Esempio n. 1
0
    private void Start()
    {
        cm = CheckpointManager.instance;
        sc = StatCounter.instance;
        rb = GetComponent <Rigidbody2D>();
        rb.centerOfMass = Vector2.zero;
        fuel            = GetComponent <ShipFuel>();
        health          = GetComponent <ShipHealth>();

        goText.enabled = false;
        paused         = false;
        pausedText.gameObject.SetActive(paused);

        StartCoroutine(ShowText());
    }
Esempio n. 2
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    void Start()
    {
        // Get the rigidbody component's reference
        rb = GetComponent <Rigidbody>();

        // Get the fuel component's reference
        shipFuel = GetComponent <ShipFuel>();

        // Get the Audio Source
        jetEngineSound = GetComponent <AudioSource>();

        // Set the ship health
        shipHealth = maxShipHealth;

        propulsionInitialPosition = shipPropulsionEffect.transform.localPosition;
        fullThrottlePosition      = new Vector3(0f, -1.3f, 0f);

        volume = minMaxVolume.x;

        jetEngineSound.volume = volume;
    }
Esempio n. 3
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    void Start()
    {
        shipFuel = GetComponent <ShipFuel>();

        gaugeArrow.rectTransform.rotation = Quaternion.Euler(0f, 0f, -60f);
    }