public static SheetPage Deserialize(GenericReader reader) { int x = reader.ReadInt(); SheetPage page = new SheetPage(); for (int i = 0; i < x; i++) { page.m_Content.Add(reader.ReadUInt()); } return(page); }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); reader.ReadInt(); int x = reader.ReadInt(); for (int i = 0; i < x; i++) { m_Pages.Add(SheetPage.Deserialize(reader)); } m_Instrument = (BaseInstrument)reader.ReadItem(); m_BeatPerMinute = reader.ReadInt(); m_Guida = reader.ReadInt(); Repeat = reader.ReadBool(); }
public void StartDownload(SheetPage page) { request = UnityWebRequest.Get("{0}gid={1}&single=true&output=csv".F(url, page.pageIndex.ToString())); request.SendWebRequest(); }