public void Draw() { _spriteBatch.DrawString( _font, Text, ShortCuts.Vector2Point(Position), Color.White, 0, Vector2.Zero, 1, SpriteEffects.None, .2f); }
public void Draw() { SpriteBatch.DrawString( _font, ItemName, ShortCuts.Vector2Point(ItemPosition), _itemColor, 0, Vector2.Zero, 1, SpriteEffects.None, 0.2f ); }
public void Draw() { _spriteBatch.DrawString( _font, _displayText, ShortCuts.Vector2Point(_textPosition), Color.White, 0, Vector2.Zero, 1, SpriteEffects.None, 0.2f); if (DrawMugshot) { _spriteBatch.Draw( _dialog[_currentDialogue].MugShot, ShortCuts.Vector2Point(_mugShotPosition), new Rectangle(0, 0, CurrentMugShot.Width, CurrentMugShot.Height), Color.White, 0, Vector2.Zero, 1, SpriteEffects.None, 0.2f); } _spriteBatch.DrawString( _font, CurrentName, new Vector2(83, 480), Color.White, 0, Vector2.Zero, 1, SpriteEffects.None, .2f); _spriteBatch.Draw( VariableProvider.WhiteTexture, new Vector2(80, 480), new Rectangle(0, 0, 640, 120), Color.Black, 0, Vector2.Zero, 1f, SpriteEffects.None, 0.3f); }