private static GraphicsAdapter CreateAdapter(SharpDX.DXGI.Adapter1 device, SharpDX.DXGI.Output monitor) { var adapter = new GraphicsAdapter(); adapter._adapter = device; adapter.DeviceName = monitor.Description.DeviceName.TrimEnd(new char[] { '\0' }); adapter.Description = device.Description1.Description.TrimEnd(new char[] { '\0' }); adapter.DeviceId = device.Description1.DeviceId; adapter.Revision = device.Description1.Revision; adapter.VendorId = device.Description1.VendorId; adapter.SubSystemId = device.Description1.SubsystemId; adapter.MonitorHandle = monitor.Description.MonitorHandle; var desktopWidth = monitor.Description.DesktopBounds.Right - monitor.Description.DesktopBounds.Left; var desktopHeight = monitor.Description.DesktopBounds.Bottom - monitor.Description.DesktopBounds.Top; var modes = new List <DisplayMode>(); foreach (var formatTranslation in FormatTranslations) { SharpDX.DXGI.ModeDescription[] displayModes; // This can fail on headless machines, so just assume the desktop size // is a valid mode and return that... so at least our unit tests work. try { displayModes = monitor.GetDisplayModeList(formatTranslation.Key, 0); } catch (SharpDX.SharpDXException) { var mode = new DisplayMode(desktopWidth, desktopHeight, SurfaceFormat.Color); modes.Add(mode); adapter._currentDisplayMode = mode; break; } foreach (var displayMode in displayModes) { var mode = new DisplayMode(displayMode.Width, displayMode.Height, formatTranslation.Value); // Skip duplicate modes with the same width/height/formats. if (modes.Contains(mode)) { continue; } modes.Add(mode); if (adapter._currentDisplayMode == null) { if (mode.Width == desktopWidth && mode.Height == desktopHeight && mode.Format == SurfaceFormat.Color) { adapter._currentDisplayMode = mode; } } } } adapter._supportedDisplayModes = new DisplayModeCollection(modes); if (adapter._currentDisplayMode == null) //(i.e. desktop mode wasn't found in the available modes) { adapter._currentDisplayMode = new DisplayMode(desktopWidth, desktopHeight, SurfaceFormat.Color); } return(adapter); }
private void InitDx() { logger.Debug("GDICapture::InitDx()"); SharpDX.DXGI.Factory1 dxgiFactory = null; SharpDX.DXGI.Adapter1 adapter = null; SharpDX.DXGI.Output output = null; try { dxgiFactory = new SharpDX.DXGI.Factory1(); logger.Info(MediaFoundation.DxTool.LogDxAdapters(dxgiFactory.Adapters1)); //var hMonitor = NativeAPIs.User32.GetMonitorFromRect(this.srcRect); //if (hMonitor != IntPtr.Zero) //{ // foreach (var _adapter in dxgiFactory.Adapters1) // { // foreach (var _output in _adapter.Outputs) // { // var descr = _output.Description; // if (descr.MonitorHandle == hMonitor) // { // adapter = _adapter; // output = _output; // break; // } // } // } //} if (adapter == null) {// первым идет адаптер с которому подключен primary монитор adapter = dxgiFactory.GetAdapter1(0); } AdapterId = adapter.Description.Luid; //logger.Info("Screen source info: " + adapter.Description.Description + " " + output.Description.DeviceName); var deviceCreationFlags = //DeviceCreationFlags.Debug | // DeviceCreationFlags.VideoSupport | DeviceCreationFlags.BgraSupport; //var feature = FeatureLevel.Level_11_0; device = new Device(adapter, deviceCreationFlags); using (var multiThread = device.QueryInterface <SharpDX.Direct3D11.Multithread>()) { multiThread.SetMultithreadProtected(true); } SharedTexture = new Texture2D(device, new Texture2DDescription { CpuAccessFlags = CpuAccessFlags.None, BindFlags = BindFlags.RenderTarget | BindFlags.ShaderResource, Format = SharpDX.DXGI.Format.B8G8R8A8_UNorm, Width = DestSize.Width, Height = DestSize.Height, MipLevels = 1, ArraySize = 1, SampleDescription = { Count = 1, Quality = 0 }, Usage = ResourceUsage.Default, OptionFlags = ResourceOptionFlags.Shared, }); gdiTexture = new Texture2D(device, new Texture2DDescription { CpuAccessFlags = CpuAccessFlags.None, BindFlags = BindFlags.RenderTarget | BindFlags.ShaderResource, Format = SharpDX.DXGI.Format.B8G8R8A8_UNorm, Width = SrcRect.Width, //DestSize.Width, Height = SrcRect.Height, //DestSize.Height, MipLevels = 1, ArraySize = 1, SampleDescription = { Count = 1, Quality = 0 }, Usage = ResourceUsage.Default, OptionFlags = ResourceOptionFlags.GdiCompatible, }); renderTexture = new Texture2D(device, new Texture2DDescription { CpuAccessFlags = CpuAccessFlags.None, BindFlags = BindFlags.RenderTarget | BindFlags.ShaderResource, Format = SharpDX.DXGI.Format.B8G8R8A8_UNorm, Width = DestSize.Width, Height = DestSize.Height, MipLevels = 1, ArraySize = 1, SampleDescription = { Count = 1, Quality = 0 }, Usage = ResourceUsage.Default, //OptionFlags = ResourceOptionFlags.GdiCompatible//ResourceOptionFlags.None, OptionFlags = ResourceOptionFlags.Shared, }); if (DestSize.Width != SrcRect.Width || DestSize.Height != SrcRect.Height) { using (SharpDX.Direct2D1.Factory1 factory2D1 = new SharpDX.Direct2D1.Factory1(SharpDX.Direct2D1.FactoryType.MultiThreaded)) { using (var surf = renderTexture.QueryInterface <SharpDX.DXGI.Surface>()) { //var pixelFormat = new SharpDX.Direct2D1.PixelFormat(Format.Unknown, SharpDX.Direct2D1.AlphaMode.Ignore); var pixelFormat = new SharpDX.Direct2D1.PixelFormat(SharpDX.DXGI.Format.B8G8R8A8_UNorm, SharpDX.Direct2D1.AlphaMode.Premultiplied); var renderTargetProps = new SharpDX.Direct2D1.RenderTargetProperties(pixelFormat); renderTarget = new SharpDX.Direct2D1.RenderTarget(factory2D1, surf, renderTargetProps); //var d2dContext = new SharpDX.Direct2D1.DeviceContext(surface); } } } } finally { if (adapter != null) { adapter.Dispose(); adapter = null; } if (output != null) { output.Dispose(); output = null; } if (dxgiFactory != null) { dxgiFactory.Dispose(); dxgiFactory = null; } } }