Esempio n. 1
0
 public virtual void OnChoose(IManipulation manipulation)
 {
     if (manipulation != null && manipulation as UnityEngine.Object == this)
     {
         showname.Show();
     }
     else
     {
         showname.Hide();
     }
 }
Esempio n. 2
0
 public override void OnChoose(IManipulation manipulation)
 {
     base.OnChoose(manipulation);
     if (manipulation != null && manipulation as UnityEngine.Object == this)
     {
         showname.Show();
     }
     else
     {
         showname.Hide();
     }
 }