public override Task Create() { ShootingTask task = new ShootingTask(); task.InitTaskWithTaskSO(this); task.taskPanel = ShipPanel.Weapons; return(task); }
// Use this for initialization public override void Start() { task = (ShootingTask)panelController.currentTask; StatusBar.fillAmount = 0f; StatusBarPartial.fillAmount = task.timeToCharge / task.totalChargableTime; }