Esempio n. 1
0
        /// <summary>
        /// 是否存在线shp
        /// </summary>
        /// <param name="lyr"></param>
        /// <returns></returns>
        private bool ShpLineLyrExits(ShpLineLayer lyr)
        {
            ShpLineLayerList lst = ShpLineConfig.ReadConfigFile();

            if (lst == null || lst.Count == 0)
            {
                return(false);
            }
            foreach (var item in lst.LayerList)
            {
                if (item.LayerName == lyr.LayerName)
                {
                    return(true);
                }
            }
            return(false);
        }
Esempio n. 2
0
        private bool GetLayerVisiableInConfig(string lyrName)
        {
            ShpLineLayerList lineList = ShpLineConfig.ReadConfigFile();

            if (lineList != null)
            {
                foreach (ShpLineLayer lineLayer in lineList.LayerList)
                {
                    if (lineLayer.LayerName == lyrName)
                    {
                        return(lineLayer.Visible);
                    }
                }
            }

            ShpPointLayerList PointList = ShpPointConfig.ReadConfigFile();

            if (PointList != null)
            {
                foreach (ShpPointLayer PointLayer in PointList.LayerList)
                {
                    if (PointLayer.LayerName == lyrName)
                    {
                        return(PointLayer.Visible);
                    }
                }
            }

            ShpPolygonLayerList PolygonList = ShpPolygonConfig.ReadConfigFile();

            if (PolygonList != null)
            {
                foreach (ShpPolygonLayer PolygonLayer in PolygonList.LayerList)
                {
                    if (PolygonLayer.LayerName == lyrName)
                    {
                        return(PolygonLayer.Visible);
                    }
                }
            }

            return(false);
        }
Esempio n. 3
0
        /// <summary>
        /// 保存矢量数据(有BUG!)
        /// </summary>
        private void SaveLayerConfig()
        {
            //保存矢量图层信息
            foreach (Node node in advTreeMain.Nodes[0].Nodes)
            {
                NodeModel model = node.Tag as NodeModel;
                if (model != null)
                {
                    //矢量文件
                    if (model.ImageIndex == 2)
                    {
                        switch (model.BigType)
                        {
                        case GeometryBigType.Line:
                            ShpLineLayerList lineList = ShpLineConfig.ReadConfigFile();
                            if (lineList != null)
                            {
                                for (int i = 0; i < lineList.Count; i++)
                                {
                                    ShpLineLayer lyr = lineList[i];
                                    if (lyr.LayerName == model.NodeName)
                                    {
                                        lyr.Visible = node.Checked;
                                        ShpLineConfig.UpdateLayer(model.NodeName, lyr);
                                        break;
                                    }
                                }
                            }
                            break;

                        case GeometryBigType.None:
                            break;

                        case GeometryBigType.Point:
                            if (_shpLoader.PntLyrList != null)
                            {
                                for (int i = 0; i < _shpLoader.PntLyrList.Count; i++)
                                {
                                    ShpPointLayer lyr = _shpLoader.PntLyrList[i];
                                    if (lyr.LayerName == model.NodeName)
                                    {
                                        lyr.Visible = node.Checked;
                                        ShpPointConfig.UpdateLayer(model.NodeName, lyr);
                                        break;
                                    }
                                }
                            }
                            break;

                        case GeometryBigType.Polygon:
                            if (_shpLoader.PolyLyrList != null)
                            {
                                for (int i = 0; i < _shpLoader.PolyLyrList.Count; i++)
                                {
                                    ShpPolygonLayer lyr = _shpLoader.PolyLyrList[i];
                                    if (lyr.LayerName == model.NodeName)
                                    {
                                        lyr.Visible = node.Checked;
                                        ShpPolygonConfig.UpdateLayer(model.NodeName, lyr);
                                        break;
                                    }
                                }
                            }
                            break;

                        default:
                            break;
                        }
                    }
                }
            }
        }