Esempio n. 1
0
        public static void SaveEndWave()
        {
            WebGLJump.SaveData(SaveKeys.Money, Money.ToString());

            for (int i = 0; i < Objectives.activeTasks.Length; ++i)
            {
                WebGLJump.SaveData(SaveKeys.ObjectivesActive + i.ToString(), Objectives.activeTasks[i].ToString());
            }
            WebGLJump.SaveData(SaveKeys.ObjectivesComplete, AmountOfObjectivesComplete.ToString());

            for (int i = 0; i < BlocksLoaded.Length; ++i)
            {
                WebGLJump.SaveData(SaveKeys.BlocksLoaded + i.ToString(), BlocksLoaded[i].ToString());
            }
            for (int i = 0; i < AmmoLoaded.Length; ++i)
            {
                WebGLJump.SaveData(SaveKeys.AmmoLoaded + i.ToString(), AmmoLoaded[i].ToString());
            }

            WebGLJump.SaveData(SaveKeys.ShotsFired, ShotsFired.ToString());
            WebGLJump.SaveData(SaveKeys.TimesDefeated, TimesDefeated.ToString());
            WebGLJump.SaveData(SaveKeys.MatchStreak, MatchStreak.ToString());

            WebGLJump.SaveData(SaveKeys.DisconcertingObjectivesSeen, DisconcertingObjectivesSeen.ToString());
        }
Esempio n. 2
0
 public string FormatShots(bool history)
 {
     if (history && (ShotsHit == 0 || ShotsFired == 10000))
     {
         return("Exact values not known");
     }
     return($"{ShotsHit.ToString("N0")} / {ShotsFired.ToString("N0")}");
 }
Esempio n. 3
0
 public string FormatShots()
 {
     return($"{ShotsHit.ToString("N0")} / {ShotsFired.ToString("N0")}");
 }