public override void HandleMouseButtonPressedEvent(object sender, SharpDL.Events.MouseButtonEventArgs e) { if (!Visible) { return; } base.HandleMouseButtonPressedEvent(sender, e); if (labelActive != null) { labelActive.HandleMouseButtonPressedEvent(sender, e); } if (iconActive != null) { iconActive.HandleMouseButtonPressedEvent(sender, e); } if (isSelected) { labelOverview.HandleMouseButtonPressedEvent(sender, e); iconOverview.HandleMouseButtonPressedEvent(sender, e); } }
public override void HandleMouseButtonPressedEvent(object sender, SharpDL.Events.MouseButtonEventArgs e) { buttonResumeGame.HandleMouseButtonPressedEvent(sender, e); buttonNewGame.HandleMouseButtonPressedEvent(sender, e); buttonLoadGame.HandleMouseButtonPressedEvent(sender, e); buttonOptions.HandleMouseButtonPressedEvent(sender, e); buttonQuit.HandleMouseButtonPressedEvent(sender, e); }
public override void HandleMouseButtonPressedEvent(object sender, SharpDL.Events.MouseButtonEventArgs e) { if (!Visible) { return; } foreach (var control in controls) { control.HandleMouseButtonPressedEvent(sender, e); } }
public override void HandleMouseButtonReleasedEvent(object sender, SharpDL.Events.MouseButtonEventArgs e) { if (Visible) { foreach (var control in controls) { if (control != null) { control.HandleMouseButtonReleasedEvent(sender, e); } } } }
public override void HandleMouseButtonPressedEvent(object sender, SharpDL.Events.MouseButtonEventArgs e) { labelTitle.HandleMouseButtonPressedEvent(sender, e); buttonSelect.HandleMouseButtonPressedEvent(sender, e); buttonBack.HandleMouseButtonPressedEvent(sender, e); foreach (var scenarioItem in GetScenarioItemsOnPage(currentPageNumber)) { scenarioItem.HandleMouseButtonPressedEvent(sender, e); } iconFrameInputNames.HandleMouseButtonPressedEvent(sender, e); textboxInputCompanyName.HandleMouseButtonPressedEvent(sender, e); textboxInputPlayerName.HandleMouseButtonPressedEvent(sender, e); }
public override void HandleMouseButtonReleasedEvent(object sender, SharpDL.Events.MouseButtonEventArgs e) { }