private void Start()
 {
     shipRb              = GetComponent <Rigidbody2D>();
     shipLanding         = FindObjectOfType <ShipLanding>();
     satelliteController = FindObjectOfType <SatelliteController>();
     gameManager         = FindObjectOfType <GameManager>();
     volumeManager       = FindObjectOfType <VolumeManager>();
     throttleUI.SetMaxValue(maxThrottle);
     remainingFuel = maxFuel;
     previousFuel  = remainingFuel;
 }
 private void Start()
 {
     shipLanding    = FindObjectOfType <ShipLanding>();
     shipController = FindObjectOfType <ShipController>();
 }