private SidescrollerGameManager gm; // Cached reference to game manager void Awake() { // Setting up references. anim = GetComponent <Animator>(); InitializeSprites(); gm = SidescrollerGameManager.instance; }
void Awake() { instance = this; // Cache positions! cachedWorldPosition = world.transform.position; cachedPlayerPosition = player.transform.position; // Coins! CoinController.OnCoinTotalUpdate += CollectCoin; cachedCoinCount = GameObject.FindGameObjectsWithTag("Coin").Length; // Start in the black! state = GameState.Start; blackScreen.SetActive(true); gameStartTextObject.gameObject.SetActive(false); gameWorldObject.SetActive(false); gameCanvasesObject.SetActive(false); titleObject.SetActive(true); creditsObject.SetActive(false); // Unless you don't! if (!startWithStartScreen) { ResetLevel(); } }