Esempio n. 1
0
    // Update is called once per frame
    void Update()
    {
        if (audio_ == null)
        {
            audio_ = GetComponent <AudioSource>();
            if (audio_ == null)
            {
                return;
            }
        }

        float speed = movement_.GetSpeedPercentage();

        audio_.volume = Mathf.Lerp(MinVolume, MaxVolume, speed);
        audio_.pitch  = Mathf.Lerp(MinPitch, MaxPitch, speed);
    }