public static void Load(Ship_Game.ScreenManager screenManager, bool loadingIsSlow, params GameScreen[] screensToLoad)
 {
     GameScreen[] screens = screenManager.GetScreens();
     for (int i = 0; i < (int)screens.Length; i++)
     {
         screens[i].ExitScreen();
     }
     screenManager.AddScreen(new LoadingScreen(screenManager, loadingIsSlow, screensToLoad));
 }