public ActionResult DeleteConfirmed(int id) { Sidebars sidebars = db.Sidebars.Find(id); db.Sidebars.Remove(sidebars); db.SaveChanges(); return(RedirectToAction("Index")); }
public ActionResult Edit([Bind(Include = "Id,Name,Controller,Action")] Sidebars sidebars) { if (ModelState.IsValid) { db.Entry(sidebars).State = EntityState.Modified; db.SaveChanges(); return(RedirectToAction("Index")); } return(View(sidebars)); }
public ActionResult EditSidebar(Sidebar model) { var sidebar = Sidebars.Get(1); sidebar.Body = model.Body; Sidebars.Update(sidebar); TempData["SM"] = "You have edited the sidebar"; return(RedirectToAction("EditSidebar")); }
public ActionResult Create([Bind(Include = "Id,Name,Controller,Action")] Sidebars sidebars) { if (ModelState.IsValid) { db.Sidebars.Add(sidebars); db.SaveChanges(); return(RedirectToAction("Index")); } return(View(sidebars)); }
// Start is called before the first frame update void Awake() { if (SceneManager.GetActiveScene().name != "Hangar") { size = squadronSize; switchTimer = 0f; isDead = false; bars = GameObject.Find("HUD").GetComponent <Sidebars>(); //squadronSize = transform.childCount; //Assign numbers to the planes //squadArr = new GameObject[transform.childCount]; for (int i = 0; i < transform.childCount; i++) { squadArr[i] = transform.GetChild(i).gameObject; } //spawn planes in for (int i = 0; i < squadronSize; i++) { if (squadArr[i] != null) { //squadArr[i] = Instantiate(squadArr[i], transform); //Debug.Log("Setup should work"); squadArr[i].GetComponent <Player>().SetUp(); } } //Ensure weapons are active for (int i = 0; i < transform.childCount; i++) { if (transform.GetChild(i).name == "Airos") { for (int j = 0; j < transform.GetChild(i).childCount - 2; j++) { transform.GetChild(i).GetChild(j).GetChild(0).gameObject.SetActive(true); transform.GetChild(i).GetChild(j).GetChild(0).GetComponent <Gun>().SetUp(); } } else { for (int j = 0; j < transform.GetChild(i).childCount - 1; j++) { transform.GetChild(i).GetChild(j).GetChild(0).gameObject.SetActive(true); transform.GetChild(i).GetChild(j).GetChild(0).GetComponent <Gun>().SetUp(); } } } SelectPlane(new Vector3(0.06f, -11.27f, 0f)); startPos = new Vector3(0.06f, -11.27f, 0f); } }
// GET: Sidebars/Delete/5 public ActionResult Delete(int?id) { if (id == null) { return(new HttpStatusCodeResult(HttpStatusCode.BadRequest)); } Sidebars sidebars = db.Sidebars.Find(id); if (sidebars == null) { return(HttpNotFound()); } return(View(sidebars)); }
// Start is called before the first frame update protected void Start() { objSys = GameObject.Find("HUD").GetComponent <ObjectivesSystem>(); hud = GameObject.Find("HUD").GetComponent <Sidebars>(); mixer.SetFloat("volume", Mathf.Log(PlayerPrefs.GetFloat("musicVolume", 0.8f)) * 20f); }
public ActionResult EditSidebar() { return(View(Sidebars.Get(1))); }