public void Reset() { motor.Reset(); health = maxHealth; if (OnHealthChange != null) { OnHealthChange(health, 0); } if (OnRespawn != null) { OnRespawn(); } }
public void Reset() { motor.Reset(); health = maxHealth; if (OnHealthChange != null) { OnHealthChange(health, 0); } if (OnRespawn != null) { OnRespawn(); } }