public static void Load(Ship_Game.ScreenManager screenManager, bool loadingIsSlow, params GameScreen[] screensToLoad) { GameScreen[] screens = screenManager.GetScreens(); for (int i = 0; i < (int)screens.Length; i++) { screens[i].ExitScreen(); } screenManager.AddScreen(new LoadingScreen(screenManager, loadingIsSlow, screensToLoad)); }