public Geometries.Point ScreenToWorld(Geometries.Point screenPosition) { return(SharedMapControl.ScreenToWorld(Map.Viewport, _scale, screenPosition)); }
public Geometries.Point ScreenToWorld(Geometries.Point screenPosition) { return(SharedMapControl.ScreenToWorld(Map.Viewport, (float)_skiaScale.Y, screenPosition)); }
public Geometries.Point WorldToScreen(Geometries.Point worldPosition) { return(SharedMapControl.WorldToScreen(Map.Viewport, _scale, worldPosition)); }
public Geometries.Point WorldToScreen(Geometries.Point worldPosition) { return(SharedMapControl.WorldToScreen(Map.Viewport, (float)_skiaScale.X, worldPosition)); }