public static void Open() { ShopEditorWindow window = GetWindow <ShopEditorWindow>("Shop Editor"); window.my = (ShopDataItems)AssetDatabase.LoadAssetAtPath("Assets/DataBase/Data_Shop.asset", typeof(ShopDataItems)); window.SetStyle(); window.ItemData = (ItemDataBase)AssetDatabase.LoadAssetAtPath("Assets/DataBase/Data_Items.asset", typeof(ItemDataBase)); }
public static void Open() { ItemEditorWindow.Open(); StateEditorWindow.Open(); TraitEditorWindow.Open(); RaceEditorWindow.Open(); ClassEditorWindow.Open(); ShopEditorWindow.Open(); }