Esempio n. 1
0
 //initialise scripts into variables
 void Start()
 {
     dead                    = false;
     playerController        = GameObject.FindObjectOfType <PlayerController>();
     powerupController       = GameObject.FindObjectOfType <PowerupController> ();
     enemyController         = gameObject.GetComponent <EnemyController> ();
     sideEnemyController     = gameObject.GetComponent <SideEnemyController> ();
     particleEnemyController = gameObject.GetComponent <ParticleEnemyController> ();
     missileSeek             = gameObject.GetComponent <MissileSeek> ();
 }
Esempio n. 2
0
    public SideEnemyController sec;     //associated script

    //initialisation
    void Start()
    {
        sec = GetComponentInParent <SideEnemyController> ();
    }