Account.FetchSessionKey (); Hyena.Log.InformationFormat ("Last.fm authorization result = {0}", last_sign_in_error); if (last_sign_in_error == StationError.TokenNotAuthorized) { need_authorization_checked = true; GetSignInState (); } else if (last_sign_in_error == StationError.None) { LastfmSource.LastSessionKeySchema.Set (source.Account.SessionKey); source.Account.UserName = LastfmSource.LastUserSchema.Get (); source.Account.Save (); var streaming_addin = AddinManager.Registry.GetAddins () .Single (a => a.LocalId.Equals ("Banshee.LastfmStreaming")); if (source.Account.Subscriber && streaming_addin != null && !streaming_addin.Enabled) { streaming_addin.Enabled = true; } GetSignInState (); } else { SignOut (); sign_in_state = SignInState.Failed; } BuildSignIn (); }
private void OnSignInClicked (object o, EventArgs args) { if (sign_in_state != SignInState.NeedAuthorization) { sign_in_state = SignInState.NeedAuthorization; } need_authorization_checked = !need_authorization_checked; BuildSignIn (); source.Account.SessionKey = null; source.Account.RequestAuthorization (); }
/// <summary> /// 初始化 /// </summary> /// <param name="state">登录状态</param> /// <param name="userId">用户标识</param> public SignInResult(SignInState state, string userId) { State = state; UserId = userId; }
/// <summary> /// 初始化 /// </summary> /// <param name="state">登录状态</param> /// <param name="userId">用户标识</param> /// <param name="message">消息</param> public SignInResult(SignInState state, string userId, string message = null) { State = state; UserId = userId; Message = message; }