public MainWindow() { LoadSprites(); InitializeComponent(); Image ItemIcons = Image.FromFile("Graphics\\items.png"); ItemLargeIcons.Images.AddStrip(ItemIcons); ItemSmallIcons.Images.AddStrip(ItemIcons.GetThumbnailImage(ItemIcons.Width / 4, ItemIcons.Height / 4, null, IntPtr.Zero)); for (int ItemNumber = 0; ItemNumber < ShopItems.Count(); ItemNumber++) { ShopItemList.Items.Add(Language.GetString(ShopItems[ItemNumber].NameResource), ItemNumber); } Image PeopleIcons = Image.FromFile("Graphics\\people.png"); PeopleLargeIcons.Images.AddStrip(PeopleIcons); PeopleSmallIcons.Images.AddStrip(PeopleIcons.GetThumbnailImage(PeopleIcons.Width / 4, PeopleIcons.Height / 4, null, IntPtr.Zero)); PrepareBlueprint(); tabControl1.ItemSize = new Size(0, 0); // hide tab selection from the sidebar tabControl1.Region = new Region(new Rectangle(StandardTab.Left, StandardTab.Top, StandardTab.Width, StandardTab.Height)); LockGame(true); FillDebugMenu(); }
public void BuyItem() { Console.Clear(); Console.WriteLine("----------------------------------------------------------------------------------------------"); Console.WriteLine("# Buy Item "); Console.WriteLine("----------------------------------------------------------------------------------------------"); Console.WriteLine(String.Format("{0,3} | {1,-20} | {2,-7} | {3,-15} | {4,-7} |", "ID", "Name", "Class", "Feature", "Price")); Console.WriteLine("----------------------------------------------------------------------------------------------"); for (var i = 0; i < ShopItems.Count(); i++) { Console.WriteLine(String.Format("{0,3} | {1,-20} | {2,-7} | {3,-15} | {4,-7} |", (i + 1), ShopItems[i].Name, ShopItems[i].GetClass(), ShopItems[i].GetDescription(), ShopItems[i].Price + " Gold")); } Console.WriteLine("----------------------------------------------------------------------------------------------"); Console.WriteLine($"# You have {Hero.GoldCoin} Gold now!"); Console.WriteLine("----------------------------------------------------------------------------------------------"); Console.Write("# Select Item ID to buy : "); var KeyInputNumber = Hero.GetUserInputNumber(); var itemIndex = KeyInputNumber - 1; var item = ShopItems.ElementAtOrDefault(itemIndex); if (KeyInputNumber > ShopItems.Count() || KeyInputNumber <= 0) { Console.WriteLine("# Select corrent the Item ID : "); } else { item = ShopItems.ElementAtOrDefault(itemIndex); } if (item != null) { //Check Hero gold balance if (Hero.GoldCoin >= item.Price) { //Check in the hero bag the item in he bought already. var heroBagDuplicateQuery = (from heroItem in Hero.HeroBag where heroItem.Name == item.Name select heroItem).ToList(); if (heroBagDuplicateQuery.Any()) { Console.WriteLine("Sorry, You got this weapon already!"); } else { //pay for items amd add it to Herobag Hero.GoldCoin -= item.Price; Hero.HeroBag.Add(item); Console.WriteLine($"Buying '{item.Name}' is completed!"); } } else { Console.WriteLine("You don't have enough gold coins."); } } Console.WriteLine("----------------------------------------------------------------------------------------------"); }
public int GetNumberOfItems() { return(ShopItems.Count()); }