Esempio n. 1
0
 /// <summary>
 ///
 /// </summary>
 internal unsafe void MarshalTo(SharpVk.Interop.ShaderModuleCreateInfo *pointer)
 {
     pointer->SType = StructureType.ShaderModuleCreateInfo;
     pointer->Next  = null;
     if (this.Flags != null)
     {
         pointer->Flags = this.Flags.Value;
     }
     else
     {
         pointer->Flags = default(SharpVk.ShaderModuleCreateFlags);
     }
     pointer->CodeSize = this.CodeSize;
     if (this.Code != null)
     {
         var fieldPointer = (uint *)(Interop.HeapUtil.AllocateAndClear <uint>(this.Code.Length).ToPointer());
         for (int index = 0; index < (uint)(this.Code.Length); index++)
         {
             fieldPointer[index] = this.Code[index];
         }
         pointer->Code = fieldPointer;
     }
     else
     {
         pointer->Code = null;
     }
 }
Esempio n. 2
0
 public static extern SharpVk.Result vkCreateShaderModule(SharpVk.Interop.Device device, SharpVk.Interop.ShaderModuleCreateInfo *createInfo, SharpVk.Interop.AllocationCallbacks *allocator, SharpVk.Interop.ShaderModule *shaderModule);