public void RegisterChange(SharedData data, SharedDataChangeType type) { ShareChange(new SharedDataChange() { ChangeType = (int)type, Key = data.Key, Value = type != SharedDataChangeType.Remove ? data.Value : "", ChangedBy = Game1.player.UniqueMultiplayerID }); }
internal SharedDataChangedEventArgs(SharedDataChangeType changeType, Microsoft.ManagementConsole.SharedDataItem publishedDataItem) { this._changeType = changeType; this._publishedDataItem = publishedDataItem; }